glDepthMask â enable or disable writing into the depth buffer
C Specificationvoid glDepthMask(
GLboolean flag)
;
Â
Parametersflag
Specifies whether the depth buffer is enabled for writing. If flag
is GL_FALSE
, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
glDepthMask
specifies whether the depth buffer is enabled for writing. If flag
is GL_FALSE
, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
glGet with argument GL_DEPTH_WRITEMASK
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