A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://wxpython.org/Phoenix/docs/html/wx.Window.html below:

wx.Window — wxPython Phoenix 4.2.4a1 documentation

wx.Window¶

wx.Window is the base class for all windows and represents any visible object on screen.

All controls, top level windows and so on are windows. Sizers and device contexts are not, however, as they don’t appear on screen themselves.

Please note that all children of the window will be deleted automatically by the destructor before the window itself is deleted which means that you don’t have to worry about deleting them manually. Please see the window deletion overview for more information.

Also note that in this, and many others, wxWidgets classes some GetXXX() methods may be overloaded (as, for example, wx.Window.GetSize or wx.Window.GetClientSize ). In this case, the overloads are non-virtual because having multiple virtual functions with the same name results in a virtual function name hiding at the derived class level (in English, this means that the derived class has to override all overloaded variants if it overrides any of them). To allow overriding them in the derived class, wxWidgets uses a unique protected virtual DoGetXXX() method and all GetXXX() ones are forwarded to it, so overriding the former changes the behaviour of the latter.

Window Styles¶

This class supports the following styles:

Events Emitted by this Class¶

Event macros for events emitted by this class:

Class Hierarchy¶

Inheritance diagram for class

Window

:

Known Subclasses¶

wx.adv.BannerWindow, wx.Control, wx.glcanvas.GLCanvas, wx.html.HtmlHelpWindow, wx.MDIClientWindow, wx.MenuBar, NativeWindow , wx.NonOwnedWindow, wx.propgrid.PGMultiButton, wx.Panel, wx.adv.SashWindow, wx.SplitterWindow, wx.TipWindow, wx.dataview.TreeListCtrl

Methods Summary¶

__init__

Default constructor.

AcceptsFocus

This method may be overridden in the derived classes to return False to indicate that this control doesn’t accept input at all (i.e. behaves like e.g. wx.StaticText) and so doesn’t need focus.

AcceptsFocusFromKeyboard

This method may be overridden in the derived classes to return False to indicate that while this control can, in principle, have focus if the user clicks it with the mouse, it shouldn’t be included in the TAB traversal chain when using the keyboard.

AcceptsFocusRecursively

Overridden to indicate whether this window or one of its children accepts focus.

AddChild

Adds a child window.

AdjustForLayoutDirection

Mirror coordinates for RTL layout if this window uses it and if the mirroring is not done automatically like Win32.

AlwaysShowScrollbars

Call this function to force one or both scrollbars to be always shown, even if the window is big enough to show its entire contents without scrolling.

AssociateHandle

Associate the window with a new native handle

BeginRepositioningChildren

Prepare for changing positions of multiple child windows.

CacheBestSize

Sets the cached best size value.

CanAcceptFocus

Can this window have focus right now?

CanAcceptFocusFromKeyboard

Can this window be assigned focus from keyboard right now?

CanScroll

Returns True if this window can have a scroll bar in this orientation.

CanSetTransparent

Returns True if the system supports transparent windows and calling SetTransparent may succeed.

CaptureMouse

Directs all mouse input to this window.

Center

A synonym for wx.Centre .

CenterOnParent

A synonym for CentreOnParent .

Centre

Centres the window.

CentreOnParent

Centres the window on its parent.

ClearBackground

Clears the window by filling it with the current background colour.

ClientToScreen

Converts to screen coordinates from coordinates relative to this window.

ClientToWindowSize

Converts client area size size to corresponding window size.

Close

This function simply generates a wx.CloseEvent whose handler usually tries to close the window.

ConvertDialogToPixels

Converts a point or size from dialog units to pixels.

ConvertPixelsToDialog

Converts a point or size from pixels to dialog units.

Create

Construct the actual window object after creating the C++ object.

CreateAccessible

Override to create a specific accessible object.

DLG_UNIT

A convenience wrapper for ConvertDialogToPixels.

Destroy

Destroys the window safely.

DestroyChildren

Destroys all children of a window.

DestroyLater

Schedules the window to be destroyed in the near future.

Disable

Disables the window.

DisableFocusFromKeyboard

Disable giving focus to this window using the keyboard navigation keys.

DissociateHandle

Dissociate the current native handle from the window

DoGetBestClientSize

Override this method to return the best size for a custom control.

DoGetBestSize

Implementation of GetBestSize that can be overridden.

DoUpdateWindowUI

Does the window-specific updating after processing the update event.

DragAcceptFiles

Enables or disables eligibility for drop file events (OnDropFiles).

Enable

Enable or disable the window for user input.

EnableTouchEvents

Request generation of touch events for this window.

EnableVisibleFocus

Enables or disables visible indication of keyboard focus.

EndRepositioningChildren

Fix child window positions after setting all of them at once.

FindFocus

Finds the window or control which currently has the keyboard focus.

FindWindow

Find a child of this window, by id.

FindWindowById

Find the first window with the given id.

FindWindowByLabel

Find a window by its label.

FindWindowByName

Find a window by its name (as given in a window constructor or Create function call).

Fit

Sizes the window to fit its best size.

FitInside

Similar to Fit , but sizes the interior (virtual) size of a window.

Freeze

Freezes the window or, in other words, prevents any updates from taking place on screen, the window is not redrawn at all.

FromDIP

Convert DPI-independent pixel values to the value in pixels appropriate for the current toolkit.

FromPhys

Convert from physical pixels to logical pixels.

GetAcceleratorTable

Gets the accelerator table for this window.

GetAccessible

Returns the accessible object for this window, if any.

GetAutoLayout

Returns True if Layout is called automatically when the window is resized.

GetBackgroundColour

Returns the background colour of the window.

GetBackgroundStyle

Returns the background style of the window.

GetBestHeight

Returns the best height needed by this window if it had the given width.

GetBestSize

This functions returns the best acceptable minimal size for the window.

GetBestVirtualSize

Return the largest of ClientSize and BestSize (as determined by a sizer, interior children, or other means)

GetBestWidth

Returns the best width needed by this window if it had the given height.

GetBorder

Get the window border style from the given flags: this is different from simply doing flags wx.BORDER_MASK because it uses GetDefaultBorder() to translate wx.BORDER_DEFAULT to something reasonable.

GetCapture

Returns the currently captured window.

GetCaret

Returns the caret() associated with the window.

GetCharHeight

Returns the character height for this window.

GetCharWidth

Returns the average character width for this window.

GetChildren

Returns a reference to the list of the window’s children.

GetClassDefaultAttributes

Returns the default font and colours which are used by the control.

GetClientAreaOrigin

Get the origin of the client area of the window relative to the window top left corner (the client area may be shifted because of the borders, scrollbars, other decorations…)

GetClientRect

Get the client rectangle in window (i.e. client) coordinates.

GetClientSize

Returns the size of the window ‘client area’ in pixels.

GetConstraints

Returns a pointer to the window’s layout constraints, or None if there are none.

GetContainingSizer

Returns the sizer of which this window is a member, if any, otherwise None.

GetContentScaleFactor

Returns the factor mapping logical pixels of this window to physical pixels.

GetCursor

Return the cursor associated with this window.

GetDPI

Return the DPI of the display used by this window.

GetDPIScaleFactor

Returns the ratio of the DPI used by this window to the standard DPI.

GetDefaultAttributes

Currently this is the same as calling Window.GetClassDefaultAttributes(wxWindow.GetWindowVariant()).

GetDropTarget

Returns the associated drop target, which may be None.

GetEffectiveMinSize

Merges the window’s best size into the min size and returns the result.

GetEventHandler

Returns the event handler for this window.

GetExtraStyle

Returns the extra style bits for the window.

GetFont

Returns the font for this window.

GetForegroundColour

Returns the foreground colour of the window.

GetGrandParent

Returns the grandparent of a window, or None if there isn’t one.

GetGtkWidget

GetHandle

Returns the platform-specific handle of the physical window.

GetHelpText

Gets the help text to be used as context-sensitive help for this window.

GetHelpTextAtPoint

Gets the help text to be used as context-sensitive help for this window.

GetId

Returns the identifier of the window.

GetLabel

Generic way of getting a label from any window, for identification purposes.

GetLayoutDirection

Returns the layout direction for this window, Note that Layout_Default is returned if layout direction is not supported.

GetMaxClientSize

Returns the maximum size of window’s client area.

GetMaxHeight

Returns the vertical component of window maximal size.

GetMaxSize

Returns the maximum size of the window.

GetMaxWidth

Returns the horizontal component of window maximal size.

GetMinClientSize

Returns the minimum size of window’s client area, an indication to the sizer layout mechanism that this is the minimum required size of its client area.

GetMinHeight

Returns the vertical component of window minimal size.

GetMinSize

Returns the minimum size of the window, an indication to the sizer layout mechanism that this is the minimum required size.

GetMinWidth

Returns the horizontal component of window minimal size.

GetName

Returns the window’s name.

GetNextSibling

Returns the next window after this one among the parent’s children or None if this window is the last child.

GetOrCreateAccessible

Returns the accessible object, calling CreateAccessible if necessary.

GetParent

Returns the parent of the window, or None if there is no parent.

GetPopupMenuSelectionFromUser

This function shows a popup menu at the given position in this window and returns the selected id.

GetPosition

This gets the position of the window in pixels, relative to the parent window for the child windows or relative to the display origin for the top level windows.

GetPrevSibling

Returns the previous window before this one among the parent’s children or

GetRect

Returns the position and size of the window as a wx.Rect object.

GetScreenPosition

Returns the window position in screen coordinates, whether the window is a child window or a top level one.

GetScreenRect

Returns the position and size of the window on the screen as a wx.Rect object.

GetScrollPos

Returns the built-in scrollbar position.

GetScrollRange

Returns the built-in scrollbar range.

GetScrollThumb

Returns the built-in scrollbar thumb size.

GetSize

Returns the size of the entire window in pixels, including title bar, border, scrollbars, etc.

GetSizer

Returns the sizer associated with the window by a previous call to SetSizer , or None.

GetFullTextExtent

Gets the dimensions of the string as it would be drawn on the window with the currently selected font.

GetTextExtent

Gets the dimensions of the string as it would be drawn on the window with the currently selected font.

GetThemeEnabled

Returns True if the window uses the system theme for drawing its background.

GetToolTip

Get the associated tooltip or None if none.

GetToolTipText

Get the text of the associated tooltip or empty string if none.

GetTopLevelParent

Returns the first ancestor of this window which is a top-level window.

GetUpdateClientRect

Get the update rectangle bounding box in client coords.

GetUpdateRegion

Returns the region specifying which parts of the window have been damaged.

GetValidator

Validator functions.

GetVirtualSize

This gets the virtual size of the window in pixels.

GetWindowBorderSize

Returns the size of the left/right and top/bottom borders of this window in x and y components of the result respectively.

GetWindowStyle

See GetWindowStyleFlag for more info.

GetWindowStyleFlag

Gets the window style that was passed to the constructor or Create method.

GetWindowVariant

Returns the value previously passed to SetWindowVariant .

HandleAsNavigationKey

This function will generate the appropriate call to Navigate if the key event is one normally used for keyboard navigation and return True in this case.

HandleWindowEvent

Shorthand for

HasCapture

Returns True if this window has the current mouse capture.

HasExtraStyle

Returns True if the window has the given exFlag bit set in its extra styles.

HasFlag

Returns True if the window has the given flag bit set.

HasFocus

Returns True if the window (or in case of composite controls, its main child window) has focus.

HasMultiplePages

This method should be overridden to return True if this window has multiple pages.

HasScrollbar

Returns True if this window currently has a scroll bar for this orientation.

HasTransparentBackground

Returns True if this window background is transparent (as, for example, for wx.StaticText) and should show the parent window background.

Hide

Equivalent to calling wx.Window.Show (False).

HideWithEffect

This function hides a window, like Hide , but using a special visual effect if possible.

HitTest

Return where the given point lies, exactly.

InformFirstDirection

wx.Sizer and friends use this to give a chance to a component to recalc its min size once one of the final size components is known.

InheritAttributes

This function is (or should be, in case of custom controls) called during window creation to intelligently set up the window visual attributes, that is the font and the foreground and background colours.

InheritsBackgroundColour

Return True if this window inherits the background colour from its parent.

InheritsForegroundColour

Return True if this window inherits the foreground colour from its parent.

InitDialog

Sends an wxEVT_INIT_DIALOG event, whose handler usually transfers data to the dialog via validators.

InvalidateBestSize

Resets the cached best size value so it will be recalculated the next time it is needed.

IsBeingDeleted

Returns True if this window is in process of being destroyed.

IsDescendant

Check if the specified window is a descendant of this one.

IsDoubleBuffered

Returns True if the window contents is double-buffered by the system, i.e. if any drawing done on the window is really done on a temporary backing surface and transferred to the screen all at once later.

IsEnabled

Returns True if the window is enabled, i.e. if it accepts user input, False otherwise.

IsExposed

Returns True if the given point or rectangle area has been exposed since the last repaint.

IsFocusable

Can this window itself have focus?

IsFrozen

Returns True if the window is currently frozen by a call to Freeze .

IsRetained

Returns True if the window is retained, False otherwise.

IsScrollbarAlwaysShown

Return whether a scrollbar is always shown.

IsShown

Returns True if the window is shown, False if it has been hidden.

IsShownOnScreen

Returns True if the window is physically visible on the screen, i.e. it is shown and all its parents up to the toplevel window are shown as well.

IsThisEnabled

Returns True if this window is intrinsically enabled, False otherwise, i.e. if Enable Enable(false) had been called.

IsTopLevel

Returns True if the given window is a top-level one.

IsTransparentBackgroundSupported

Checks whether using transparent background might work.

Layout

Lays out the children of this window using the associated sizer.

LineDown

Same as ScrollLines (1).

LineUp

Same as ScrollLines (-1).

Lower

Lowers the window to the bottom of the window hierarchy (Z-order).

MacIsWindowScrollbar

Is the given widget one of this window’s built-in scrollbars? Only applicable on Mac.

Move

Moves the window to the given position.

MoveAfterInTabOrder

Moves this window in the tab navigation order after the specified win.

MoveBeforeInTabOrder

Same as MoveAfterInTabOrder except that it inserts this window just before win instead of putting it right after it.

Navigate

Performs a keyboard navigation action starting from this window.

NavigateIn

Performs a keyboard navigation action inside this window.

NewControlId

Create a new ID or range of IDs that are not currently in use.

OnInternalIdle

This virtual function is normally only used internally, but sometimes an application may need it to implement functionality that should not be disabled by an application defining an OnIdle handler in a derived class.

PageDown

Same as ScrollPages (1).

PageUp

Same as ScrollPages (-1).

PopEventHandler

Removes and returns the top-most event handler on the event handler stack.

PopupMenu

Pops up the given menu at the specified coordinates, relative to this window, and returns control when the user has dismissed the menu.

PostSizeEvent

Posts a size event to the window.

PostSizeEventToParent

Posts a size event to the parent of this window.

