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Showing content from https://webplatform.github.io/docs/apis/canvas/CanvasRenderingContext2D/fillText below:

fillText · WebPlatform Docs

fillText Summary

Renders the given text at the given (x, y) coordinates, ensuring that the text isn’t wider than maxWidth (if specified), using the current font, textAlign, and textBaseline values.

Method of apis/canvas/CanvasRenderingContext2Dapis/canvas/CanvasRenderingContext2D

Syntax
var object = object.fillText(text, x, y, maxWidth);
Parameters text
Data-type
String

The text characters to paint on the canvas.

x
Data-type
Number

The horizontal coordinate to start painting the text at, relative to the canvas.

y
Data-type
Number

The vertical coordinate to start painting the text, relative to the canvas.

maxWidth
Data-type
Number

(Optional)

The maximum possible text width. If the value is less than the width property, the text is scaled to fit.

Return Value

Returns an object of type DOM NodeDOM Node

Type: HRESULT

This method can return one of these values.

Return code Description S_OK The operation completed successfully. SecurityError The current font is not of the same origin or domain as the document that owns the canvas element. Examples

This example sets a font for upcoming text, then places the value of a string variable onto the canvas.

<canvas id="myCanvas" width="300" height="150" style="border:1px solid blue;"></canvas>
<p>. . .</p>
<script>
var can = document.getElementById("myCanvas");
var ctxt = can.getContext("2d");
var text = "Hello, world.";
ctxt.font="24px Verdana";
ctxt.fillText(text, 50, 75);
</script>
Related specifications
W3C HTML Canvas 2D Context
W3C Candidate Recommendation
Attributions

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