Last Updated : 11 Jul, 2025
The
MinValueField of UInt32 Struct is used to represent the minimum possible value of 32-bit unsigned integer i.e of
uintdata type. The value of this field is constant means that a user cannot change the value of this field. The value of this field is
0.
Syntax:public const uint MinValue = 0;Return Value:
This field always returns 0.
Example: CSharp
// C# program to illustrate the
// UInt32.MinValue field
using System;
class GFG {
// Main Method
static public void Main()
{
// display the Minimum value of UInt32 struct
Console.WriteLine("Minimum Value is: " + UInt32.MinValue);
// Taking an array of the
// unsigned long integer
// i.e UInt64 data type
ulong[] num = {34326, 32434, 12335546464565, 3434234786};
// taking variable of UInt32 type
uint mynum;
foreach(ulong n in num)
{
if (n >= UInt32.MinValue && n <= UInt32.MaxValue) {
// using the method of Convert class
mynum = Convert.ToUInt32(n);
Console.WriteLine("Conversion is Possible.");
}
else {
Console.WriteLine("Not Possible");
}
}
}
}
Output:
Minimum Value is: 0 Conversion is Possible. Conversion is Possible. Not Possible Conversion is Possible.Reference:
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