ProcessEvent

This function is public in wx.EvtHandler but protected in wx.Window because for Windows you should always call wx.ProcessEvent on the pointer returned by GetEventHandler and not on the wx.Window object itself.

ProcessWindowEvent

Convenient wrapper for wx.ProcessEvent.

ProcessWindowEventLocally

Wrapper for wx.EvtHandler.ProcessEventLocally .

PushEventHandler

Pushes this event handler onto the event stack for the window.

Raise

Raises the window to the top of the window hierarchy (Z-order).

Refresh

Causes this window, and all of its children recursively, to be repainted.

RefreshRect

Redraws the contents of the given rectangle: only the area inside it will be repainted.

RegisterHotKey

Registers a system wide hotkey.

ReleaseMouse

Releases mouse input captured with CaptureMouse .

RemoveChild

Removes a child window.

RemoveEventHandler

Find the given handler in the windows event handler stack and removes (but does not delete) it from the stack.

Reparent

Reparents the window, i.e. the window will be removed from its current parent window (e.g.

ScreenToClient

Converts from screen to client window coordinates.

ScrollLines

Scrolls the window by the given number of lines down (if lines is positive) or up.

ScrollPages

Scrolls the window by the given number of pages down (if pages is positive) or up.

ScrollWindow

Physically scrolls the pixels in the window and move child windows accordingly.

SendDestroyEvent

Generate wx.WindowDestroyEvent for this window.

SendIdleEvents

Send idle event to window and all subwindows.

SendSizeEvent

This function sends a dummy size event to the window allowing it to re-layout its children positions.

SendSizeEventToParent

Safe wrapper for GetParent . SendSizeEvent .

SetAcceleratorTable

Sets the accelerator table for this window.

SetAccessible

Sets the accessible for this window.

SetAutoLayout

Determines whether the Layout function will be called automatically when the window is resized.

SetBackgroundColour

Sets the background colour of the window.

SetBackgroundStyle

Sets the background style of the window.

SetCanFocus

This method is only implemented by ports which have support for native TAB traversal (such as GTK+ 2.0).

SetCaret

Sets the caret() associated with the window.

SetClientRect

SetClientSize

This sets the size of the window client area in pixels.

SetConstraints

Sets the window to have the given layout constraints.

SetContainingSizer

Used by wx.Sizer internally to notify the window about being managed by the given sizer.

SetCursor

Sets the window’s cursor.

SetDimensions

SetDoubleBuffered

Turn on or off double buffering of the window if the system supports it.

SetDropTarget

Associates a drop target with this window.

SetEventHandler

Sets the event handler for this window.

SetExtraStyle

Sets the extra style bits for the window.

SetFocus

This sets the window to receive keyboard input.

SetFocusFromKbd

This function is called by wxWidgets keyboard navigation code when the user gives the focus to this window from keyboard (e.g. using TAB key).

SetFont

Sets the font for this window.

SetForegroundColour

Sets the foreground colour of the window.

SetHelpText

Sets the help text to be used as context-sensitive help for this window.

SetId

Sets the identifier of the window.

SetInitialSize

A smart SetSize that will fill in default size components with the window’s best size values.

SetLabel

Sets the window’s label.

SetLayoutDirection

Sets the layout direction for this window.

SetMaxClientSize

Sets the maximum client size of the window, to indicate to the sizer layout mechanism that this is the maximum possible size of its client area.

SetMaxSize

Sets the maximum size of the window, to indicate to the sizer layout mechanism that this is the maximum possible size.

SetMinClientSize

Sets the minimum client size of the window, to indicate to the sizer layout mechanism that this is the minimum required size of window’s client area.

SetMinSize

Sets the minimum size of the window, to indicate to the sizer layout mechanism that this is the minimum required size.

SetName

Sets the window’s name.

SetNextHandler

Windows cannot be used to form event handler chains; this function thus will assert when called.

SetOwnBackgroundColour

Sets the background colour of the window but prevents it from being inherited by the children of this window.

SetOwnFont

Sets the font of the window but prevents it from being inherited by the children of this window.

SetOwnForegroundColour

Sets the foreground colour of the window but prevents it from being inherited by the children of this window.

SetPalette

SetPosition

Moves the window to the specified position.

SetPreviousHandler

Windows cannot be used to form event handler chains; this function thus will assert when called.

SetRect

SetScrollPos

Sets the position of one of the built-in scrollbars.

SetScrollbar

Sets the scrollbar properties of a built-in scrollbar.

SetSize

Sets the size of the window in pixels.

SetSizeHints

Use of this function for windows which are not toplevel windows (such as wx.Dialog or wx.Frame) is discouraged.

SetSizer

Sets the window to have the given layout sizer.

SetSizerAndFit

Associate the sizer with the window and set the window size and minimal size accordingly.

SetThemeEnabled

This function tells a window if it should use the system’s “theme” code to draw the windows’ background instead of its own background drawing code.

SetToolTip

Attach a tooltip to the window.

SetTransparent

Set the transparency of the window.

SetValidator

Deletes the current validator (if any) and sets the window validator, having called wx.Validator.Clone to create a new validator of this type.

SetVirtualSize

Sets the virtual size of the window in pixels.

SetWindowStyle

See SetWindowStyleFlag for more info.

SetWindowStyleFlag

Sets the style of the window.

SetWindowVariant

Chooses a different variant of the window display to use.

ShouldInheritColours

Return True from here to allow the colours of this window to be changed by InheritAttributes .

Show

Shows or hides the window.

ShowWithEffect

This function shows a window, like Show , but using a special visual effect if possible.

Thaw

Re-enables window updating after a previous call to Freeze .

ToDIP

Convert pixel values of the current toolkit to DPI-independent pixel values.

ToPhys

Convert from logical pixels to physical pixels.

ToggleWindowStyle

Turns the given flag on if it’s currently turned off and vice versa.

TransferDataFromWindow

Transfers values from child controls to data areas specified by their validators.

TransferDataToWindow

Transfers values to child controls from data areas specified by their validators.

UnregisterHotKey

Unregisters a system wide hotkey.

UnreserveControlId

Unreserve an ID or range of IDs that was reserved by NewControlId .

UnsetToolTip

Unset any existing tooltip.

Update

Immediately repaints the invalidated area of the window and all of its children recursively.

UpdateWindowUI

This function sends one or more wx.UpdateUIEvent to the window.

UseBackgroundColour

Return True if a background colour has been set for this window.

UseBgCol

Return True if a background colour has been set for this window.

UseForegroundColour

Return True if a foreground colour has been set for this window.

Validate

Validates the current values of the child controls using their validators.

WarpPointer

Moves the pointer to the given position on the window.

WindowToClientSize

Converts window size size to corresponding client area size In other words, the returned value is what would GetClientSize return if this window had given window size.

__nonzero__

Can be used to test if the C++ part of the window still exists, with

Properties Summary¶ Class API¶
class wx.Window(WindowBase)¶

Possible constructors:

Window() -> None

Window(parent, id=ID_ANY, pos=DefaultPosition, size=DefaultSize,
       style=0, name=PanelNameStr) -> None

Window is the base class for all windows and represents any visible object on screen.


Methods¶
__init__(self, *args, **kw)¶

Overloaded Implementations:

__init__ (self)

Default constructor.

Return type:

None

__init__ (self, parent, id=ID_ANY, pos=DefaultPosition, size=DefaultSize, style=0, name=PanelNameStr)

Constructs a window, which can be a child of a frame, dialog or any other non-control window.

Parameters:
  • parent (wx.Window) – Pointer to a parent window.

  • id (wx.WindowID) – Window identifier. If wx.ID_ANY, will automatically create an identifier. See Window IDs for more information about IDs.

  • pos (wx.Point) – Window position. DefaultPosition indicates that wxWidgets should generate a default position for the window. If using the wx.Window class directly, supply an actual position.

  • size (wx.Size) – Window size. DefaultSize indicates that wxWidgets should generate a default size for the window. If no suitable size can be found, the window will be sized to 20x20 pixels so that the window is visible but obviously not correctly sized.

  • style (long) – Window style. For generic window styles, please see wx.Window.

  • name (string) – Window name.

Return type:

None



AcceptsFocus(self)¶

This method may be overridden in the derived classes to return False to indicate that this control doesn’t accept input at all (i.e. behaves like e.g. wx.StaticText) and so doesn’t need focus.

Return type:

bool


AcceptsFocusFromKeyboard(self)¶

This method may be overridden in the derived classes to return False to indicate that while this control can, in principle, have focus if the user clicks it with the mouse, it shouldn’t be included in the TAB traversal chain when using the keyboard.

Return type:

bool


AcceptsFocusRecursively(self)¶

Overridden to indicate whether this window or one of its children accepts focus.

Usually it’s the same as AcceptsFocus but is overridden for container windows.

Return type:

bool


AddChild(self, child)¶

Adds a child window.

This is called automatically by window creation functions so should not be required by the application programmer. Notice that this function is mostly internal to wxWidgets and shouldn’t be called by the user code.

Parameters:

child (wx.WindowBase) – Child window to add.

Return type:

None


AdjustForLayoutDirection(self, x, width, widthTotal)¶

Mirror coordinates for RTL layout if this window uses it and if the mirroring is not done automatically like Win32.

Parameters:
  • x (int)

  • width (int)

  • widthTotal (int)

Return type:

int


AlwaysShowScrollbars(self, hflag=True, vflag=True)¶

Call this function to force one or both scrollbars to be always shown, even if the window is big enough to show its entire contents without scrolling.

Parameters:
  • hflag (bool) – Whether the horizontal scroll bar should always be visible.

  • vflag (bool) – Whether the vertical scroll bar should always be visible.

Return type:

None

Added in version 2.9.0.

Note

This function is currently not implemented.


AssociateHandle(self, handle)¶

Associate the window with a new native handle

Return type:

None


BeginRepositioningChildren(self)¶

Prepare for changing positions of multiple child windows.

This method should be called before changing positions of multiple child windows to reduce flicker and, in MSW case, even avoid display corruption in some cases. It is used internally by wxWidgets and called automatically when the window size changes but it can also be useful to call it from outside of the library if a repositioning involving multiple children is done without changing the window size.

If this method returns True, then EndRepositioningChildren must be called after setting all children positions. Use wx.Window.ChildrenRepositioningGuard class to ensure that this requirement is satisfied.

Return type:

bool

Added in version 2.9.5.


CacheBestSize(self, size)¶

Sets the cached best size value.

Parameters:

size (wx.Size)

Return type:

None


CanAcceptFocus(self)¶

Can this window have focus right now?

If this method returns True, it means that calling SetFocus will put focus either to this window or one of its children, if you need to know whether this window accepts focus itself, use IsFocusable

Return type:

bool


CanAcceptFocusFromKeyboard(self)¶

Can this window be assigned focus from keyboard right now?

Return type:

bool


CanScroll(self, orient)¶

Returns True if this window can have a scroll bar in this orientation.

Parameters:

orient (int) – Orientation to check, either wx.HORIZONTAL or wx.VERTICAL.

Return type:

bool

Added in version 2.9.1.


CanSetTransparent(self)¶

Returns True if the system supports transparent windows and calling SetTransparent may succeed.

If this function returns False, transparent windows are definitely not supported by the current system.

Return type:

bool


CaptureMouse(self)¶

Directs all mouse input to this window.

Call ReleaseMouse to release the capture.

Note that wxWidgets maintains the stack of windows having captured the mouse and when the mouse is released the capture returns to the window which had had captured it previously and it is only really released if there were no previous window. In particular, this means that you must release the mouse as many times as you capture it, unless the window receives the wx.MouseCaptureLostEvent event.

Any application which captures the mouse in the beginning of some operation must handle wx.MouseCaptureLostEvent and cancel this operation when it receives the event. The event handler must not recapture mouse.

Return type:

None


Center(self, dir=BOTH)¶

A synonym for wx.Centre .

Parameters:

dir (int)

Return type:

None


CenterOnParent(self, dir=BOTH)¶

A synonym for CentreOnParent .

Parameters:

dir (int)

Return type:

None


Centre(self, direction=BOTH)¶

Centres the window.

Parameters:

direction (int) – Specifies the direction for the centring. May be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may also include the CENTRE_ON_SCREEN flag if you want to centre the window on the entire screen and not on its parent window.

Return type:

None

Note

If the window is a top level one (i.e. doesn’t have a parent), it will be centred relative to the screen anyhow.


CentreOnParent(self, direction=BOTH)¶

Centres the window on its parent.

This is a more readable synonym for wx.Centre .

Parameters:

direction (int) – Specifies the direction for the centring. May be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH.

Return type:

None

Note

This methods provides for a way to centre top level windows over their parents instead of the entire screen. If there is no parent or if the window is not a top level window, then behaviour is the same as wx.Centre .


ClearBackground(self)¶

Clears the window by filling it with the current background colour.

Does not cause an erase background event to be generated.

Notice that this uses wx.ClientDC to draw on the window and the results of doing it while also drawing on wx.PaintDC for this window are undefined. Hence this method shouldn’t be used from EVT_PAINT handlers, just use wx.DC.Clear on the wx.PaintDC you already use there instead.

Return type:

None


ClientToScreen(self, *args, **kw)¶

Overloaded Implementations:

ClientToScreen (self, x, y)

Converts to screen coordinates from coordinates relative to this window.

Parameters:
  • x (int) – A pointer to an integer value for the x coordinate. Pass the client coordinate in, and a screen coordinate will be passed out.

  • y (int) – A pointer to an integer value for the y coordinate. Pass the client coordinate in, and a screen coordinate will be passed out.

Return type:

Tuple[int, int]

ClientToScreen (self, pt)

Converts to screen coordinates from coordinates relative to this window.

Parameters:

pt (wx.Point) – The client position for the second form of the function.

Return type:

wx.Point



ClientToWindowSize(self, size)¶

Converts client area size size to corresponding window size.

In other words, the returned value is what would GetSize return if this window had client area of given size. Components with DefaultCoord value are left unchanged. Note that the conversion is not always exact, it assumes that non-client area doesn’t change and so doesn’t take into account things like menu bar (un)wrapping or (dis)appearance of the scrollbars.

Parameters:

size (wx.Size)

Return type:

wx.Size

Added in version 2.8.8.


Close(self, force=False)¶

This function simply generates a wx.CloseEvent whose handler usually tries to close the window.

It doesn’t close the window itself, however.

Parameters:

force (bool) – False if the window’s close handler should be able to veto the destruction of this window, True if it cannot.

Return type:

bool

Returns:

True if the event was handled and not vetoed, False otherwise.

