This document defines several sets of names which are assigned to Unicode characters. Each of these sets is also implemented as a file of XML entity declarations.
This specification defines the Mathematical Markup Language, or MathML. MathML is an XML application for describing mathematical notation and capturing both its structure and content. The goal of MathML is to enable mathematics to be served, received, and processed on the World Wide Web, just as HTML has enabled this functionality for text.
This document describes a profile of MathML 3.0 that admits formatting with Cascading Style Sheets.
NotesThis normative text registers three media types for MathML, application/mathml+xml
, application/mathml-presentation+xml
and application/mathml-content+xml
.
Analyzes potential problems with the use of MathML for the presentation of mathematics in the notations customarily used with Arabic, and related languages.
This Note examines the treatment of bound variables in Content MathML. Bound variables are central representational primitives in mathematical languages. They allow one to express functions, quantification, and operators with qualifiers. The first edition of the MathML 2.0 Recommendation [MathML2] was somewhat vague about the identity conditions on bound variables, and as a consequence Content MathML applications were left to guess the exact meaning. This Note provides some of the rationale behind how this has been clarified in the second edition [MathML22e].
This Note discusses the facilities that are available in the MathML 2.0 Recommendation to facilitate the capturing of mathematical type information. It demonstrates how a combination of these features can be systematically used to provide support for general mathematical types.
MathML is an XML application for describing mathematical notation, capturing both its structure and content. As such, its scope does not extend to include units - determinate quantities adopted as standards of measure - which nevertheless, by their very nature, occur in an applied mathematical setting. This Note makes recommendations and suggestions for how units can be incorporated into MathML.
Candidate Recommendation SnapshotsThis specification defines a core subset of Mathematical Markup Language, or MathML, that is suitable for browser implementation. MathML is a markup language for describing mathematical notation and capturing both its structure and content. The goal of MathML is to enable mathematics to be served, received, and processed on the World Wide Web, just as HTML has enabled this functionality for text.
Working DraftsThis specification defines the Mathematical Markup Language, or MathML. MathML is a markup language for describing mathematical notation and capturing both its structure and content. The goal of MathML is to enable mathematics to be served, received, and processed on the World Wide Web, just as HTML has enabled this functionality for text.
This specification of the markup language MathML is intended primarily for a readership consisting of those who will be developing or implementing renderers or editors using it, or software that will communicate using MathML as a protocol for input or output. It is not a User's Guide but rather a reference document.
MathML can be used to encode both mathematical notation and mathematical content. About thirty-eight of the MathML tags describe abstract notational structures, while another about one hundred and seventy provide a way of unambiguously specifying the intended meaning of an expression. Additional chapters discuss how the MathML content and presentation elements interact, and how MathML renderers might be implemented and should interact with browsers. Finally, this document addresses the issue of special characters used for mathematics, their handling in MathML, their presence in Unicode, and their relation to fonts.
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HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4