glClearColor â specify clear values for the color buffers
C Specificationvoid glClearColor(
GLfloat red, Â GLfloat green, Â GLfloat blue, Â GLfloat alpha)
;
Â
Parametersred
, green
, blue
, alpha
Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
glClearColor
specifies the red, green, blue, and alpha values used by glClear to clear fixed- and floating-point color buffers. Unsigned normalized fixed point RGBA color buffers are cleared to color values derived by clamping each component of the clear color to the range 0 1 , then converting the (possibly sRGB converted and/or dithered) color to fixed-point.
glGet with argument GL_COLOR_CLEAR_VALUE
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4