glGenBuffers â generate buffer object names
C Specificationvoid glGenBuffers(
GLsizei n, Â GLuint * buffers)
;
Â
Parametersn
Specifies the number of buffer object names to be generated.
buffers
Specifies an array in which the generated buffer object names are stored.
glGenBuffers
returns n
buffer object names in buffers
. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenBuffers
.
Buffer object names returned by a call to glGenBuffers
are not returned by subsequent calls, unless they are first deleted with glDeleteBuffers.
The names returned in buffers
are marked as used, for the purposes of glGenBuffers
only, but they acquire state and type only when they are first bound by calling glBindBuffer.
GL_INVALID_VALUE
is generated if n
is negative.
Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4