HTMLMediaElement
[HTML] to allow JavaScript to generate media streams for playback. Allowing JavaScript to generate streams facilitates a variety of use cases like adaptive streaming and time shifting live streams. Status of This Document
This section describes the status of this document at the time of its publication. A list of current W3C publications and the latest revision of this technical report can be found in the W3C standards and drafts index at https://www.w3.org/TR/.
On top of editorial updates, substantive changes since publication as a W3C Recommendation in November 2016 are:
changeType
()
method to switch among codecs or bytestreamsMediaSource
objects off the main thread in dedicated workerscreateObjectURL
()
extension to the URL
object following its integration in the File API [FILEAPI]ManagedMediaSource
, ManagedSourceBuffer
, and BufferedChangeEvent
interfaces supporting power-efficient streaming and active buffered media cleanup by the user agentFor a full list of changes made since the previous version, see the commits.
The working group maintains a list of all bug reports that the editors have not yet tried to address.
Implementors should be aware that this specification is not stable. Implementors who are not taking part in the discussions are likely to find the specification changing out from under them in incompatible ways. Vendors interested in implementing this specification before it eventually reaches the Candidate Recommendation stage should track the GitHub repository and take part in the discussions.
This document was published by the Media Working Group as an Editor's Draft.
Publication as an Editor's Draft does not imply endorsement by W3C and its Members.
This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.
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This document is governed by the 03 November 2023 W3C Process Document.
Table of ContentsMediaSource
interface
handle
attribute sourceBuffers
attribute activeSourceBuffers
attribute readyState
attribute duration
attribute canConstructInDedicatedWorker
attribute addSourceBuffer()
method removeSourceBuffer()
method endOfStream()
method setLiveSeekableRange()
method clearLiveSeekableRange()
method isTypeSupported()
method MediaSourceHandle
interface
SourceBuffer
interface
SourceBufferList
interface
ManagedMediaSource
interface
BufferedChangeEvent
interface
ManagedSourceBuffer
interface
AudioTrack
extensions VideoTrack
extensions TextTrack
extensions This section is non-normative.
This specification allows JavaScript to dynamically construct media streams for <audio> and <video>. It defines a MediaSource object that can serve as a source of media data for an HTMLMediaElement. MediaSource objects have one or more SourceBuffer
objects. Applications append data segments to the SourceBuffer
objects, and can adapt the quality of appended data based on system performance and other factors. Data from the SourceBuffer
objects is managed as track buffers for audio, video and text data that is decoded and played. Byte stream specifications used with these extensions are available in the byte stream format registry [MSE-REGISTRY].
This specification was designed with the following goals in mind:
This specification defines:
The track buffers that provide coded frames for the enabled
audioTracks
, the selected
videoTracks
, and the "showing"
or "hidden"
textTracks
. All these tracks are associated with SourceBuffer
objects in the activeSourceBuffers
list.
A presentation timestamp range used to filter out coded frames while appending. The append window represents a single continuous time range with a single start time and end time. Coded frames with presentation timestamp within this range are allowed to be appended to the SourceBuffer
while coded frames outside this range are filtered out. The append window start and end times are controlled by the appendWindowStart
and appendWindowEnd
attributes respectively.
A unit of media data that has a presentation timestamp, a decode timestamp, and a coded frame duration.
The duration of a coded frame. For video and text, the duration indicates how long the video frame or text SHOULD be displayed. For audio, the duration represents the sum of all the samples contained within the coded frame. For example, if an audio frame contained 441 samples @44100Hz the frame duration would be 10 milliseconds.
The sum of a coded frame presentation timestamp and its coded frame duration. It represents the presentation timestamp that immediately follows the coded frame.
A group of coded frames that are adjacent and have monotonically increasing decode timestamps without any gaps. Discontinuities detected by the coded frame processing algorithm and abort
()
calls trigger the start of a new coded frame group.
