Determines which spatialization algorithm will be used to position the audio in 3D space. See below for the available choices. The default is HRTF.
Property of apis/webaudio/PannerNodeapis/webaudio/PannerNode
Syntaxvar result = PannerNode.panningModel;
PannerNode.panningModel = value;
Return Value
Returns an object of type unsigned shortunsigned short
Uses one of the following constant values:
var audioCtx = new AudioContext();
var panner = audioCtx.createPanner();
panner.panningModel = 'HRTF';
Related specifications
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