glGetProgramiv â Returns a parameter from a program object
C Specificationvoid glGetProgramiv(
GLuint program, Â GLenum pname, Â GLint *params)
;
Â
Parametersprogram
Specifies the program object to be queried.
pname
Specifies the object parameter. Accepted symbolic names are GL_ACTIVE_ATTRIBUTES
, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
, GL_ACTIVE_UNIFORMS
, GL_ACTIVE_UNIFORM_BLOCKS
, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
, GL_ACTIVE_UNIFORM_MAX_LENGTH
, GL_ATTACHED_SHADERS
, GL_DELETE_STATUS
, GL_INFO_LOG_LENGTH
, GL_LINK_STATUS
, GL_PROGRAM_BINARY_RETRIEVABLE_HINT
, GL_TRANSFORM_FEEDBACK_BUFFER_MODE
, GL_TRANSFORM_FEEDBACK_VARYINGS
, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
and GL_VALIDATE_STATUS
.
params
Returns the requested object parameter.
glGetProgramiv
returns in params
the value of a parameter for a specific program object. The following parameters are defined:
GL_ACTIVE_ATTRIBUTES
params
returns the number of active attribute variables for program
.
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
params
returns the length of the longest active attribute name for program
, including the null termination character (i.e., the size of the character buffer required to store the longest attribute name). If no active attributes exist, 0 is returned.
GL_ACTIVE_UNIFORM_BLOCKS
params
returns the number of uniform blocks for program
containing active uniforms.
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
params
returns the length of the longest active uniform block name for program
, including the null termination character (i.e., the size of the character buffer required to store the longest uniform block name). If no active uniform blocks exist, 0 is returned.
GL_ACTIVE_UNIFORMS
params
returns the number of active uniform variables for program
.
GL_ACTIVE_UNIFORM_MAX_LENGTH
params
returns the length of the longest active uniform variable name for program
, including the null termination character (i.e., the size of the character buffer required to store the longest uniform variable name). If no active uniform variables exist, 0 is returned.
GL_ATTACHED_SHADERS
params
returns the number of shader objects attached to program
.
GL_DELETE_STATUS
params
returns GL_TRUE
if program
is currently flagged for deletion, and GL_FALSE
otherwise.
GL_INFO_LOG_LENGTH
params
returns the number of characters in the information log for program
including the null termination character (i.e., the size of the character buffer required to store the information log). If program
has no information log, a value of 0 is returned.
GL_LINK_STATUS
params
returns GL_TRUE
if the last link operation on program
was successful, and GL_FALSE
otherwise.
GL_PROGRAM_BINARY_RETRIEVABLE_HINT
params
returns the current value of whether the binary retrieval hint is enabled for program
.
GL_TRANSFORM_FEEDBACK_BUFFER_MODE
params
returns a symbolic constant indicating the buffer mode used when transform feedback is active. This may be GL_SEPARATE_ATTRIBS
or GL_INTERLEAVED_ATTRIBS
.
GL_TRANSFORM_FEEDBACK_VARYINGS
params
returns the number of varying variables to capture in transform feedback mode for the program.
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
params
returns the length of the longest variable name to be used for transform feedback, including the null-terminator.
GL_VALIDATE_STATUS
params
returns GL_TRUE
or if the last validation operation on program
was successful, and GL_FALSE
otherwise.
If an error is generated, no change is made to the contents of params
.
GL_INVALID_VALUE
is generated if program
is not a value generated by OpenGL.
GL_INVALID_OPERATION
is generated if program
does not refer to a program object.
GL_INVALID_ENUM
is generated if pname
is not an accepted value.
Copyright © 2003-2005 3Dlabs Inc. Ltd. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.
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