Last Updated : 27 Oct, 2023
Lodash _.create() method creates an object that inherits from the prototype object. If a properties object is given, its own enumerable string keyed properties are assigned to the created object.
Syntax:_.create( proto_obj, property_object);Parameters:
This method returns a new object.
Example 1: In this example, we are creating an object having a prototype of Geeks by the use of the lodash _.create() method.
javascript
// Defining Lodash variable
const _ = require('lodash');
function Geeks() {
return true;
}
let GFG = _.create(Geeks.prototype, {
'GeeksforGeeks': "Computer Science Portal"
});
console.log(GFG);
Output:
Geeks { GeeksforGeeks: 'Computer Science Portal' }
Example 2: In this example, we are creating an object having a prototype of protoFunc by the use of the lodash _.create() method.
javascript
// Defining Lodash variable
const _ = require('lodash');
function protoFunc() {
return 'Geek';
}
let GFG = _.create(protoFunc.prototype, {
'a': 'b'
});
console.log(GFG);
Output:
protoFunc { a: 'b' }
Note: This will not work in normal JavaScript because it requires the lodash library to be installed and can be installed using the following command:
npm install lodash
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4