The decode timestamp indicates the latest time at which the frame needs to be decoded assuming instantaneous decoding and rendering of this and any dependant frames (this is equal to the presentation timestamp of the earliest frame, in presentation order, that is dependant on this frame). If frames can be decoded out of presentation order, then the decode timestamp MUST be present in or derivable from the byte stream. The user agent MUST run the append error algorithm if this is not the case. If frames cannot be decoded out of presentation order and a decode timestamp is not present in the byte stream, then the decode timestamp is equal to the presentation timestamp.
A sequence of bytes that contain all of the initialization information required to decode a sequence of media segments. This includes codec initialization data, Track ID mappings for multiplexed segments, and timestamp offsets (e.g., edit lists).
A sequence of bytes that contain packetized & timestamped media data for a portion of the media timeline. Media segments are always associated with the most recently appended initialization segment.
A MediaSource
object URL is a unique blob URL created by createObjectURL
()
. It is used to attach a MediaSource
object to an HTMLMediaElement.
These URLs are the same as a blob URLs, except that anything in the definition of that feature that refers to File
and Blob
objects is hereby extended to also apply to MediaSource
objects.
The origin of the MediaSource object URL is the relevant settings object of this during the call to createObjectURL
()
.
Note
For example, the origin of the MediaSource object URL affects the way that the media element is consumed by canvas.
The parent media source of a SourceBuffer
object is the MediaSource
object that created it.
The presentation start time is the earliest time point in the presentation and specifies the initial playback position and earliest possible position. All presentations created using this specification have a presentation start time of 0.
The presentation interval of a coded frame is the time interval from its presentation timestamp to the presentation timestamp plus the coded frame's duration. For example, if a coded frame has a presentation timestamp of 10 seconds and a coded frame duration of 100 milliseconds, then the presentation interval would be [10-10.1). Note that the start of the range is inclusive, but the end of the range is exclusive.
The order that coded frames are rendered in the presentation. The presentation order is achieved by ordering coded frames in monotonically increasing order by their presentation timestamps.
A reference to a specific time in the presentation. The presentation timestamp in a coded frame indicates when the frame SHOULD be rendered.
A position in a media segment where decoding and continuous playback can begin without relying on any previous data in the segment. For video this tends to be the location of I-frames. In the case of audio, most audio frames can be treated as a random access point. Since video tracks tend to have a more sparse distribution of random access points, the location of these points are usually considered the random access points for multiplexed streams.
The specific byte stream format specification that describes the format of the byte stream accepted by a SourceBuffer
instance. The byte stream format specification, for a SourceBuffer
object, is initially selected based on the type passed to the addSourceBuffer
()
call that created the object, and can be updated by changeType
()
calls on the object.
SourceBuffer
configuration
A specific set of tracks distributed across one or more SourceBuffer
objects owned by a single MediaSource
instance.
Implementations MUST support at least 1 MediaSource
object with the following configurations:
MediaSource objects MUST support each of the configurations above, but they are only required to support one configuration at a time. Supporting multiple configurations at once or additional configurations is a quality of implementation issue.
A byte stream format specific structure that provides the Track ID, codec configuration, and other metadata for a single track. Each track description inside a single initialization segment has a unique Track ID. The user agent MUST run the append error algorithm if the Track ID is not unique within the initialization segment.
A Track ID is a byte stream format specific identifier that marks sections of the byte stream as being part of a specific track. The Track ID in a track description identifies which sections of a media segment belong to that track.
The MediaSource
interface represents a source of media data for an HTMLMediaElement
. It keeps track of the readyState
for this source as well as a list of SourceBuffer
objects that can be used to add media data to the presentation. MediaSource objects are created by the web application and then attached to an HTMLMediaElement. The application uses the SourceBuffer
objects in sourceBuffers
to add media data to this source. The HTMLMediaElement fetches this media data from the MediaSource
object when it is needed during playback.
Each MediaSource
object has a [[live seekable range]] internal slot that stores a normalized TimeRanges object. It is initialized to an empty TimeRanges
object when the MediaSource
object is created, is maintained by setLiveSeekableRange
()
and clearLiveSeekableRange
()
, and is used in 10. HTMLMediaElement Extensions to modify HTMLMediaElement
's seekable
behavior.
