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Ubiquitous Extension - OpenGL Wiki

A Ubiquitous Extension is an extension that exposes a feature that is not core OpenGL in any version, yet is so widely available that you should have no problems with expecting any OpenGL implementation written in the last 8+ years or more to implement it.

Note: This is not an official concept, nor is this an official list. This is a de-facto state of being for certain very commonly used extensions.

List of ubiquitous extensions Reason for ubiquity

Extensions achieve this unusual status because they have not been adopted into the core, yet the functionality remains widely supported. The reasons for this are varied, but they can be boiled down to one or more of the following:


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