Note

Close calls the close handler for the window, providing an opportunity for the window to choose whether to destroy the window. Usually it is only used with the top level windows ( wx.Frame and wx.Dialog classes) as the others are not supposed to have any special OnClose() logic. The close handler should check whether the window is being deleted forcibly, using wx.CloseEvent.CanVeto , in which case it should destroy the window using wx.Window.Destroy . Note that calling Close does not guarantee that the window will be destroyed; but it provides a way to simulate a manual close of a window, which may or may not be implemented by destroying the window. The default implementation of Dialog.OnCloseWindow does not necessarily delete the dialog, since it will simply simulate a wx.ID_CANCEL event which is handled by the appropriate button event handler and may do anything at all. To guarantee that the window will be destroyed, call wx.Window.Destroy instead


ConvertDialogToPixels(self, *args, **kw)¶

Overloaded Implementations:

ConvertDialogToPixels (self, pt)

Converts a point or size from dialog units to pixels.

For the x dimension, the dialog units are multiplied by the average character width and then divided by 4. For the y dimension, the dialog units are multiplied by the average character height and then divided by 8.

Parameters:

pt (wx.Point)

Return type:

wx.Point

Note

Dialog units are used for maintaining a dialog’s proportions even if the font changes. You can also use these functions programmatically. A convenience macro is defined:

# The C++ convenience macro does not apply for Python, however you can
# accomplish something similar with a function like this
def DLG_UNIT(parent, point):
    return parent.ConvertDialogToPixels(point)

ConvertDialogToPixels (self, sz)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

sz (wx.Size)

Return type:

wx.Size



ConvertPixelsToDialog(self, *args, **kw)¶

Overloaded Implementations:

ConvertPixelsToDialog (self, pt)

Converts a point or size from pixels to dialog units.

For the x dimension, the pixels are multiplied by 4 and then divided by the average character width. For the y dimension, the pixels are multiplied by 8 and then divided by the average character height.

Parameters:

pt (wx.Point)

Return type:

wx.Point

Note

Dialog units are used for maintaining a dialog’s proportions even if the font changes.

ConvertPixelsToDialog (self, sz)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

sz (wx.Size)

Return type:

wx.Size



Create(self, parent, id=ID_ANY, pos=DefaultPosition, size=DefaultSize, style=0, name=PanelNameStr)¶

Construct the actual window object after creating the C++ object.

The non-default constructor of wx.Window class does two things: it initializes the C++ object and it also creates the window object in the underlying graphical toolkit. The Create method can be used to perform the second part later, while the default constructor can be used to perform the first part only.

Please note that the underlying window must be created exactly once, i.e. if you use the default constructor, which doesn’t do this, you must call Create before using the window and if you use the non-default constructor, you can not call Create , as the underlying window is already created.

Note that it is possible and, in fact, useful, to call some methods on the object between creating the C++ object itself and calling Create on it, e.g. a common pattern to avoid showing the contents of a window before it is fully initialized is:

panel = wx.Panel()      # Note: default constructor used.
panel.Hide()            # Can be called before actually creating it.
panel.Create(parent, wx.ID_ANY, ...) # Won't be shown yet.
... create all the panel children ...
panel.Show()            # Now everything will be shown at once.

Also note that it is possible to create an object of a derived type and then call Create on it:

# Suppose we have this factory function in another module.
def MyCreateWindowObjectFunction()
    return MyCustomClassDerivingFromWindow()


# Then we can create a window of MyCustomClassDerivingFromWindow
# class without really knowing about this type, as we would have
# to do if we wanted to use the non-default constructor, like this:

# First create the object using the factory function.
window = MyCreateWindowObjectFunction()

# And now create the underlying window, perhaps after doing
# some other stuff first.
window.Create(parent, wx.ID_ANY, ...)

This is notably used by XML Based Resource System .

The parameters of this method have exactly the same meaning as the non-default constructor parameters, please refer to them for their description.

Parameters:
Return type:

bool

Returns:

True if window creation succeeded or False if it failed


CreateAccessible(self)¶

Override to create a specific accessible object.

Return type:

wx.Accessible


DLG_UNIT(self, dlg_unit)¶

A convenience wrapper for ConvertDialogToPixels.


Destroy(self)¶

Destroys the window safely.

Use this function instead of the delete operator, since different window classes can be destroyed differently. Frames and dialogs are not destroyed immediately when this function is called – they are added to a list of windows to be deleted on idle time, when all the window’s events have been processed. This prevents problems with events being sent to non-existent windows.

Return type:

bool

Returns:

True if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.


DestroyChildren(self)¶

Destroys all children of a window.

Called automatically by the destructor.

Return type:

bool


DestroyLater(self)¶

Schedules the window to be destroyed in the near future.

This should be used whenever Destroy could happen too soon, such as when there may still be events for this window or its children waiting in the event queue.


Disable(self)¶

Disables the window.

Same as Enable Enable(false).

Return type:

bool

Returns:

Returns True if the window has been disabled, False if it had been already disabled before the call to this function.


DisableFocusFromKeyboard(self)¶

Disable giving focus to this window using the keyboard navigation keys.

Pressing TAB key will skip this window if this function was called on it, but it will still be possible to focus it by clicking on it with a pointing device.

Return type:

None

Added in version 4.1/wxWidgets-3.1.4.


DissociateHandle(self)¶

Dissociate the current native handle from the window

Return type:

None


DoGetBestClientSize(self)¶

Override this method to return the best size for a custom control.

A typical implementation of this method should compute the minimal size needed to fully display the control contents taking into account the current font size.

The default implementation simply returns wx.DefaultSize and GetBestSize returns an arbitrary hardcoded size for the window, so you must override it when implementing a custom window class.

Notice that the best size returned by this function is cached internally, so if anything that results in the best size changing (e.g. change to the control contents) happens, you need to call InvalidateBestSize to notify wxWidgets about it.

Return type:

wx.Size

Added in version 2.9.0.


DoGetBestSize(self)¶

Implementation of GetBestSize that can be overridden.

Notice that it is usually more convenient to override DoGetBestClientSize rather than this method itself as you need to explicitly account for the window borders size if you do the latter.

The default implementation of this function is designed for use in container windows, such as wx.Panel, and works something like this:

  • If the window has a sizer then it is used to calculate the best size.

  • Otherwise if the window has layout constraints then those are used to calculate the best size.

  • Otherwise if the window has children then the best size is set to be large enough to show all the children.

  • Otherwise if there are no children then the window’s minimal size will be used as its best size.

  • Otherwise if there is no minimal size set, then the current size is used for the best size.

Return type:

wx.Size


DoUpdateWindowUI(self, event)¶

Does the window-specific updating after processing the update event.

This function is called by UpdateWindowUI in order to check return values in the wx.UpdateUIEvent and act appropriately. For example, to allow frame and dialog title updating, wxWidgets implements this function as follows:

# do the window-specific processing after processing the update event
def DoUpdateWindowUI(self, event):

    if event.GetSetEnabled():
        self.Enable(event.GetEnabled())

    if event.GetSetText():

        if event.GetText() != self.GetTitle():
            self.SetTitle(event.GetText())
Parameters:

event (wx.UpdateUIEvent)

Return type:

None


DragAcceptFiles(self, accept)¶

Enables or disables eligibility for drop file events (OnDropFiles).

Parameters:

accept (bool) – If True, the window is eligible for drop file events. If False, the window will not accept drop file events.

Return type:

None

Note

Windows only until version 2.8.9, available on all platforms since 2.8.10. Cannot be used together with SetDropTarget on non-Windows platforms.


Enable(self, enable=True)¶

Enable or disable the window for user input.

Note that when a parent window is disabled, all of its children are disabled as well and they are re-enabled again when the parent is.

A window can be created initially disabled by calling this method on it before calling Create to create the actual underlying window, e.g.

window = MyWindow() # Note: default ctor is used here.
window.Enable(false)
window.Create(parent, ... all the usual ctor arguments ...)
Parameters:

enable (bool) – If True, enables the window for input. If False, disables the window.

Return type:

bool

Returns:

Returns True if the window has been enabled or disabled, False if nothing was done, i.e. if the window had already been in the specified state.


EnableTouchEvents(self, eventsMask)¶

Request generation of touch events for this window.

Each call to this function supersedes the previous ones, i.e. if you want to receive events for both zoom and rotate gestures, you need to call

self.EnableTouchEvents(wx.TOUCH_ZOOM_GESTURE | wx.TOUCH_ROTATE_GESTURE)

instead of calling it twice in a row as the second call would disable the first gesture.

Parameters:

eventsMask (int) – Either wx.TOUCH_NONE or wx.TOUCH_ALL_GESTURES to disable or enable gesture events for this window.

Return type:

bool

Returns:

True if the specified events were enabled or False if the current platform doesn’t support touch events.

Added in version 4.1/wxWidgets-3.1.1.


EnableVisibleFocus(self, enable)¶

Enables or disables visible indication of keyboard focus.

By default, controls behave in platform-appropriate way and show focus in the same way native applications do. In some very rare circumstances it may be desirable to change the default (notably multiline text controls don’t normally have a focus indicator on Mac), which this method allows. It should only be used if you have a good understanding of the native platform’s guidelines and user expectations.

This method is only implemented on Mac.

Parameters:

enable (bool)

Return type:

None

Added in version 4.1/wxWidgets-3.1.5.


EndRepositioningChildren(self)¶

Fix child window positions after setting all of them at once.

This method must be called if and only if the previous call to BeginRepositioningChildren returned True.

Return type:

None

Added in version 2.9.5.


static FindFocus()¶

Finds the window or control which currently has the keyboard focus.

Return type:

wx.Window

Note

Note that this is a static function, so it can be called without needing a wx.Window pointer.


FindWindow(self, *args, **kw)¶

Overloaded Implementations:

FindWindow (self, id)

Find a child of this window, by id.

May return this if it matches itself.

Notice that only real children, not top level windows using this window as parent, are searched by this function.

Parameters:

id (long)

Return type:

wx.Window

FindWindow (self, name)

Find a child of this window, by name.

May return this if it matches itself.

Notice that only real children, not top level windows using this window as parent, are searched by this function.

Parameters:

name (string)

Return type:

wx.Window



static FindWindowById(id, parent=None)¶

Find the first window with the given id.

If parent is None, the search will start from all top-level frames and dialog boxes; if not None, the search will be limited to the given window hierarchy. The search is recursive in both cases.

Parameters:
Return type:

wx.Window

Returns:

Window with the given id or None if not found.


static FindWindowByLabel(label, parent=None)¶

Find a window by its label.

Depending on the type of window, the label may be a window title or panel item label. If parent is None, the search will start from all top-level frames and dialog boxes; if not None, the search will be limited to the given window hierarchy.

The search is recursive in both cases and, unlike with FindWindow , recurses into top level child windows too.

Parameters:
Return type:

wx.Window

Returns:

Window with the given label or None if not found.


static FindWindowByName(name, parent=None)¶

Find a window by its name (as given in a window constructor or Create function call).

If parent is None, the search will start from all top-level frames and dialog boxes; if not None, the search will be limited to the given window hierarchy.

The search is recursive in both cases and, unlike FindWindow , recurses into top level child windows too.

If no window with such name is found, wx.FindWindowByLabel is called, i.e. the name is interpreted as (internal) name first but if this fails, it’s internal as (user-visible) label. As this behaviour may be confusing, it is usually better to use either the FindWindow overload taking the name or wx.FindWindowByLabel directly.

Parameters:
Return type:

wx.Window

Returns:

Window with the given name or None if not found.


Fit(self)¶

Sizes the window to fit its best size.

Using this function is equivalent to setting window size to the return value of GetBestSize .

Note that, unlike SetSizerAndFit , this function only changes the current window size and doesn’t change its minimal size.

Return type:

None


FitInside(self)¶

Similar to Fit , but sizes the interior (virtual) size of a window.

Mainly useful with scrolled windows to reset scrollbars after sizing changes that do not trigger a size event, and/or scrolled windows without an interior sizer. This function similarly won’t do anything if there are no subwindows.

Return type:

None


Freeze(self)¶

Freezes the window or, in other words, prevents any updates from taking place on screen, the window is not redrawn at all.

Thaw must be called to re-enable window redrawing. Calls to these two functions may be nested but to ensure that the window is properly repainted again, you must thaw it exactly as many times as you froze it.

If the window has any children, they are recursively frozen too.

This method is useful for visual appearance optimization (for example, it is a good idea to use it before doing many large text insertions in a row into a wx.TextCtrl under wxGTK) but is not implemented on all platforms nor for all controls so it is mostly just a hint to wxWidgets and not a mandatory directive.

Return type:

None


FromDIP(self, *args, **kw)¶

Overloaded Implementations:

FromDIP (self, sz)

Convert DPI-independent pixel values to the value in pixels appropriate for the current toolkit.

A DPI-independent pixel is just a pixel at the standard 96 DPI resolution. To keep the same physical size at higher resolution, the physical pixel value must be scaled by GetDPIScaleFactor but this scaling may be already done by the underlying toolkit (GTK+, Cocoa, …) automatically. This method performs the conversion only if it is not already done by the lower level toolkit and so by using it with pixel values you can guarantee that the physical size of the corresponding elements will remain the same in all resolutions under all platforms. For example, instead of creating a bitmap of the hard coded size of 32 pixels you should use

bmp = wx.Bitmap(self.FromDIP(32, 32))

to avoid using tiny bitmaps on high DPI screens.

Notice that this function is only needed when using hard coded pixel values. It is not necessary if the sizes are already based on the DPI-independent units such as dialog units or if you are relying on the controls automatic best size determination and using sizers to lay out them.

Also note that if either component of sz has the special value of -1, it is returned unchanged independently of the current DPI, to preserve the special value of -1 in wxWidgets API (it is often used to mean “unspecified”).

Parameters:

sz (wx.Size)

Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.0.

FromDIP (self, pt)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

pt (wx.Point)

Return type:

wx.Point

FromDIP (self, d)

Convert DPI-independent distance in pixels to the value in pixels appropriate for the current toolkit.

This is the same as FromDIP(const Size& sz) overload, but assumes that the resolution is the same in horizontal and vertical directions.

If d has the special value of -1, it is returned unchanged independently of the current DPI.

Parameters:

d (int)

Return type:

int

Added in version 4.1/wxWidgets-3.1.0.

FromDIP (sz, w)

Non window-specific DPI-independent pixels conversion functions.

The display resolution depends on the window in general as different windows can appear on different monitors using different resolutions, however sometimes no window is available for converting the resolution independent pixels to the physical values and in this case these static overloads can be used with None value for w argument.

Using these methods is discouraged as passing None will prevent your application from correctly supporting monitors with different resolutions even in the future wxWidgets versions which will add support for them, and passing not None window is just a less convenient way of calling the non-static FromDIP method.

Parameters:
Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.0.

FromDIP (pt, w)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

wx.Point

FromDIP (d, w)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

int



FromPhys(self, *args, **kw)¶

Overloaded Implementations:

FromPhys (self, sz)

Convert from physical pixels to logical pixels.