Each MediaSource
object has a [[has ever been attached]] internal slot that stores a boolean
. It is initialized to false when the MediaSource
object is created, and is set true in the extended HTMLMediaElement
's resource fetch algorithm as described in the attaching to a media element algorithm. The extended resource fetch algorithm uses this internal slot to conditionally fail attachment of a MediaSource
using a MediaSourceHandle
set on a HTMLMediaElement
's srcObject
attribute.
enum ReadyState
{
"closed
",
"open
",
"ended
",
};
closed
open
SourceBuffer
objects in MediaSource
's sourceBuffers
.
ended
MediaSource
's endOfStream
()
has been called.
Consider adding a "closing
" ReadyState
to indicate the source is in the process of being concurrently detached from a media element. This would be useful for some implementations of MediaSource
and SourceBuffer
in DedicatedWorkerGlobalScope
.
enum EndOfStreamError
{
"network
",
"decode
",
};
network
Terminates playback and signals that a network error has occurred.
Note
JavaScript applications SHOULD use this status code to terminate playback with a network error. For example, if a network error occurs while fetching media data.
decode
Terminates playback and signals that a decoding error has occurred.
Note
JavaScript applications SHOULD use this status code to terminate playback with a decode error. For example, if a parsing error occurs while processing out-of-band media data.
[Exposed=(Window,DedicatedWorker)]
interface MediaSource
: EventTarget {
constructor
();
[SameObject, Exposed=DedicatedWorker]
readonly attribute MediaSourceHandle
handle
;
readonly attribute SourceBufferList
sourceBuffers
;
readonly attribute SourceBufferList
activeSourceBuffers
;
readonly attribute ReadyState
readyState
;
attribute unrestricted double duration
;
attribute EventHandler onsourceopen
;
attribute EventHandler onsourceended
;
attribute EventHandler onsourceclose
;
static readonly attribute boolean canConstructInDedicatedWorker
;
SourceBuffer
addSourceBuffer
(DOMString type);
undefined removeSourceBuffer
(SourceBuffer
sourceBuffer);
undefined endOfStream
(optional EndOfStreamError
error);
undefined setLiveSeekableRange
(double start, double end);
undefined clearLiveSeekableRange
();
static boolean isTypeSupported
(DOMString type);
};
Contains a handle useful for attachment of a dedicated worker MediaSource
object to an HTMLMediaElement
via srcObject
. The handle remains the same object for this MediaSource
object across accesses of this attribute, but it is distinct for each MediaSource
object.
Note
This specification may eventually enable visibility of this attribute on MediaSource
objects on the main Window context. If so, specification care will be necessary to prevent potential backwards incompatible changes, such as could happen if exceptions were thrown on accesses to this attribute.
On getting, run the following steps:
MediaSource
object has not yet been created, then run the following steps:
MediaSourceHandle
object and associated resources, linked internally to this MediaSource
.MediaSourceHandle
object that is this attribute's value.Contains the list of SourceBuffer
objects associated with this MediaSource
. When MediaSource
's readyState
equals "closed
" this list will be empty. Once readyState
transitions to "open
" SourceBuffer objects can be added to this list by using addSourceBuffer
()
.
Contains the subset of sourceBuffers
that are providing the selected
video track, the enabled
audio track(s), and the "showing"
or "hidden"
text track(s).
SourceBuffer
objects in this list MUST appear in the same order as they appear in the sourceBuffers
attribute; e.g., if only sourceBuffers[0] and sourceBuffers[3] are in activeSourceBuffers
, then activeSourceBuffers[0] MUST equal sourceBuffers[0] and activeSourceBuffers[1] MUST equal sourceBuffers[3].
Indicates the current state of the MediaSource
object. When the MediaSource
is created readyState
MUST be set to "closed
".
Allows the web application to set the presentation duration. The duration is initially set to NaN when the MediaSource
object is created.
