Last Updated : 11 Jul, 2025
Hashtable.IsSynchronized Propertyis used to get a value indicating whether access to the
Hashtableis synchronized(thread-safe).
Syntax:public virtual bool IsSynchronized { get; }Return Value:
This property return
trueif access to the Hashtable is synchronized (thread-safe), otherwise it returns
false. The default is
false. Below programs illustrate the use of above-discussed property:
Example 1: CSharp
// C# code to check if Hashtable
// Is Synchronized or not
using System;
using System.Collections;
class GFG {
// Driver code
public static void Main()
{
// create and initialize Hashtable
// using Add() method
Hashtable has1 = new Hashtable();
has1.Add("1", "Welcome");
has1.Add("2", "to");
has1.Add("3", "geeks");
has1.Add("4", "for");
has1.Add("5", "geeks");
// Creates a synchronized
// wrapper around the Hashtable.
Hashtable smyTable = Hashtable.Synchronized(has1);
// Displays the synchronization
// status of both Hashtables.
Console.WriteLine("has1 is {0}.", has1.IsSynchronized ?
"Synchronized" : "Not Synchronized");
Console.WriteLine("smyTable is {0}.", smyTable.IsSynchronized ?
"Synchronized" : "Not Synchronized");
}
}
Output:
has1 is Not Synchronized. smyTable is Synchronized.Example 2: CSharp
// C# code to check if Hashtable
// Is Synchronized or not
using System;
using System.Collections;
class GFG {
// Driver code
public static void Main()
{
// Creating a Hashtable
Hashtable myTable = new Hashtable();
// Adding elements in Hashtable
myTable.Add("G", "Geeks");
myTable.Add("C", "C#");
myTable.Add("D", "Data Structures");
myTable.Add("Q", "Quiz");
// Checking if Hashtable is
// synchronized (thread safe)
Console.WriteLine(myTable.IsSynchronized);
}
}
Note:
A Hashtable can support one writer and multiple readers concurrently. To support multiple writers, all operations must be done through the wrapper returned by the Synchronized method.
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