All window coordinates in wxWidgets API are always expressed in logical pixels, but the meaning of logical pixels depends on the platform. Physical pixels always mean the same thing and refer to the actual display pixels or, also, sizes of the bitmaps. Under some platforms logical pixels are actually the same as physical ones (this is the case for MSW), but under other platforms (e.g. GTK or macOS) this is not the case and GetContentScaleFactor defines the ratio between one logical and one physical pixel.

This function can be used to convert a value in physical pixels to logical pixels independently of the platform used. It simply does nothing under MSW, but divides the input value by the content scale factor under the other platforms.

Note that dividing an integer value by scale factor doesn’t always yield an integer value. This function rounds the resulting value to the closest integer, e.g. 15 physical pixels are translated to 8, not 7, logical pixels in 200% DPI scaling. This ensures that a physical bitmap of size 15 is not truncated if the result of this function is used to create a window to show it, but it does mean that there will be one extra pixel, not covered by this bitmap, left.

Parameters:

sz (wx.Size)

Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.6.

FromPhys (self, pt)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

pt (wx.Point)

Return type:

wx.Point

FromPhys (self, d)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

d (int)

Return type:

int

FromPhys (sz, w)

Convert from physical pixels to logical pixels for any window.

This function can be used without any window pointer, i.e. w can be None. In this case, it uses the content scale factor of the main screen if supported or just does nothing (i.e. uses scale factor of 1) otherwise.

Using member overloads is always preferable, if possible, as they always use the actually appropriate content scale factor.

Parameters:
Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.6.

FromPhys (pt, w)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

wx.Point

FromPhys (d, w)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

int



GetAcceleratorTable(self)¶

Gets the accelerator table for this window.

See wx.AcceleratorTable.

Return type:

wx.AcceleratorTable


GetAccessible(self)¶

Returns the accessible object for this window, if any.

See also wx.Accessible.

Return type:

wx.Accessible


GetAutoLayout(self)¶

Returns True if Layout is called automatically when the window is resized.

This function is mostly useful for wxWidgets itself and is rarely needed in the application code.

Return type:

bool


GetBackgroundColour(self)¶

Returns the background colour of the window.

Return type:

wx.Colour


GetBackgroundStyle(self)¶

Returns the background style of the window.

Return type:

wx.BackgroundStyle


GetBestHeight(self, width)¶

Returns the best height needed by this window if it had the given width.

Parameters:

width (int)

Return type:

int

Added in version 2.9.4.

See also

DoGetBestClientHeight


GetBestSize(self)¶

This functions returns the best acceptable minimal size for the window.

For example, for a static control, it will be the minimal size such that the control label is not truncated. For windows containing subwindows (typically wx.Panel), the size returned by this function will be the same as the size the window would have had after calling Fit .

Override virtual DoGetBestSize or, better, because it’s usually more convenient, DoGetBestClientSize when writing your own custom window class to change the value returned by this public non-virtual method.

Notice that the best size respects the minimal and maximal size explicitly set for the window, if any. So even if some window believes that it needs 200 pixels horizontally, calling SetMaxSize with a width of 100 would ensure that GetBestSize returns the width of at most 100 pixels.

Return type:

wx.Size


GetBestVirtualSize(self)¶

Return the largest of ClientSize and BestSize (as determined by a sizer, interior children, or other means)

Return type:

wx.Size


GetBestWidth(self, height)¶

Returns the best width needed by this window if it had the given height.

Parameters:

height (int)

Return type:

int

Added in version 2.9.4.

See also

DoGetBestClientWidth


GetBorder(self, *args, **kw)¶

Overloaded Implementations:

GetBorder (self, flags)

Get the window border style from the given flags: this is different from simply doing flags wx.BORDER_MASK because it uses GetDefaultBorder() to translate wx.BORDER_DEFAULT to something reasonable.

Parameters:

flags (long)

Return type:

wx.Border

GetBorder (self)

Get border for the flags of this window.

Return type:

wx.Border



static GetCapture()¶

Returns the currently captured window.

Return type:

wx.Window


GetCaret(self)¶

Returns the caret() associated with the window.

Return type:

wx.Caret


GetCharHeight(self)¶

Returns the character height for this window.

Return type:

int


GetCharWidth(self)¶

Returns the average character width for this window.

Return type:

int


GetChildren(self)¶

Returns a reference to the list of the window’s children.

WindowList is a type-safe List-like class whose elements are of type Window* .

Return type:

WindowList


static GetClassDefaultAttributes(variant=WINDOW_VARIANT_NORMAL)¶

Returns the default font and colours which are used by the control.

This is useful if you want to use the same font or colour in your own control as in a standard control – which is a much better idea than hard coding specific colours or fonts which might look completely out of place on the users system, especially if it uses themes.

The variant parameter is only relevant under Mac currently and is ignore under other platforms. Under Mac, it will change the size of the returned font. See SetWindowVariant for more about this.

This static method is “overridden” in many derived classes and so calling, for example, wx.Button.GetClassDefaultAttributes will typically return the values appropriate for a button which will be normally different from those returned by, say, wx.ListCtrl.GetClassDefaultAttributes .

The wx.VisualAttributes structure has at least the fields font , colFg and colBg . All of them may be invalid if it was not possible to determine the default control appearance or, especially for the background colour, if the field doesn’t make sense as is the case for colBg for the controls with themed background.

Parameters:

variant (WindowVariant)

Return type:

wx.VisualAttributes


GetClientAreaOrigin(self)¶

Get the origin of the client area of the window relative to the window top left corner (the client area may be shifted because of the borders, scrollbars, other decorations…)

Return type:

wx.Point


GetClientRect(self)¶

Get the client rectangle in window (i.e. client) coordinates.

Return type:

wx.Rect


GetClientSize(self)¶

Returns the size of the window ‘client area’ in pixels.

The client area is the area which may be drawn on by the programmer, excluding title bar, border, scrollbars, etc. Note that if this window is a top-level one and it is currently minimized, the return size is empty (both width and height are 0).


GetConstraints(self)¶

Returns a pointer to the window’s layout constraints, or None if there are none.

Return type:

wx.LayoutConstraints


GetContainingSizer(self)¶

Returns the sizer of which this window is a member, if any, otherwise None.

Return type:

wx.Sizer


GetContentScaleFactor(self)¶

Returns the factor mapping logical pixels of this window to physical pixels.

This function can be used to portably determine the number of physical pixels in a window of the given size, by multiplying the window size by the value returned from it. I.e. it returns the factor converting window coordinates to “content view” coordinates, where the view can be just a simple window displaying a wx.Bitmap or wx.glcanvas.GLCanvas or any other kind of window rendering arbitrary “content” on screen.

For the platforms not doing any pixel mapping, i.e. where logical and physical pixels are one and the same, this function always returns 1.0 and so using it is, in principle, unnecessary and could be avoided by using preprocessor check for HAS_DPI_INDEPENDENT_PIXELS not being defined, however using this function unconditionally under all platforms is usually simpler and so preferable.

Return type:

float

Added in version 2.9.5.

Note

Current behaviour of this function is compatible with wxWidgets 3.0, but different from its behaviour in versions 3.1.0 to 3.1.3, where it returned the same value as GetDPIScaleFactor . Please use the other function if you need to use a scaling factor greater than 1.0 even for the platforms without HAS_DPI_INDEPENDENT_PIXELS , such as wxMSW.


GetCursor(self)¶

Return the cursor associated with this window.

Return type:

wx.Cursor


GetDPI(self)¶

Return the DPI of the display used by this window.

The returned value can be different for different windows on systems with support for per-monitor DPI values, such as Microsoft Windows 10.

If the DPI is not available, returns wx.Size object.

Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.3.


GetDPIScaleFactor(self)¶

Returns the ratio of the DPI used by this window to the standard DPI.

The returned value is 1 for standard DPI screens or 2 for “200% scaling” and, unlike for GetContentScaleFactor , is the same under all platforms.

This factor should be used to increase the size of icons and similar windows whose best size is not based on text metrics when using DPI scaling.

E.g. the program may load a 32px bitmap if the content scale factor is 1.0 or 64px version of the same bitmap if it is 2.0 or bigger.

Notice that this method should not be used for window sizes expressed in pixels, as they are already scaled by this factor by the underlying toolkit under some platforms. Use FromDIP for anything window-related instead.

Return type:

float

Added in version 4.1/wxWidgets-3.1.4.


GetDefaultAttributes(self)¶

Currently this is the same as calling Window.GetClassDefaultAttributes(wxWindow.GetWindowVariant()).

One advantage of using this function compared to the static version is that the call is automatically dispatched to the correct class (as usual with virtual functions) and you don’t have to specify the class name explicitly.

The other one is that in the future this function could return different results, for example it might return a different font for an “Ok” button than for a generic button if the users GUI is configured to show such buttons in bold font. Of course, the down side is that it is impossible to call this function without actually having an object to apply it to whereas the static version can be used without having to create an object first.

Return type:

wx.VisualAttributes


GetDropTarget(self)¶

Returns the associated drop target, which may be None.

Return type:

wx.DropTarget


GetEffectiveMinSize(self)¶

Merges the window’s best size into the min size and returns the result.

This is the value used by sizers to determine the appropriate amount of space to allocate for the widget.

This is the method called by a wx.Sizer when it queries the size of a window or control.

Return type:

wx.Size


GetEventHandler(self)¶

Returns the event handler for this window.

By default, the window is its own event handler.

Return type:

wx.EvtHandler


Returns the extra style bits for the window.

Return type:

int


GetFont(self)¶

Returns the font for this window.

Return type:

wx.Font


GetForegroundColour(self)¶

Returns the foreground colour of the window.

Return type:

wx.Colour

Note

The meaning of foreground colour varies according to the window class; it may be the text colour or other colour, or it may not be used at all.


GetGrandParent(self)¶

Returns the grandparent of a window, or None if there isn’t one.

Return type:

wx.Window


GetGtkWidget(self)¶
Return type:

Any


GetHandle(self)¶

Returns the platform-specific handle of the physical window.

The returned value differs from the C++ version of GetHandle when running on the GTK port. When running on Wayland with GTK, this function returns a wl_surface pointer for the native OS window containing the widget. On X11 with GTK, this returns the X window ID for the containing window. On any other backend with GTK, this function returns 0.

On some platforms this may return 0 if the window has not yet been shown.

Return type:

wx.UIntPtr


GetHelpText(self)¶

Gets the help text to be used as context-sensitive help for this window.

Note that the text is actually stored by the current wx.HelpProvider implementation, and not in the window object itself.

Return type:

str


GetHelpTextAtPoint(self, point, origin)¶

Gets the help text to be used as context-sensitive help for this window.

This method should be overridden if the help message depends on the position inside the window, otherwise GetHelpText can be used.

Parameters:
  • point (wx.Point) – Coordinates of the mouse at the moment of help event emission.

  • origin (HelpEvent.Origin) – Help event origin, see also wx.HelpEvent.GetOrigin .

Return type:

str


GetId(self)¶

Returns the identifier of the window.

Return type:

int

Note

Each window has an integer identifier. If the application has not provided one (or the default wx.ID_ANY) a unique identifier with a negative value will be generated.


GetLabel(self)¶

Generic way of getting a label from any window, for identification purposes.

Return type:

str

Note

The interpretation of this function differs from class to class. For frames and dialogs, the value returned is the title. For buttons or static text controls, it is the button text. This function can be useful for meta-programs (such as testing tools or special-needs access programs) which need to identify windows by name.


GetLayoutDirection(self)¶

Returns the layout direction for this window, Note that Layout_Default is returned if layout direction is not supported.

Return type:

wx.LayoutDirection


GetMaxClientSize(self)¶

Returns the maximum size of window’s client area.

This is an indication to the sizer layout mechanism that this is the maximum possible size as well as the upper bound on window’s size settable using SetClientSize .

Return type:

wx.Size


GetMaxHeight(self)¶

Returns the vertical component of window maximal size.

The returned value is DefaultCoord if the maximal width was not set.

Return type:

int


GetMaxSize(self)¶

Returns the maximum size of the window.

This is an indication to the sizer layout mechanism that this is the maximum possible size as well as the upper bound on window’s size settable using SetSize .

Return type:

wx.Size


GetMaxWidth(self)¶

Returns the horizontal component of window maximal size.

The returned value is DefaultCoord if the maximal width was not set.

Return type:

int


GetMinClientSize(self)¶

Returns the minimum size of window’s client area, an indication to the sizer layout mechanism that this is the minimum required size of its client area.

It normally just returns the value set by SetMinClientSize , but it can be overridden to do the calculation on demand.

Return type:

wx.Size


GetMinHeight(self)¶

Returns the vertical component of window minimal size.

The returned value is DefaultCoord if the minimal height was not set.

Return type:

int


GetMinSize(self)¶

Returns the minimum size of the window, an indication to the sizer layout mechanism that this is the minimum required size.

This method normally just returns the value set by SetMinSize , but it can be overridden to do the calculation on demand.

Return type:

wx.Size


GetMinWidth(self)¶

Returns the horizontal component of window minimal size.

The returned value is DefaultCoord if the minimal width was not set.

Return type:

int


GetName(self)¶

Returns the window’s name.

Return type:

str

Note

This name is not guaranteed to be unique; it is up to the programmer to supply an appropriate name in the window constructor or via SetName .


GetNextSibling(self)¶

Returns the next window after this one among the parent’s children or None if this window is the last child.

Return type:

wx.Window

Added in version 2.8.8.


GetOrCreateAccessible(self)¶

Returns the accessible object, calling CreateAccessible if necessary.

May return None, in which case system-provide accessible is used.

Return type:

wx.Accessible


GetParent(self)¶

Returns the parent of the window, or None if there is no parent.

Return type:

wx.Window


Overloaded Implementations:

GetPopupMenuSelectionFromUser (self, menu, pos=DefaultPosition)

This function shows a popup menu at the given position in this window and returns the selected id.

It can be more convenient than the general purpose PopupMenu function for simple menus proposing a choice in a list of strings to the user.

Notice that to avoid unexpected conflicts between the (usually consecutive range of) ids used by the menu passed to this function and the existing EVT_UPDATE_UI() handlers, this function temporarily disables UI updates for the window, so you need to manually disable (or toggle or …) any items which should be disabled in the menu before showing it.

The parameter menu is the menu to show. The parameter pos (or the parameters x and y) is the position at which to show the menu in client coordinates. It is recommended to not explicitly specify coordinates when calling this method in response to mouse click, because some of the ports (namely, wxGTK) can do a better job of positioning the menu in that case.

Parameters:
Return type:

int

Returns:

The selected menu item id or ID_NONE if none selected or an error occurred.

Added in version 2.9.0.

GetPopupMenuSelectionFromUser (self, menu, x, y)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

int



GetPosition(self)¶

This gets the position of the window in pixels, relative to the parent window for the child windows or relative to the display origin for the top level windows.

Return type:

wx.Point


GetPrevSibling(self)¶

Returns the previous window before this one among the parent’s children or

Return type:

wx.Window

Added in version 2.8.8.