On getting, run the following steps:
readyState
attribute is "closed
" then return NaN and abort these steps.On setting, run the following steps:
TypeError
exception and abort these steps.readyState
attribute is not "open
" then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true on any SourceBuffer
in sourceBuffers
, then throw an InvalidStateError
exception and abort these steps.Note
The duration change algorithm will adjust new duration higher if there is any currently buffered coded frame with a higher end time.
Returns true.
Note
This attribute enables main thread and dedicated worker feature detection of support for creating and using a MediaSource
object in a dedicated worker, and mitigates the need for higher latency detection polyfills like attempting creation of a MediaSource
object from a dedicated worker, especially if the feature is not supported.
Adds a new SourceBuffer
to sourceBuffers
.
TypeError
exception and abort these steps.SourceBuffer
objects in sourceBuffers
, then throw a NotSupportedError
exception and abort these steps.QuotaExceededError
exception and abort these steps.
Note
For example, a user agent MAY throw a QuotaExceededError
exception if the media element has reached the HAVE_METADATA
readyState. This can occur if the user agent's media engine does not support adding more tracks during playback.
readyState
attribute is not in the "open
" state then throw an InvalidStateError
exception and abort these steps.ManagedSourceBuffer
if this is a ManagedMediaSource
, or a SourceBuffer
otherwise, with their respective associated resources.[[generate timestamps flag]]
to the value in the "Generate Timestamps Flag" column of the Media Source Extensions™ Byte Stream Format Registry entry that is associated with type.[[generate timestamps flag]]
is true, set buffer's mode
to "sequence
". Otherwise, set buffer's mode
to "segments
".sourceBuffers
.addsourcebuffer
at this's sourceBuffers
.Removes a SourceBuffer
from sourceBuffers
.
sourceBuffers
then throw a NotFoundError
exception and abort these steps.updating
attribute equals true, then run the following steps:
updating
attribute to false.abort
at sourceBuffer.updateend
at sourceBuffer.AudioTrackList
object returned by sourceBuffer.audioTracks
.AudioTrack
object in the SourceBuffer audioTracks list, run the following steps:
sourceBuffer
attribute on the AudioTrack
object to null.AudioTrack
object from the SourceBuffer audioTracks list.Window
, to remove the AudioTrack
object (or instead, the Window
mirror of it if the MediaSource
object was constructed in a DedicatedWorkerGlobalScope
) from the media element:
AudioTrackList
object returned by the audioTracks
attribute on the HTMLMediaElement.AudioTrack
object from the HTMLMediaElement audioTracks list.VideoTrackList
object returned by sourceBuffer.videoTracks
.VideoTrack
object in the SourceBuffer videoTracks list, run the following steps:
sourceBuffer
attribute on the VideoTrack
object to null.VideoTrack
object from the SourceBuffer videoTracks list.Window
, to remove the VideoTrack
object (or instead, the Window
mirror of it if the MediaSource
object was constructed in a DedicatedWorkerGlobalScope
) from the media element:
VideoTrackList
object returned by the videoTracks
attribute on the HTMLMediaElement.VideoTrack
object from the HTMLMediaElement videoTracks list.TextTrackList
object returned by sourceBuffer.textTracks
.TextTrack
object in the SourceBuffer textTracks list, run the following steps:
sourceBuffer
attribute on the TextTrack
object to null.TextTrack
object from the SourceBuffer textTracks list.Window
, to remove the TextTrack
object (or instead, the Window
mirror of it if the MediaSource
object was constructed in a DedicatedWorkerGlobalScope
) from the media element:
TextTrackList
object returned by the textTracks
attribute on the HTMLMediaElement.TextTrack
object from the HTMLMediaElement textTracks list.activeSourceBuffers
, then remove sourceBuffer from activeSourceBuffers
and queue a task to fire an event named removesourcebuffer
at the SourceBufferList
returned by activeSourceBuffers
.sourceBuffers
and queue a task to fire an event named removesourcebuffer
at the SourceBufferList
returned by sourceBuffers
.Signals the end of the stream.
readyState
attribute is not in the "open
" state then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true on any SourceBuffer
in sourceBuffers
, then throw an InvalidStateError
exception and abort these steps.Updates [[live seekable range]]
that is used in section 10. HTMLMediaElement Extensions to modify HTMLMediaElement
's seekable
behavior.
