An accelerator table allows the application to specify a table of keyboard shortcuts for menu or button commands.
The object wx.NullAcceleratorTable
is defined to be a table with no data, and is the initial accelerator table for a window.
Example:
entries = [wx.AcceleratorEntry() for i in xrange(4)] entries[0].Set(wx.ACCEL_CTRL, ord('N'), ID_NEW_WINDOW) entries[1].Set(wx.ACCEL_CTRL, ord('X'), wx.ID_EXIT) entries[2].Set(wx.ACCEL_SHIFT, ord('A'), ID_ABOUT) entries[3].Set(wx.ACCEL_NORMAL, wx.WXK_DELETE, wx.ID_CUT) accel = wx.AcceleratorTable(entries) frame.SetAcceleratorTable(accel)
Note
An accelerator takes precedence over normal processing and can be a convenient way to program some event handling. For example, you can use an accelerator table to enable a dialog with a multi-line text control to accept CTRL-Enter as meaning âwx.OK
â.
Inheritance diagram for class
AcceleratorTable:
Methods Summary¶Default constructor.
Returns True
if the accelerator table is valid.
Possible constructors:
AcceleratorTable() -> None AcceleratorTable(entries) -> None
An accelerator table allows the application to specify a table of keyboard shortcuts for menu or button commands.
__init__ (self)
Default constructor.
None
__init__ (self, entries)
Constructs an AcceleratorTable from a sequence of items where each item is either a wx.AcceleratorEntry or a corresponding 3-element tuple like (modifiers, keyCode, cmd).
None
Returns True
if the accelerator table is valid.
bool
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