GetRect(self)¶

Returns the position and size of the window as a wx.Rect object.

Return type:

wx.Rect


GetScreenPosition(self)¶

Returns the window position in screen coordinates, whether the window is a child window or a top level one.

Return type:

wx.Point


GetScreenRect(self)¶

Returns the position and size of the window on the screen as a wx.Rect object.

Return type:

wx.Rect


GetScrollPos(self, orientation)¶

Returns the built-in scrollbar position.

Parameters:

orientation (int)

Return type:

int


GetScrollRange(self, orientation)¶

Returns the built-in scrollbar range.

Parameters:

orientation (int)

Return type:

int


GetScrollThumb(self, orientation)¶

Returns the built-in scrollbar thumb size.

Parameters:

orientation (int)

Return type:

int


GetSize(self)¶

Returns the size of the entire window in pixels, including title bar, border, scrollbars, etc.

Note that if this window is a top-level one and it is currently minimized, the returned size is the restored window size, not the size of the window icon.

Receives the window width.

Receives the window height.

Return type:

wx.Size


GetSizer(self)¶

Returns the sizer associated with the window by a previous call to SetSizer , or None.

Return type:

wx.Sizer


GetFullTextExtent(self, string, font=None)¶

Gets the dimensions of the string as it would be drawn on the window with the currently selected font.

The text extent is returned in the w and h pointers.

Parameters:
  • string (string) – String whose extent is to be measured.

  • font (wx.Font) – Font to use instead of the current window font (optional).

Return type:

Tuple[int, int, int, int]


GetTextExtent(self, string)¶

Gets the dimensions of the string as it would be drawn on the window with the currently selected font.

Parameters:

string (string)

Return type:

wx.Size


GetThemeEnabled(self)¶

Returns True if the window uses the system theme for drawing its background.

Return type:

bool


GetToolTip(self)¶

Get the associated tooltip or None if none.

Return type:

wx.ToolTip


GetToolTipText(self)¶

Get the text of the associated tooltip or empty string if none.

Return type:

str


GetTopLevelParent(self)¶

Returns the first ancestor of this window which is a top-level window.

Return type:

wx.Window


GetUpdateClientRect(self)¶

Get the update rectangle bounding box in client coords.

Return type:

wx.Rect


GetUpdateRegion(self)¶

Returns the region specifying which parts of the window have been damaged.

Should only be called within a wx.PaintEvent handler.

Return type:

wx.Region


GetValidator(self)¶

Validator functions.

Returns a pointer to the current validator for the window, or None if there is none.

Return type:

wx.Validator


GetVirtualSize(self)¶

This gets the virtual size of the window in pixels.

By default it returns the client size of the window, but after a call to SetVirtualSize it will return the size set with that method.

Return type:

wx.Size


GetWindowBorderSize(self)¶

Returns the size of the left/right and top/bottom borders of this window in x and y components of the result respectively.

Return type:

wx.Size


GetWindowStyle(self)¶

See GetWindowStyleFlag for more info.

Return type:

int


GetWindowStyleFlag(self)¶

Gets the window style that was passed to the constructor or Create method.

GetWindowStyle is another name for the same function.

Return type:

int


GetWindowVariant(self)¶

Returns the value previously passed to SetWindowVariant .

Return type:

wx.WindowVariant


HandleAsNavigationKey(self, event)¶

This function will generate the appropriate call to Navigate if the key event is one normally used for keyboard navigation and return True in this case.

Parameters:

event (wx.KeyEvent)

Return type:

bool

Returns:

Returns True if the key pressed was for navigation and was handled, False otherwise.


HandleWindowEvent(self, event)¶

Shorthand for:

GetEventHandler().SafelyProcessEvent(event)
Parameters:

event (wx.Event)

Return type:

bool


HasCapture(self)¶

Returns True if this window has the current mouse capture.

Return type:

bool


Returns True if the window has the given exFlag bit set in its extra styles.

Parameters:

exFlag (int)

Return type:

bool


HasFlag(self, flag)¶

Returns True if the window has the given flag bit set.

Parameters:

flag (int)

Return type:

bool


HasFocus(self)¶

Returns True if the window (or in case of composite controls, its main child window) has focus.

Return type:

bool

Added in version 2.9.0.


HasMultiplePages(self)¶

This method should be overridden to return True if this window has multiple pages.

All standard class with multiple pages such as wx.Notebook, wx.Listbook and wx.Treebook already override it to return True and user-defined classes with similar behaviour should also do so, to allow the library to handle such windows appropriately.

Return type:

bool


HasScrollbar(self, orient)¶

Returns True if this window currently has a scroll bar for this orientation.

This method may return False even when CanScroll for the same orientation returns True, but if CanScroll returns False, i.e. scrolling in this direction is not enabled at all, HasScrollbar always returns False as well.

Parameters:

orient (int) – Orientation to check, either wx.HORIZONTAL or wx.VERTICAL.

Return type:

bool


HasTransparentBackground(self)¶

Returns True if this window background is transparent (as, for example, for wx.StaticText) and should show the parent window background.

This method is mostly used internally by the library itself and you normally shouldn’t have to call it. You may, however, have to override it in your Window-derived class to ensure that background is painted correctly.

Return type:

bool


Hide(self)¶

Equivalent to calling wx.Window.Show (False).

Return type:

bool


HideWithEffect(self, effect, timeout=0)¶

This function hides a window, like Hide , but using a special visual effect if possible.

The parameters of this function are the same as for ShowWithEffect , please see their description there.

Parameters:
Return type:

bool

Added in version 2.9.0.


HitTest(self, *args, **kw)¶

Overloaded Implementations:

HitTest (self, x, y)

Return where the given point lies, exactly.

This method is used to test whether the point lies inside the client window area or on one of its scrollbars.

The point coordinates are specified in client window coordinates.

Parameters:
  • x (int)

  • y (int)

Return type:

wx.HitTest

HitTest (self, pt)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

pt (wx.Point)

Return type:

wx.HitTest



InformFirstDirection(self, direction, size, availableOtherDir)¶

wx.Sizer and friends use this to give a chance to a component to recalc its min size once one of the final size components is known.

Override this function when that is useful (such as for wx.StaticText which can stretch over several lines). Parameter availableOtherDir tells the item how much more space there is available in the opposite direction (-1 if unknown).

Parameters:
  • direction (int)

  • size (int)

  • availableOtherDir (int)

Return type:

bool


InheritAttributes(self)¶

This function is (or should be, in case of custom controls) called during window creation to intelligently set up the window visual attributes, that is the font and the foreground and background colours.

By “intelligently” the following is meant: by default, all windows use their own GetClassDefaultAttributes default attributes. However if some of the parents attributes are explicitly (that is, using SetFont and not wx.Window.SetOwnFont ) changed and if the corresponding attribute hadn’t been explicitly set for this window itself, then this window takes the same value as used by the parent. In addition, if the window overrides ShouldInheritColours to return False, the colours will not be changed no matter what and only the font might.

This rather complicated logic is necessary in order to accommodate the different usage scenarios. The most common one is when all default attributes are used and in this case, nothing should be inherited as in modern GUIs different controls use different fonts (and colours) than their siblings so they can’t inherit the same value from the parent. However it was also deemed desirable to allow to simply change the attributes of all children at once by just changing the font or colour of their common parent, hence in this case we do inherit the parents attributes.

Return type:

None


InheritsBackgroundColour(self)¶

Return True if this window inherits the background colour from its parent.

Return type:

bool


InheritsForegroundColour(self)¶

Return True if this window inherits the foreground colour from its parent.

Return type:

bool


InitDialog(self)¶

Sends an wxEVT_INIT_DIALOG event, whose handler usually transfers data to the dialog via validators.

Return type:

None


InvalidateBestSize(self)¶

Resets the cached best size value so it will be recalculated the next time it is needed.

Return type:

None


IsBeingDeleted(self)¶

Returns True if this window is in process of being destroyed.

Top level windows are not deleted immediately but are rather scheduled for later destruction to give them time to process any pending messages; see Destroy description.

This function returns True if this window, or one of its parent windows, is scheduled for destruction and can be useful to avoid manipulating it as it’s usually useless to do something with a window which is at the point of disappearing anyhow.

Return type:

bool


IsDescendant(self, win)¶

Check if the specified window is a descendant of this one.

Returns True if the window is a descendant (i.e. a child or grand-child or grand-grand-child or …) of this one.

Notice that a window can never be a descendant of another one if they are in different top level windows, i.e. a child of a wx.Dialog is not considered to be a descendant of dialogs parent wx.Frame.

Parameters:

win (wx.Window) – Any window, possible None (False is always returned then).

Return type:

bool

Added in version 2.9.4.


IsDoubleBuffered(self)¶

Returns True if the window contents is double-buffered by the system, i.e. if any drawing done on the window is really done on a temporary backing surface and transferred to the screen all at once later.

Return type:

bool


IsEnabled(self)¶

Returns True if the window is enabled, i.e. if it accepts user input, False otherwise.

Notice that this method can return False even if this window itself hadn’t been explicitly disabled when one of its parent windows is disabled. To get the intrinsic status of this window, use IsThisEnabled

Return type:

bool


IsExposed(self, *args, **kw)¶

Overloaded Implementations:

IsExposed (self, x, y)

Returns True if the given point or rectangle area has been exposed since the last repaint.

Call this in a paint event handler to optimize redrawing by only redrawing those areas, which have been exposed.

Parameters:
  • x (int)

  • y (int)

Return type:

bool

IsExposed (self, pt)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

pt (wx.Point)

Return type:

bool

IsExposed (self, x, y, w, h)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
  • x (int)

  • y (int)

  • w (int)

  • h (int)

Return type:

bool

IsExposed (self, rect)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

rect (wx.Rect)

Return type:

bool



IsFocusable(self)¶

Can this window itself have focus?

Return type:

bool


IsFrozen(self)¶

Returns True if the window is currently frozen by a call to Freeze .

Return type:

bool


IsRetained(self)¶

Returns True if the window is retained, False otherwise.

Return type:

bool

Note

Retained windows are only available on X platforms.


IsScrollbarAlwaysShown(self, orient)¶

Return whether a scrollbar is always shown.

Parameters:

orient (int) – Orientation to check, either wx.HORIZONTAL or wx.VERTICAL.

Return type:

bool


IsShown(self)¶

Returns True if the window is shown, False if it has been hidden.

Return type:

bool


IsShownOnScreen(self)¶

Returns True if the window is physically visible on the screen, i.e. it is shown and all its parents up to the toplevel window are shown as well.

Return type:

bool


IsThisEnabled(self)¶

Returns True if this window is intrinsically enabled, False otherwise, i.e. if Enable Enable(false) had been called.

This method is mostly used for wxWidgets itself, user code should normally use IsEnabled instead.

Return type:

bool


IsTopLevel(self)¶

Returns True if the given window is a top-level one.

Currently all frames and dialogs are considered to be top-level windows (even if they have a parent window).

Return type:

bool


IsTransparentBackgroundSupported(self, reason=None)¶

Checks whether using transparent background might work.

If this function returns False, calling SetBackgroundStyle with BG_STYLE_TRANSPARENT is not going to work. If it returns True, setting transparent style should normally succeed.

Notice that this function would typically be called on the parent of a window you want to set transparent background style for as the window for which this method is called must be fully created.

Parameters:

reason (string) – If not None, a reason message is provided if transparency is not supported.

Return type:

bool

Returns:

True if background transparency is supported.

Added in version 2.9.4.


Layout(self)¶

Lays out the children of this window using the associated sizer.

If a sizer hadn’t been associated with this window (see SetSizer ), this function doesn’t do anything, unless this is a top level window (see wx.TopLevelWindow.Layout ).

Note that this method is called automatically when the window size changes if it has the associated sizer (or if SetAutoLayout with True argument had been explicitly called), ensuring that it is always laid out correctly.

Return type:

bool

Returns:

Always returns True, the return value is not useful.


LineDown(self)¶

Same as ScrollLines (1).

Return type:

bool


LineUp(self)¶

Same as ScrollLines (-1).

Return type:

bool


Lower(self)¶

Lowers the window to the bottom of the window hierarchy (Z-order).

Return type:

None

Note

This function only works for TopLevelWindow-derived classes.


MacIsWindowScrollbar(self, sb)¶

Is the given widget one of this window’s built-in scrollbars? Only applicable on Mac.

Return type:

bool


Move(self, *args, **kw)¶

Overloaded Implementations:

Move (self, x, y, flags=SIZE_USE_EXISTING)

Moves the window to the given position.

Parameters:
  • x (int) – Required x position.

  • y (int) – Required y position.

  • flags (int) – See SetSize for more info about this parameter.

Return type:

None

Note

Implementations of SetSize can also implicitly implement the Move function, which is defined in the base wx.Window class as the call:

self.SetSize(x, y, -1, -1, wx.SIZE_USE_EXISTING)

Move (self, pt, flags=SIZE_USE_EXISTING)

Moves the window to the given position.

Parameters:
  • pt (wx.Point) – wx.Point object representing the position.

  • flags (int) – See SetSize for more info about this parameter.

Return type:

None

Note

Implementations of SetSize can also implicitly implement the Move function, which is defined in the base wx.Window class as the call:

self.SetSize(x, y, -1, -1, wx.SIZE_USE_EXISTING)


MoveAfterInTabOrder(self, win)¶

Moves this window in the tab navigation order after the specified win.

This means that when the user presses TAB key on that other window, the focus switches to this window.

Default tab order is the same as creation order, this function and MoveBeforeInTabOrder allow to change it after creating all the windows.

Parameters:

win (wx.Window) – A sibling of this window which should precede it in tab order, must not be None

Return type:

None


MoveBeforeInTabOrder(self, win)¶

Same as MoveAfterInTabOrder except that it inserts this window just before win instead of putting it right after it.

Parameters:

win (wx.Window)

Return type:

None


Navigate(self, flags=NavigationKeyEvent.IsForward)¶

Performs a keyboard navigation action starting from this window.

This method is equivalent to calling NavigateIn method on the parent window.

Parameters:

flags (int) – A combination of wx.NavigationKeyEvent.IsForward and wx.NavigationKeyEvent.WinChange .

Return type:

bool

Returns:

Returns True if the focus was moved to another window or False if nothing changed.

Note

You may wish to call this from a text control custom keypress handler to do the default navigation behaviour for the tab key, since the standard default behaviour for a multiline text control with the wx.TE_PROCESS_TAB style is to insert a tab and not navigate to the next control. See also wx.NavigationKeyEvent and HandleAsNavigationKey.


NavigateIn(self, flags=NavigationKeyEvent.IsForward)¶

Performs a keyboard navigation action inside this window.

See Navigate for more information.

Parameters:

flags (int)

Return type:

bool


static NewControlId(count=1)¶

Create a new ID or range of IDs that are not currently in use.

The IDs will be reserved until assigned to a wx.Window ID or unreserved with UnreserveControlId .

See Window IDs for more information.

