glIsTexture â determine if a name corresponds to a texture
C SpecificationGLboolean glIsTexture(
GLuint texture)
;
Â
Parameterstexture
Specifies a value that may be the name of a texture.
glIsTexture
returns GL_TRUE
if texture
is currently the name of a texture. If texture
is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture
returns GL_FALSE
.
A name returned by glGenTextures, but not yet associated with a texture by calling glBindTexture, is not the name of a texture.
API Version Support OpenGL ES API Version Function Name 2.0 3.0 glIsTexture â âRetroSearch is an open source project built by @garambo | Open a GitHub Issue
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