Showing content from https://www.playframework.com/documentation/2.5.x/api/scala/play/api/cache/Cached.html below:
Cached - play.api.cache.Cached
final def !=(arg0: Any): Boolean
final def ##(): Int
final def ==(arg0: Any): Boolean
def apply(key: (RequestHeader) â String, duration: Int): CachedBuilder
Cache an action.
def apply(key: String): CachedBuilder
Cache an action.
def apply(key: (RequestHeader) â String): CachedBuilder
Cache an action.
def apply(key: (RequestHeader) â String, caching: PartialFunction[ResponseHeader, Duration]): CachedBuilder
Cache an action.
final def asInstanceOf[T0]: T0
def clone(): AnyRef
def empty(key: (RequestHeader) â String): CachedBuilder
A cached instance caching nothing Useful for composition
final def eq(arg0: AnyRef): Boolean
def equals(arg0: Any): Boolean
def everything(key: (RequestHeader) â String, duration: Int): CachedBuilder
Caches everything for the specified seconds
def everything(key: (RequestHeader) â String): CachedBuilder
Caches everything, forever
def finalize(): Unit
final def getClass(): Class[_]
def hashCode(): Int
final def isInstanceOf[T0]: Boolean
final def ne(arg0: AnyRef): Boolean
final def notify(): Unit
final def notifyAll(): Unit
def status(key: (RequestHeader) â String, status: Int): CachedBuilder
Caches the specified status forever
def status(key: (RequestHeader) â String, status: Int, duration: Int): CachedBuilder
Caches the specified status, for the specified number of seconds
final def synchronized[T0](arg0: â T0): T0
def toString(): String
final def wait(): Unit
final def wait(arg0: Long, arg1: Int): Unit
final def wait(arg0: Long): Unit
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