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Registered Extension Number Extension and Version Dependencies2018-10-08
Jeff Bolz, NVIDIA
Jeff Juliano, NVIDIA
This extension adds a priority
value specified at memory allocation time. On some systems with both device-local and non-device-local memory heaps, the implementation may transparently move memory from one heap to another when a heap becomes full (for example, when the total memory used across all processes exceeds the size of the heap). In such a case, this priority value may be used to determine which allocations are more likely to remain in device-local memory.
VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME
VK_EXT_MEMORY_PRIORITY_SPEC_VERSION
Extending VkStructureType:
VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT
Revision 1, 2018-10-08 (Jeff Bolz)
No cross-references are available
Document NotesFor more information, see the Vulkan Specification
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