Sets the velocity vector of the listener. This vector controls both the direction of travel and the speed in 3D space. This velocity relative an audio source’s velocity is used to determine how much doppler shift (pitch change) to apply. The x, y, z parameters describe a direction vector indicating direction of travel and intensity. The default value is (0,0,0).
Method of apis/webaudio/AudioListenerapis/webaudio/AudioListener
Syntaxvar = AudioListener.setVelocity(x, y, z);
Parameters x
Returns an object of type NumberNumber
Examplesvar audioCtx = new AudioContext();
var myListener = audioCtx.listener;
myListener.setVelocity(0,0,0);
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