When this method is invoked, the user agent must run the following steps:
readyState
attribute is not "open
" then throw an InvalidStateError
exception and abort these steps.TypeError
exception and abort these steps.[[live seekable range]]
to be a new normalized TimeRanges object containing a single range whose start position is start and end position is end.Updates [[live seekable range]]
that is used in section 10. HTMLMediaElement Extensions to modify HTMLMediaElement
's seekable
behavior.
When this method is invoked, the user agent must run the following steps:
readyState
attribute is not "open
" then throw an InvalidStateError
exception and abort these steps.[[live seekable range]]
contains a range, then set [[live seekable range]]
to be a new empty TimeRanges
object.Check to see whether the MediaSource
is capable of creating SourceBuffer
objects for the specified MIME type.
Note
If true is returned from this method, it only indicates that the MediaSource
implementation is capable of creating SourceBuffer
objects for the specified MIME type. An addSourceBuffer
()
call SHOULD still fail if sufficient resources are not available to support the addition of a new SourceBuffer
.
Note
This method returning true implies that HTMLMediaElement
's canPlayType
()
will return "maybe" or "probably" since it does not make sense for a MediaSource
to support a type the HTMLMediaElement knows it cannot play.
When this method is invoked, the user agent must run the following steps:
When a Window
HTMLMediaElement
is attached to a DedicatedWorkerGlobalScope
MediaSource
, each context has algorithms that depend on information from the other.
The rest of this section describes a model for bounding information latency for attachments of a Window
media element to a DedicatedWorkerGlobalScope
MediaSource
. While the model describes communication using message passing, implementations MAY choose to communicate in potentially faster ways, such as using shared memory and locks. Attachments to a Window
MediaSource
synchronously have the information already without communicating it across contexts.
A MediaSource
that is constructed in a DedicatedWorkerGlobalScope
has a [[port to main]] internal slot that stores a MessagePort
setup during attachment and nulled during detachment. A Window
[[port to main]]
is always null.
An HTMLMediaElement
extended by this specification and attached to a DedicatedWorkerGlobalScope
MediaSource
similarly has a [[port to worker]] internal slot that stores a MessagePort
and a [[channel with worker]] internal slot that stores a MessageChannel
, both setup during attachment and nulled during detachment. Both [[port to worker]]
and [[channel with worker]]
are null unless attached to a DedicatedWorkerGlobalScope
MediaSource
.
Algorithms in this specification that need to communicate information from a Window
HTMLMediaElement
to an attached DedicatedWorkerGlobalScope
MediaSource
, or vice versa, will use these internal ports implicitly to post a message to their counterpart, where the implicit handler of the message runs steps as described in the algorithms.
There are distinct mechanisms for attaching a MediaSource
to a media element depending on where the MediaSource
object was constructed, in a Window
versus in a DedicatedWorkerGlobalScope
:
Attaching a MediaSource
that was constructed in a Window
can be done by assigning a MediaSource object URL for that MediaSource
to the media element src
attribute or the src attribute of a <source> inside a media element. A MediaSource object URL is created by passing a MediaSource object to createObjectURL
()
.
Though implementations MAY allow MediaSource object URL creation in a DedicatedWorkerGlobalScope
for a MediaSource
constructed in that worker, attempting to use that MediaSource object URL to attach to a media element using either the src
attribute or the src attribute of a <source> inside a media element MUST fail in the media element's resource fetch algorithm, as extended below.
Note
Extending the object URL attachment mechanism to worker MediaSource object URLs would further propagate this idiom that is less preferred versus using srcObject, and would unnecessarily increase user agent interoperability risk and implementation complexity.