Parameters:

count (int) – The number of sequential IDs to reserve.

Return type:

int

Returns:

Returns the ID or the first ID of the range (i.e. the most negative), or wx.ID_NONE if the specified number of identifiers couldn’t be allocated.


OnInternalIdle(self)¶

This virtual function is normally only used internally, but sometimes an application may need it to implement functionality that should not be disabled by an application defining an OnIdle handler in a derived class.

This function may be used to do delayed painting, for example, and most implementations call UpdateWindowUI in order to send update events to the window in idle time.

Return type:

None


PageDown(self)¶

Same as ScrollPages (1).

Return type:

bool


PageUp(self)¶

Same as ScrollPages (-1).

Return type:

bool


PopEventHandler(self, deleteHandler=False)¶

Removes and returns the top-most event handler on the event handler stack.

E.g. in the case of:

when calling W-> PopEventHandler , the event handler A will be removed and B will be the first handler of the stack.

Note that it’s an error to call this function when no event handlers were pushed on this window (i.e. when the window itself is its only event handler).

Parameters:

deleteHandler (bool) – If this is True, the handler will be deleted after it is removed (and the returned value will be None).

Return type:

wx.EvtHandler


Overloaded Implementations:

PopupMenu (self, menu, pos=DefaultPosition)

Pops up the given menu at the specified coordinates, relative to this window, and returns control when the user has dismissed the menu.

If a menu item is selected, the corresponding menu event is generated and will be processed as usual. If coordinates are not specified, the current mouse cursor position is used.

menu is the menu to pop up.

The position where the menu will appear can be specified either as a wx.Point pos or by two integers (x and y).

Note that this function switches focus to this window before showing the menu.

Parameters:
Return type:

bool

Note

Just before the menu is popped up, wx.Menu.UpdateUI is called to ensure that the menu items are in the correct state. The menu does not get deleted by the window. It is recommended to not explicitly specify coordinates when calling PopupMenu in response to mouse click, because some of the ports (namely, wxGTK) can do a better job of positioning the menu in that case.

PopupMenu (self, menu, x, y)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

bool



PostSizeEvent(self)¶

Posts a size event to the window.

This is the same as SendSizeEvent with SEND_EVENT_POST argument.

Return type:

None


PostSizeEventToParent(self)¶

Posts a size event to the parent of this window.

This is the same as SendSizeEventToParent with SEND_EVENT_POST argument.

Return type:

None


ProcessEvent(self, event)¶

This function is public in wx.EvtHandler but protected in wx.Window because for Windows you should always call wx.ProcessEvent on the pointer returned by GetEventHandler and not on the wx.Window object itself.

For convenience, a ProcessWindowEvent method is provided as a synonym for:

self.GetEventHandler().ProcessEvent()

Note that it’s still possible to call these functions directly on the wx.Window object (e.g. casting it to wx.EvtHandler) but doing that will create subtle bugs when windows with event handlers pushed on them are involved.

This holds also for all other wx.EvtHandler functions.

Parameters:

event (wx.Event)

Return type:

bool


ProcessWindowEvent(self, event)¶

Convenient wrapper for wx.ProcessEvent.

This is the same as writing:

self.GetEventHandler().ProcessEvent(event)

but more convenient. Notice that wx.ProcessEvent itself can’t be called for wx.Window objects as it ignores the event handlers associated with the window; use this function instead.

Parameters:

event (wx.Event)

Return type:

bool


ProcessWindowEventLocally(self, event)¶

Wrapper for wx.EvtHandler.ProcessEventLocally .

This method is similar to ProcessWindowEvent but can be used to search for the event handler only in this window and any event handlers pushed on top of it. Unlike ProcessWindowEvent it won’t propagate the event upwards. But it will use the validator and event handlers associated with this window, if any.

Parameters:

event (wx.Event)

Return type:

bool

Added in version 2.9.1.


PushEventHandler(self, handler)¶

Pushes this event handler onto the event stack for the window.

An event handler is an object that is capable of processing the events sent to a window. By default, the window is its own event handler, but an application may wish to substitute another, for example to allow central implementation of event-handling for a variety of different window classes.

wx.Window.PushEventHandler allows an application to set up a stack of event handlers, where an event not handled by one event handler is handed to the next one in the chain.

E.g. if you have two event handlers A and B and a wx.Window instance W and you call:

W.PushEventHandler(A)
W.PushEventHandler(B)

you will end up with the following situation:

Note that you can use wx.Window.PopEventHandler to remove the event handler.

Parameters:

handler (wx.EvtHandler) – Specifies the handler to be pushed. It must not be part of a wx.EvtHandler chain; an assert will fail if it’s not unlinked (see wx.EvtHandler.IsUnlinked ).

Return type:

None


Raise(self)¶

Raises the window to the top of the window hierarchy (Z-order).

Notice that this function only requests the window manager to raise this window to the top of Z-order. Depending on its configuration, the window manager may raise the window, not do it at all or indicate that a window requested to be raised in some other way, e.g. by flashing its icon if it is minimized.

Return type:

None

Note

This function only works for TopLevelWindow-derived classes.


Refresh(self, eraseBackground=True, rect=None)¶

Causes this window, and all of its children recursively, to be repainted.

Note that repainting doesn’t happen immediately but only during the next event loop iteration, if you need to update the window immediately you should use Update instead.

Parameters:
  • eraseBackground (bool) – If True, the background will be erased too. Note that in non-MSW ports background is always erased.

  • rect (wx.Rect) – If not None, only the given rectangle will be treated as damaged.

Return type:

None


RefreshRect(self, rect, eraseBackground=True)¶

Redraws the contents of the given rectangle: only the area inside it will be repainted.

This is the same as Refresh but has a nicer syntax as it can be called with a temporary wx.Rect object as argument like this RefreshRect(wxRect(x, y, w, h)) .

Parameters:
  • rect (wx.Rect)

  • eraseBackground (bool)

Return type:

None


RegisterHotKey(self, hotkeyId, modifiers, virtualKeyCode)¶

Registers a system wide hotkey.

Every time the user presses the hotkey registered here, this window will receive a hotkey event.

It will receive the event even if the application is in the background and does not have the input focus because the user is working with some other application.

Parameters:
  • hotkeyId (int) – Numeric identifier of the hotkey. For applications this must be between 0 and 0xBFFF. If this function is called from a shared DLL, it must be a system wide unique identifier between 0xC000 and 0xFFFF. This is a MSW specific detail.

  • modifiers (int) – A bitwise combination of wx.MOD_SHIFT, wx.MOD_CONTROL, wx.MOD_ALT or wx.MOD_WIN specifying the modifier keys that have to be pressed along with the key.

  • virtualKeyCode (int) – The key code of the hotkey, e.g. an ASCII character such as 'K' or one of elements of KeyCode enum.

Return type:

bool

Returns:

True if the hotkey was registered successfully. False if some other application already registered a hotkey with this modifier/virtualKeyCode combination.

Note

Use EVT_HOTKEY(hotkeyId, fnc) in the event table to capture the event. This function is currently only implemented under MSW and macOS and always returns False in the other ports.


ReleaseMouse(self)¶

Releases mouse input captured with CaptureMouse .

Return type:

None


RemoveChild(self, child)¶

Removes a child window.

This is called automatically by window deletion functions so should not be required by the application programmer. Notice that this function is mostly internal to wxWidgets and shouldn’t be called by the user code.

Parameters:

child (wx.WindowBase) – Child window to remove.

Return type:

None


RemoveEventHandler(self, handler)¶

Find the given handler in the windows event handler stack and removes (but does not delete) it from the stack.

See wx.EvtHandler.Unlink for more info.

Parameters:

handler (wx.EvtHandler) – The event handler to remove, must be not None and must be present in this windows event handlers stack.

Return type:

bool

Returns:

Returns True if it was found and False otherwise (this also results in an assert failure so this function should only be called when the handler is supposed to be there).


Reparent(self, newParent)¶

Reparents the window, i.e. the window will be removed from its current parent window (e.g.

a non-standard toolbar in a wx.Frame) and then re-inserted into another.

Notice that currently you need to explicitly call wx.Notebook.RemovePage before reparenting a notebook page.

Parameters:

newParent (wx.Window) – New parent.

Return type:

bool


ScreenToClient(self, *args, **kw)¶

Overloaded Implementations:

ScreenToClient (self, x, y)

Converts from screen to client window coordinates.

Parameters:
  • x (int) – Stores the screen x coordinate and receives the client x coordinate.

  • y (int) – Stores the screen x coordinate and receives the client x coordinate.

Return type:

Tuple[int, int]

ScreenToClient (self, pt)

Converts from screen to client window coordinates.

Parameters:

pt (wx.Point) – The screen position.

Return type:

wx.Point



ScrollLines(self, lines)¶

Scrolls the window by the given number of lines down (if lines is positive) or up.

Parameters:

lines (int)

Return type:

bool

Returns:

Returns True if the window was scrolled, False if it was already on top/bottom and nothing was done.

Note

This function is currently only implemented under MSW and wx.TextCtrl under wxGTK (it also works for wx.Scrolled classes under all platforms).


ScrollPages(self, pages)¶

Scrolls the window by the given number of pages down (if pages is positive) or up.

Parameters:

pages (int)

Return type:

bool

Returns:

Returns True if the window was scrolled, False if it was already on top/bottom and nothing was done.

Note

This function is currently only implemented under MSW and wxGTK.


ScrollWindow(self, dx, dy, rect=None)¶

Physically scrolls the pixels in the window and move child windows accordingly.

Parameters:
  • dx (int) – Amount to scroll horizontally.

  • dy (int) – Amount to scroll vertically.

  • rect (wx.Rect) – Rectangle to scroll, if it is None, the whole window is scrolled (this is always the case under wxGTK which doesn’t support this parameter)

Return type:

None

Note

Note that you can often use wx.Scrolled instead of using this function directly.


SendDestroyEvent(self)¶

Generate wx.WindowDestroyEvent for this window.

This is called by the window itself when it is being destroyed and usually there is no need to call it but see wx.WindowDestroyEvent for explanations of when you might want to do it.

Return type:

None


SendIdleEvents(self, event)¶

Send idle event to window and all subwindows.

Returns True if more idle time is requested.

Parameters:

event (wx.IdleEvent)

Return type:

bool


SendSizeEvent(self, flags=0)¶

This function sends a dummy size event to the window allowing it to re-layout its children positions.

It is sometimes useful to call this function after adding or deleting a children after the frame creation or if a child size changes. Note that if the frame is using either sizers or constraints for the children layout, it is enough to call wx.Window.Layout directly and this function should not be used in this case.

If flags includes SEND_EVENT_POST value, this function posts the event, i.e. schedules it for later processing, instead of dispatching it directly. You can also use PostSizeEvent as a more readable equivalent of calling this function with this flag.

Parameters:

flags (int) – May include SEND_EVENT_POST . Default value is 0.

Return type:

None


SendSizeEventToParent(self, flags=0)¶

Safe wrapper for GetParent . SendSizeEvent .

This function simply checks that the window has a valid parent which is not in process of being deleted and calls SendSizeEvent on it. It is used internally by windows such as toolbars changes to whose state should result in parent re-layout (e.g. when a toolbar is added to the top of the window, all the other windows must be shifted down).

Parameters:

flags (int) – See description of this parameter in SendSizeEvent documentation.

Return type:

None


SetAcceleratorTable(self, accel)¶

Sets the accelerator table for this window.

See wx.AcceleratorTable.

Parameters:

accel (wx.AcceleratorTable)

Return type:

None


SetAccessible(self, accessible)¶

Sets the accessible for this window.

Any existing accessible for this window will be deleted first, if not identical to accessible. See also wx.Accessible.

Parameters:

accessible (wx.Accessible)

Return type:

None


SetAutoLayout(self, autoLayout)¶

Determines whether the Layout function will be called automatically when the window is resized.

This method is called implicitly by SetSizer but if you use SetConstraints you should call it manually or otherwise the window layout won’t be correctly updated when its size changes.

Parameters:

autoLayout (bool) – Set this to True if you wish the Layout function to be called automatically when the window is resized.

Return type:

None


SetBackgroundColour(self, colour)¶

Sets the background colour of the window.

Notice that as with SetForegroundColour , setting the background colour of a native control may not affect the entire control and could be not supported at all depending on the control and platform.

Please see InheritAttributes for explanation of the difference between this method and SetOwnBackgroundColour .

Parameters:

colour (wx.Colour) – The colour to be used as the background colour; pass NullColour to reset to the default colour. Note that you may want to use wx.SystemSettings.GetColour to retrieve a suitable colour to use rather than setting a hard-coded one.

Return type:

bool

Returns:

True if the colour was really changed, False if it was already set to this colour and nothing was done.

Note

The background colour is usually painted by the default wx.EraseEvent event handler function under Windows and automatically under GTK. Note that setting the background colour does not cause an immediate refresh, so you may wish to call wx.Window.ClearBackground or wx.Window.Refresh after calling this function. Using this function will disable attempts to use themes for this window, if the system supports them. Use with care since usually the themes represent the appearance chosen by the user to be used for all applications on the system.


SetBackgroundStyle(self, style)¶

Sets the background style of the window.

The default background style is BG_STYLE_ERASE which indicates that the window background may be erased in EVT_ERASE_BACKGROUND handler. This is a safe, compatibility default; however you may want to change it to BG_STYLE_SYSTEM if you don’t define any erase background event handlers at all, to avoid unnecessary generation of erase background events and always let system erase the background. And you should change the background style to BG_STYLE_PAINT if you define an EVT_PAINT handler which completely overwrites the window background as in this case erasing it previously, either in EVT_ERASE_BACKGROUND handler or in the system default handler, would result in flicker as the background pixels will be repainted twice every time the window is redrawn. Do ensure that the background is entirely erased by your EVT_PAINT handler in this case however as otherwise garbage may be left on screen.

Notice that in previous versions of wxWidgets a common way to work around the above mentioned flickering problem was to define an empty EVT_ERASE_BACKGROUND handler. Setting background style to BG_STYLE_PAINT is a simpler and more efficient solution to the same problem.

Under wxGTK and wxOSX, you can use BG_STYLE_TRANSPARENT to obtain full transparency of the window background. Note that wxGTK supports this only since GTK 2.12 with a compositing manager enabled, call IsTransparentBackgroundSupported to check whether this is the case, see the example of doing it in :ref:`the shaped <the shaped>`sample”.

Also, in order for SetBackgroundStyle(wxBG_STYLE_TRANSPARENT) to work, it must be called before Create . If you’re using your own Window-derived class you should write your code in the following way:

class MyWidget(wx.Window):

    def __init__(self, parent):

        wx.Window.__init__(self) # Use default constructor here!

        # Do this first:
        self.SetBackgroundStyle(wx.BG_STYLE_TRANSPARENT)

        # And really create the window afterwards:
        self.Create(parent)
Parameters:

style (BackgroundStyle)

Return type:

bool


SetCanFocus(self, canFocus)¶

This method is only implemented by ports which have support for native TAB traversal (such as GTK+ 2.0).

It is called by wxWidgets’ container control code to give the native system a hint when doing TAB traversal. A call to this does not disable or change the effect of programmatically calling SetFocus .

Parameters:

canFocus (bool)

Return type:

None


SetCaret(self, caret)¶

Sets the caret() associated with the window.

Parameters:

caret (wx.Caret)

Return type:

None


SetClientRect(self, rect)¶

SetClientSize(self, *args, **kw)¶

Overloaded Implementations:

SetClientSize (self, width, height)

This sets the size of the window client area in pixels.

Using this function to size a window tends to be more device-independent than SetSize , since the application need not worry about what dimensions the border or title bar have when trying to fit the window around panel items, for example.

Note that special value of -1 which can be used in some other functions to preserve the existing size is not supported for width and height here, i.e. they both must be valid, positive integers.

Parameters:
  • width (int)

  • height (int)

Return type:

None

SetClientSize (self, size)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

size (wx.Size)

Return type:

None

SetClientSize (self, rect)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

rect (wx.Rect)

Return type:

None



SetConstraints(self, constraints)¶

Sets the window to have the given layout constraints.

The window will then own the object, and will take care of its deletion. If an existing layout constraints object is already owned by the window, it will be deleted.

Parameters:

constraints (wx.LayoutConstraints) – The constraints to set. Pass None to disassociate and delete the window’s constraints.

Return type:

None

Note

You must call SetAutoLayout to tell a window to use the constraints automatically in OnSize; otherwise, you must override OnSize and call Layout explicitly. When setting both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have effect.


SetContainingSizer(self, sizer)¶

Used by wx.Sizer internally to notify the window about being managed by the given sizer.

This method should not be called from outside the library, unless you’re implementing a custom sizer class – and in the latter case you must call this method with the pointer to the sizer itself whenever a window is added to it and with None argument when the window is removed from it.

Parameters:

sizer (wx.Sizer)

Return type:

None


SetCursor(self, cursor)¶

Sets the window’s cursor.

Notice that the window cursor also sets it for the children of the window implicitly.

The cursor may be NullCursor in which case the window cursor will be reset back to default.

Parameters:

cursor (wx.Cursor) – Specifies the cursor that the window should normally display.

Return type:

bool


SetDimensions(self, x, y, width, height, sizeFlags=SIZE_AUTO)¶
Return type:

None


SetDoubleBuffered(self, on)¶

Turn on or off double buffering of the window if the system supports it.

Parameters:

on (bool)

Return type:

None


SetDropTarget(self, target)¶

Associates a drop target with this window.

If the window already has a drop target, it is deleted.

Parameters:

target (wx.DropTarget)

Return type:

None


SetEventHandler(self, handler)¶

Sets the event handler for this window.

Note that if you use this function you may want to use as the “next” handler of handler the window itself; in this way when handler doesn’t process an event, the window itself will have a chance to do it.

Parameters:

handler (wx.EvtHandler) – Specifies the handler to be set. Cannot be None.

Return type:

None


Sets the extra style bits for the window.

The currently defined extra style bits are reported in the class description.

Parameters:

exStyle (long)

Return type:

None


SetFocus(self)¶

This sets the window to receive keyboard input.

Return type:

None


SetFocusFromKbd(self)¶

This function is called by wxWidgets keyboard navigation code when the user gives the focus to this window from keyboard (e.g. using TAB key).

By default this method simply calls SetFocus but can be overridden to do something in addition to this in the derived classes.

Return type:

None


SetFont(self, font)¶

Sets the font for this window.

This function should not be called for the parent window if you don’t want its font to be inherited by its children, use SetOwnFont instead in this case and see InheritAttributes for more explanations.

Please notice that the given font is not automatically used for wx.PaintDC objects associated with this window, you need to call wx.DC.SetFont too. However this font is used by any standard controls for drawing their text as well as by GetTextExtent .

Parameters:

font (wx.Font) – Font to associate with this window, pass NullFont to reset to the default font.

Return type:

bool

Returns:

True if the font was really changed, False if it was already set to this font and nothing was done.


SetForegroundColour(self, colour)¶

Sets the foreground colour of the window.

The meaning of foreground colour varies according to the window class; it may be the text colour or other colour, or it may not be used at all. Additionally, not all native controls support changing their foreground colour so this method may change their colour only partially or even not at all.

Please see InheritAttributes for explanation of the difference between this method and SetOwnForegroundColour .

Parameters:

colour (wx.Colour) – The colour to be used as the foreground colour; pass NullColour to reset to the default colour.

Return type:

bool

Returns:

True if the colour was really changed, False if it was already set to this colour and nothing was done.


SetHelpText(self, helpText)¶

Sets the help text to be used as context-sensitive help for this window.

Note that the text is actually stored by the current wx.HelpProvider implementation, and not in the window object itself.

Parameters:

helpText (string)

Return type:

None


SetId(self, winid)¶

Sets the identifier of the window.

Parameters:

winid (wx.WindowID)

Return type:

None

Note

Each window has an integer identifier. If the application has not provided one, an identifier will be generated. Normally, the identifier should be provided on creation and should not be modified subsequently.


SetInitialSize(self, size=DefaultSize)¶

A smart SetSize that will fill in default size components with the window’s best size values.

Also sets the window’s minsize to the value passed in for use with sizers. This means that if a full or partial size is passed to this function then the sizers will use that size instead of the results of GetBestSize to determine the minimum needs of the window for layout.

Most controls will use this to set their initial size, and their min size to the passed in value (if any.)

Parameters:

size (wx.Size)

Return type:

None


SetLabel(self, label)¶

Sets the window’s label.

Parameters:

label (string) – The window label.

Return type:

None


SetLayoutDirection(self, dir)¶

Sets the layout direction for this window.

This function is only supported under MSW and GTK platforms, but not under Mac currently.

Parameters:

dir (LayoutDirection)

Return type:

None


SetMaxClientSize(self, size)¶

Sets the maximum client size of the window, to indicate to the sizer layout mechanism that this is the maximum possible size of its client area.

Note that this method is just a shortcut for:

self.SetMaxSize(self.ClientToWindowSize(size))
Parameters:

size (wx.Size)

Return type:

None


SetMaxSize(self, size)¶

Sets the maximum size of the window, to indicate to the sizer layout mechanism that this is the maximum possible size.

Parameters:

size (wx.Size)

Return type:

None


SetMinClientSize(self, size)¶

Sets the minimum client size of the window, to indicate to the sizer layout mechanism that this is the minimum required size of window’s client area.

You may need to call this if you change the window size after construction and before adding to its parent sizer.

Note, that just as with SetMinSize , calling this method doesn’t prevent the program from explicitly making the window smaller than the specified size.

Note that this method is just a shortcut for:

self.SetMinSize(self.ClientToWindowSize(size))
Parameters:

size (wx.Size)

Return type:

None


SetMinSize(self, size)¶

Sets the minimum size of the window, to indicate to the sizer layout mechanism that this is the minimum required size.

You may need to call this if you change the window size after construction and before adding to its parent sizer.

Notice that calling this method doesn’t prevent the program from making the window explicitly smaller than the specified size by calling SetSize , it just ensures that it won’t become smaller than this size during the automatic layout.

Parameters:

size (wx.Size)

Return type:

None


SetName(self, name)¶

Sets the window’s name.

Parameters:

name (string) – A name to set for the window.

Return type:

None


SetNextHandler(self, handler)¶

Windows cannot be used to form event handler chains; this function thus will assert when called.

Note that instead you can use PushEventHandler or SetEventHandler to implement a stack of event handlers to override wx.Window’s own event handling mechanism.

Parameters:

handler (wx.EvtHandler)

Return type:

None


SetOwnBackgroundColour(self, colour)¶

Sets the background colour of the window but prevents it from being inherited by the children of this window.

Parameters:

colour (wx.Colour)

Return type:

None


SetOwnFont(self, font)¶

Sets the font of the window but prevents it from being inherited by the children of this window.

Parameters:

font (wx.Font)

Return type:

None


SetOwnForegroundColour(self, colour)¶

Sets the foreground colour of the window but prevents it from being inherited by the children of this window.

Parameters:

colour (wx.Colour)

Return type:

None


SetPalette(self, pal)¶
Parameters:

pal (wx.Palette)

Return type:

None


SetPosition(self, pt)¶

Moves the window to the specified position.

This is exactly the same as calling Move with the default arguments.

Parameters:

pt (wx.Point)

Return type:

None


SetPreviousHandler(self, handler)¶

Windows cannot be used to form event handler chains; this function thus will assert when called.

Note that instead you can use PushEventHandler or SetEventHandler to implement a stack of event handlers to override wx.Window’s own event handling mechanism.

Parameters:

handler (wx.EvtHandler)

Return type:

None


SetRect(self, rect)¶

SetScrollPos(self, orientation, pos, refresh=True)¶

Sets the position of one of the built-in scrollbars.

Parameters:
  • orientation (int) – Determines the scrollbar whose position is to be set. May be wx.HORIZONTAL or wx.VERTICAL.

  • pos (int) – Position in scroll units.

  • refresh (bool) – True to redraw the scrollbar, False otherwise.

Return type:

None

Note

This function does not directly affect the contents of the window: it is up to the application to take note of scrollbar attributes and redraw contents accordingly.


SetScrollbar(self, orientation, position, thumbSize, range, refresh=True)¶

Sets the scrollbar properties of a built-in scrollbar.

Parameters:
  • orientation (int) – Determines the scrollbar whose page size is to be set. May be wx.HORIZONTAL or wx.VERTICAL.

  • position (int) – The position of the scrollbar in scroll units.

  • thumbSize (int) – The size of the thumb, or visible portion of the scrollbar, in scroll units.

  • range (int) – The maximum position of the scrollbar. Value of -1 can be used to ask for the scrollbar to be shown but in the disabled state: this can be used to avoid removing the scrollbar even when it is not needed (currently this is only implemented in wxMSW port).

  • refresh (bool) – True to redraw the scrollbar, False otherwise.

Return type:

None

Note

Let’s say you wish to display 50 lines of text, using the same font. The window is sized so that you can only see 16 lines at a time. You would use:

self.SetScrollbar(wx.VERTICAL, 0, 16, 50)

Note that with the window at this size, the thumb position can never go above 50 minus 16, or 34. You can determine how many lines are currently visible by dividing the current view size by the character height in pixels. When defining your own scrollbar behaviour, you will always need to recalculate the scrollbar settings when the window size changes. You could therefore put your scrollbar calculations and SetScrollbar call into a function named AdjustScrollbars, which can be called initially and also from your wx.SizeEvent handler function.


SetSize(self, *args, **kw)¶

Overloaded Implementations:

SetSize (self, x, y, width, height, sizeFlags=SIZE_AUTO)

Sets the size of the window in pixels.

Parameters:
  • x (int) – Required x position in pixels, or DefaultCoord to indicate that the existing value should be used.

  • y (int) – Required y position in pixels, or DefaultCoord to indicate that the existing value should be used.

  • width (int) – Required width in pixels, or DefaultCoord to indicate that the existing value should be used.

  • height (int) – Required height position in pixels, or DefaultCoord to indicate that the existing value should be used.

  • sizeFlags (int) – Indicates the interpretation of other parameters. It is a bit list of the following:

    • SIZE_AUTO_WIDTH: a DefaultCoord width value is taken to indicate a Widgets-supplied default width.

    • SIZE_AUTO_HEIGHT: a DefaultCoord height value is taken to indicate a Widgets-supplied default height.

    • SIZE_AUTO: DefaultCoord size values are taken to indicate a Widgets-supplied default size.

    • SIZE_USE_EXISTING: existing dimensions should be used if DefaultCoord values are supplied.

    • SIZE_ALLOW_MINUS_ONE: allow negative dimensions (i.e. value of DefaultCoord) to be interpreted as real dimensions, not default values.

    • SIZE_FORCE: normally, if the position and the size of the window are already the same as the parameters of this function, nothing is done. but with this flag a window resize may be forced even in this case (supported in 2.6.2 and later and only implemented for MSW and ignored elsewhere currently).

Return type:

None

Note

This overload sets the position and optionally size, of the window. Parameters may be DefaultCoord to indicate either that a default should be supplied by wxWidgets, or that the current value of the dimension should be used.

SetSize (self, rect)

Sets the size of the window in pixels.

The size is specified using a wx.Rect, wx.Size or by a couple of int objects.

Parameters:

rect (wx.Rect)

Return type:

None

Note

This form must be used with non-default width and height values.

SetSize (self, size)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

size (wx.Size)

Return type:

None

SetSize (self, width, height)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
  • width (int)

  • height (int)

Return type:

None



SetSizeHints(self, *args, **kw)¶

Overloaded Implementations:

SetSizeHints (self, minSize, maxSize=DefaultSize, incSize=DefaultSize)

Use of this function for windows which are not toplevel windows (such as wx.Dialog or wx.Frame) is discouraged.

Please use SetMinSize and SetMaxSize instead.

Parameters:
Return type:

None

SetSizeHints (self, minW, minH, maxW=-1, maxH=-1, incW=-1, incH=-1)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
  • minW (int)

  • minH (int)

  • maxW (int)

  • maxH (int)

  • incW (int)

  • incH (int)

Return type:

None



SetSizer(self, sizer, deleteOld=True)¶

Sets the window to have the given layout sizer.

The window will then own the object, and will take care of its deletion. If an existing layout constraints object is already owned by the window, it will be deleted if the deleteOld parameter is True.

Note that this function will also call SetAutoLayout implicitly with True parameter if the sizer is not None and False otherwise so that the sizer will be effectively used to layout the window children whenever it is resized.

Parameters:
  • sizer (wx.Sizer) – The sizer to set. Pass None to disassociate and conditionally delete the window’s sizer. See below.

  • deleteOld (bool) – If True (the default), this will delete any pre-existing sizer. Pass False if you wish to handle deleting the old sizer yourself but remember to do it yourself in this case to avoid memory leaks.

Return type:

None

Note

SetSizer enables and disables Layout automatically.


SetSizerAndFit(self, sizer, deleteOld=True)¶

Associate the sizer with the window and set the window size and minimal size accordingly.

This method calls SetSizer and then wx.Sizer.SetSizeHints which sets the initial window size to the size needed to accommodate all sizer elements and sets the minimal size to the same size, this preventing the user from resizing this window to be less than this minimal size (if it’s a top-level window which can be directly resized by the user).

Parameters:
Return type:

None


SetThemeEnabled(self, enable)¶

This function tells a window if it should use the system’s “theme” code to draw the windows’ background instead of its own background drawing code.

This does not always have any effect since the underlying platform obviously needs to support the notion of themes in user defined windows. One such platform is GTK+ where windows can have (very colourful) backgrounds defined by a user’s selected theme.

Dialogs, notebook pages and the status bar have this flag set to True by default so that the default look and feel is simulated best.

Parameters:

enable (bool)

Return type:

None


SetToolTip(self, *args, **kw)¶

Overloaded Implementations:

SetToolTip (self, tipString)

Attach a tooltip to the window.

wx.ToolTip pointer can be None in the overload taking the pointer, meaning to unset any existing tooltips; however UnsetToolTip provides a more readable alternative to this operation.

Notice that these methods are always available, even if wxWidgets was compiled with USE_TOOLTIPS set to 0, but don’t do anything in this case.

Parameters:

tipString (string)

Return type:

None

SetToolTip (self, tip)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

tip (wx.ToolTip)

Return type:

None



SetTransparent(self, alpha)¶

Set the transparency of the window.

If the system supports transparent windows, returns True, otherwise returns False and the window remains fully opaque. See also CanSetTransparent .

The parameter alpha is in the range 0..255 where 0 corresponds to a fully transparent window and 255 to the fully opaque one. The constants IMAGE_ALPHA_TRANSPARENT and IMAGE_ALPHA_OPAQUE can be used.

Parameters:

alpha (wx.Byte)

Return type:

bool


SetValidator(self, validator)¶

Deletes the current validator (if any) and sets the window validator, having called wx.Validator.Clone to create a new validator of this type.

Parameters:

validator (wx.Validator)

Return type:

None


SetVirtualSize(self, *args, **kw)¶

Overloaded Implementations:

SetVirtualSize (self, width, height)

Sets the virtual size of the window in pixels.

Parameters:
  • width (int)

  • height (int)

Return type:

None

SetVirtualSize (self, size)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

size (wx.Size)

Return type:

None



SetWindowStyle(self, style)¶

See SetWindowStyleFlag for more info.

Parameters:

style (long)

Return type:

None


SetWindowStyleFlag(self, style)¶

Sets the style of the window.

Please note that some styles cannot be changed after the window creation and that Refresh might need to be called after changing the others for the change to take place immediately.

See Window styles for more information about flags.

Parameters:

style (long)

Return type:

None


SetWindowVariant(self, variant)¶

Chooses a different variant of the window display to use.

Window variants currently just differ in size, as can be seen from wx.WindowVariant documentation. Under all platforms but macOS, this function does nothing more than change the font used by the window. However under macOS it is implemented natively and selects the appropriate variant of the native widget, which has better appearance than just scaled down or up version of the normal variant, so it should be preferred to directly tweaking the font size.

By default the controls naturally use the normal variant.

Parameters:

variant (WindowVariant)

Return type:

None


ShouldInheritColours(self)¶

Return True from here to allow the colours of this window to be changed by InheritAttributes .

Returning False forbids inheriting them from the parent window.

The base class version returns False, but this method is overridden in wx.Control where it returns True.

Return type:

bool


Show(self, show=True)¶

Shows or hides the window.

You may need to call Raise for a top level window if you want to bring it to top, although this is not needed if Show is called immediately after the frame creation.

Notice that the default state of newly created top level windows is hidden (to allow you to create their contents without flicker) unlike for all the other, not derived from wx.TopLevelWindow, windows that are by default created in the shown state.

Parameters:

show (bool) – If True displays the window. Otherwise, hides it.

Return type:

bool

Returns:

True if the window has been shown or hidden or False if nothing was done because it already was in the requested state.


ShowWithEffect(self, effect, timeout=0)¶

This function shows a window, like Show , but using a special visual effect if possible.

Parameters:
  • effect (ShowEffect) – The effect to use.

  • timeout (int) – The timeout parameter specifies the time of the animation, in milliseconds. If the default value of 0 is used, the default animation time for the current platform is used.

Return type:

bool

Added in version 2.9.0.

Note

Currently this function is only implemented in wxMSW and wxOSX and does the same thing as Show in the other ports.


Thaw(self)¶

Re-enables window updating after a previous call to Freeze .

To really thaw the control, it must be called exactly the same number of times as Freeze .

If the window has any children, they are recursively thawed too.

Return type:

None


ToDIP(self, *args, **kw)¶

Overloaded Implementations:

ToDIP (self, sz)

Convert pixel values of the current toolkit to DPI-independent pixel values.

A DPI-independent pixel is just a pixel at the standard 96 DPI resolution. To keep the same physical size at higher resolution, the physical pixel value must be scaled by GetDPIScaleFactor but this scaling may be already done by the underlying toolkit (GTK+, Cocoa, …) automatically. This method performs the conversion only if it is not already done by the lower level toolkit, For example, you may want to use this to store window sizes and positions so that they can be re-used regardless of the display DPI:

pt = wx.Point(self.ToDIP(self.GetPosition()))
size = wx.Size(self.ToDIP(self.GetSize()))

Also note that if either component of sz has the special value of -1, it is returned unchanged independently of the current DPI, to preserve the special value of -1 in wxWidgets API (it is often used to mean “unspecified”).

Parameters:

sz (wx.Size)

Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.0.

ToDIP (self, pt)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

pt (wx.Point)

Return type:

wx.Point

ToDIP (self, d)

Convert pixel values of the current toolkit to DPI-independent pixel values.

This is the same as ToDIP(const Size& sz) overload, but assumes that the resolution is the same in horizontal and vertical directions.

If d has the special value of -1, it is returned unchanged independently of the current DPI.

Parameters:

d (int)

Return type:

int

Added in version 4.1/wxWidgets-3.1.0.

ToDIP (sz, w)

Non window-specific pixel to DPI-independent pixels conversion functions.

The display resolution depends on the window in general as different windows can appear on different monitors using different resolutions, however sometimes no window is available for converting the resolution independent pixels to the physical values and in this case these static overloads can be used with None value for w argument.

Using these methods is discouraged as passing None will prevent your application from correctly supporting monitors with different resolutions even in the future wxWidgets versions which will add support for them, and passing not None window is just a less convenient way of calling the non-static ToDIP method.

Parameters:
Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.0.

ToDIP (pt, w)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

wx.Point

ToDIP (d, w)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

int



ToPhys(self, *args, **kw)¶

Overloaded Implementations:

ToPhys (self, sz)

Convert from logical pixels to physical pixels.

This function performs the transformation in the converse direction compared to FromPhys .

Parameters:

sz (wx.Size)

Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.6.

ToPhys (self, pt)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

pt (wx.Point)

Return type:

wx.Point

ToPhys (self, d)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

d (int)

Return type:

int

ToPhys (sz, w)

Convert from logical pixels to physical pixels for any window.

This function can be used without any window pointer, i.e. w can be None. In this case, it uses the content scale factor of the main screen if supported or just does nothing (i.e. uses scale factor of 1) otherwise.

Using member overloads is always preferable, if possible, as they always use the actually appropriate content scale factor.

Parameters:
Return type:

wx.Size

Added in version 4.1/wxWidgets-3.1.6.

ToPhys (pt, w)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

wx.Point

ToPhys (d, w)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:
Return type:

int



ToggleWindowStyle(self, flag)¶

Turns the given flag on if it’s currently turned off and vice versa.

This function cannot be used if the value of the flag is 0 (which is often the case for default flags).

Also, please notice that not all styles can be changed after the control creation.

Parameters:

flag (int)

Return type:

bool

Returns:

Returns True if the style was turned on by this function, False if it was switched off.


TransferDataFromWindow(self)¶

Transfers values from child controls to data areas specified by their validators.

Returns False if a transfer failed.

Notice that this also calls TransferDataFromWindow for all children recursively.

Return type:

bool


TransferDataToWindow(self)¶

Transfers values to child controls from data areas specified by their validators.

Notice that this also calls TransferDataToWindow for all children recursively.

Return type:

bool

Returns:

Returns False if a transfer failed.


UnregisterHotKey(self, hotkeyId)¶

Unregisters a system wide hotkey.

Parameters:

hotkeyId (int) – Numeric identifier of the hotkey. Must be the same id that was passed to RegisterHotKey .

Return type:

bool

Returns:

True if the hotkey was unregistered successfully, False if the id was invalid.

Note

This function is currently only implemented under MSW.


static UnreserveControlId(id, count=1)¶

Unreserve an ID or range of IDs that was reserved by NewControlId .

See Window IDs for more information.

Parameters:
  • id (wx.WindowID) – The starting ID of the range of IDs to unreserve.

  • count (int) – The number of sequential IDs to unreserve.

Return type:

None


UnsetToolTip(self)¶

Unset any existing tooltip.

Return type:

None

Added in version 2.9.0.


Update(self)¶

Immediately repaints the invalidated area of the window and all of its children recursively.

Normally, windows are only repainted when a wx.wxEVT_PAINT is generated, which can’t happen before the flow of control returns to the event loop. This doesn’t create any problems in well-written applications that don’t spend too much time in their event handlers. However, if some event handler performs a long-running operation, this function may be used to make the changes appear on the screen immediately, before waiting for its completion. Please note that it is not recommended to do this and the preferred way to ensure that the UI is updated is to perform all time consuming operations in background threads and avoid blocking the main thread.

Notice that this function doesn’t invalidate any area of the window so nothing happens if nothing has been invalidated (i.e. marked as requiring a redraw). Use Refresh first if you want to immediately redraw the window unconditionally.

Return type:

None

Note

This function is not guaranteed to be implemented in all ports, notably it doesn’t do anything in wxGTK port when using Wayland.


UpdateWindowUI(self, flags=UPDATE_UI_NONE)¶

This function sends one or more wx.UpdateUIEvent to the window.

The particular implementation depends on the window; for example a wx.ToolBar will send an update UI event for each toolbar button, and a wx.Frame will send an update UI event for each menubar menu item.

You can call this function from your application to ensure that your UI is up-to-date at this point (as far as your wx.UpdateUIEvent handlers are concerned). This may be necessary if you have called wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to limit the overhead that wxWidgets incurs by sending update UI events in idle time. flags should be a bitlist of one or more of the wx.UpdateUI enumeration.

If you are calling this function from an OnInternalIdle or OnIdle function, make sure you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window to only update the UI elements that need to be updated in idle time. Some windows update their elements only when necessary, for example when a menu is about to be shown. The following is an example of how to call UpdateWindowUI from an idle function.

def OnInternalIdle(self):

    if wx.UpdateUIEvent.CanUpdate(self):
        self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE)
Parameters:

flags (long)

Return type:

None


UseBackgroundColour(self)¶

Return True if a background colour has been set for this window.

Same as UseBgCol

Return type:

bool


UseBgCol(self)¶

Return True if a background colour has been set for this window.

Return type:

bool


UseForegroundColour(self)¶

Return True if a foreground colour has been set for this window.

Return type:

bool


Validate(self)¶

Validates the current values of the child controls using their validators.

Notice that this also calls Validate for all children recursively.

Return type:

bool

Returns:

Returns False if any of the validations failed.


WarpPointer(self, x, y)¶

Moves the pointer to the given position on the window.

Parameters:
  • x (int) – The new x position for the cursor.

  • y (int) – The new y position for the cursor.

Return type:

None

Note

Apple Human Interface Guidelines forbid moving the mouse cursor programmatically so you should avoid using this function in Mac applications (and probably avoid using it under the other platforms without good reason as well).


WindowToClientSize(self, size)¶

Converts window size size to corresponding client area size In other words, the returned value is what would GetClientSize return if this window had given window size.

Components with DefaultCoord value are left unchanged.

Note that the conversion is not always exact, it assumes that non-client area doesn’t change and so doesn’t take into account things like menu bar (un)wrapping or (dis)appearance of the scrollbars.

Parameters:

size (wx.Size)

Return type:

wx.Size

Added in version 2.8.8.


__nonzero__(self)¶

Can be used to test if the C++ part of the window still exists, with code like this:

if theWindow:
        doSomething()

Properties¶
AcceleratorTable¶

See GetAcceleratorTable and SetAcceleratorTable


AutoLayout¶

See GetAutoLayout and SetAutoLayout


BackgroundColour¶

See GetBackgroundColour and SetBackgroundColour


BackgroundStyle¶

See GetBackgroundStyle and SetBackgroundStyle


BestSize¶

See GetBestSize


BestVirtualSize¶

See GetBestVirtualSize


Border¶

See GetBorder


Caret¶

See GetCaret and SetCaret


CharHeight¶

See GetCharHeight


CharWidth¶

See GetCharWidth


Children¶

See GetChildren


ClientAreaOrigin¶

See GetClientAreaOrigin


ClientRect¶

See GetClientRect and SetClientRect


ClientSize¶

See GetClientSize and SetClientSize


Constraints¶

See GetConstraints and SetConstraints


ContainingSizer¶

See GetContainingSizer and SetContainingSizer


Cursor¶

See GetCursor and SetCursor


DefaultAttributes¶

See GetDefaultAttributes


DropTarget¶

See GetDropTarget and SetDropTarget


EffectiveMinSize¶

See GetEffectiveMinSize


Enabled¶

See IsEnabled and Enable


EventHandler¶

See GetEventHandler and SetEventHandler


See GetExtraStyle and SetExtraStyle


Font¶

See GetFont and SetFont


ForegroundColour¶

See GetForegroundColour and SetForegroundColour


GrandParent¶

See GetGrandParent


Handle¶

See GetHandle


HelpText¶

See GetHelpText and SetHelpText


Id¶

See GetId and SetId


Label¶

See GetLabel and SetLabel


LayoutDirection¶

See GetLayoutDirection and SetLayoutDirection


MaxClientSize¶

See GetMaxClientSize and SetMaxClientSize


MaxHeight¶

See GetMaxHeight


MaxSize¶

See GetMaxSize and SetMaxSize


MaxWidth¶

See GetMaxWidth


MinClientSize¶

See GetMinClientSize and SetMinClientSize


MinHeight¶

See GetMinHeight


MinSize¶

See GetMinSize and SetMinSize


MinWidth¶

See GetMinWidth


Name¶

See GetName and SetName


Parent¶

See GetParent


Position¶

See GetPosition and SetPosition


Rect¶

See GetRect and SetRect


ScreenPosition¶

See GetScreenPosition


ScreenRect¶

See GetScreenRect


Shown¶

See IsShown and Show


Size¶

See GetSize and SetSize


Sizer¶

See GetSizer and SetSizer


ThemeEnabled¶

See GetThemeEnabled and SetThemeEnabled


ToolTip¶

See GetToolTip and SetToolTip


TopLevel¶

See IsTopLevel


TopLevelParent¶

See GetTopLevelParent


UpdateClientRect¶

See GetUpdateClientRect


UpdateRegion¶

See GetUpdateRegion


Validator¶

See GetValidator and SetValidator


VirtualSize¶

See GetVirtualSize and SetVirtualSize


WindowStyle¶

See GetWindowStyle and SetWindowStyle


WindowStyleFlag¶

See GetWindowStyleFlag and SetWindowStyleFlag


WindowVariant¶

See GetWindowVariant and SetWindowVariant


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4