MediaSource
that was constructed in a DedicatedWorkerGlobalScope
can only be done by obtaining a handle from it using handle
, transferring that MediaSourceHandle
to the Window
context and assigning it to the media element srcObject
attribute. For the purposes of aligning this specification with HTMLMediaElement
resource loading and fetching algorithms, the underlying DedicatedWorkerGlobalScope
MediaSource
is the MediaSource object mentioned there, and the MediaSourceHandle
object is the media provider object.If the resource fetch algorithm was invoked with a media provider object that is a MediaSource
object, a MediaSourceHandle
object or a URL record whose object is a MediaSource
object, then let mode be local, skip the first step in the resource fetch algorithm (which may otherwise set mode to remote) and continue the execution of the resource fetch algorithm.
Note
The first step of the resource fetch algorithm is expected to eventually align with selecting local mode for URL records whose objects are media provider objects. The intent is that if the HTMLMediaElement
's src
attribute or selected child source
's src
attribute is a blob:
URL matching a MediaSource object URL when the respective src
attribute was last changed, then that MediaSource
object is used as the media provider object and current media resource in the local mode logic in the resource fetch algorithm. This also means that the remote mode logic that includes observance of any preload attribute is skipped when a MediaSource object is attached. Even with that eventual change to [HTML], the execution of the following steps at the beginning of the local mode logic is still required when the current media resource is a MediaSource
object.
At the beginning of the "Otherwise (mode is local)" section of the resource fetch algorithm, execute the additional steps, below.
Note
Relative to the action which triggered the media element's resource selection algorithm, these steps are asynchronous. The resource fetch algorithm is run after the task that invoked the resource selection algorithm is allowed to continue and a stable state is reached. Implementations may delay the steps in the "Otherwise" clause, below, until the MediaSource object is ready for use.
MediaSource
object, a MediaSourceHandle
object or a URL record whose object is a MediaSource
object, then:
MediaSource
that was constructed in a DedicatedWorkerGlobalScope
, such as would occur if attempting to use a MediaSource object URL from a DedicatedWorkerGlobalScope
MediaSource
Note
This prevents using
MediaSource object URLsfor DedicatedWorker MediaSource attachments. Transferring
MediaSource
's
handle
from the DedicatedWorker to the Window context and assigning it to the media element's
srcObject
attribute is the only way to attach such a MediaSource.
MediaSourceHandle
whose [[Detached]]
internal slot is true
MediaSourceHandle
whose underlying MediaSource
's [[has ever been attached]]
internal slot is true
readyState
is NOT set to "closed
"
MediaSource
's [[has ever been attached]]
internal slot to true.MediaSource
was constructed in a DedicatedWorkerGlobalScope
, then setup worker attachment communication and open the MediaSource
:
[[channel with worker]]
to be a new MessageChannel
.[[port to worker]]
to the port1
value of [[channel with worker]]
.port2
of [[channel with worker]]
as both the value and the sole member of the transferList, and let the result be serialized port2.MediaSource
's DedicatedWorkerGlobalScope
that will
DedicatedWorkerGlobalScope
's realm, and set [[port to main]]
to be the resulting deserialized clone of the transferred port2
value of [[channel with worker]]
.readyState
attribute to "open
".sourceopen
at the MediaSource
.MediaSource
was constructed in a Window
:
[[channel with worker]]
null.[[port to worker]]
null.[[port to main]]
null.readyState
attribute to "open
".sourceopen
at the MediaSource
.appendBuffer
()
.MediaSource
is attached.Note
An attached MediaSource does not use the remote mode steps in the resource fetch algorithm, so the media element will not fire "suspend" events. Though future versions of this specification will likely remove "progress" and "stalled" events from a media element with an attached MediaSource, user agents conforming to this version of the specification may still fire these two events as these [HTML] references changed after implementations of this specification stabilized.
The following steps are run in any case where the media element is going to transition to NETWORK_EMPTY
and queue a task to fire an event named emptied at the media element. These steps SHOULD be run right before the transition.
MediaSource
was constructed in a DedicatedWorkerGlobalScope
:
MediaSource
using an internal detach
message posted to [[port to worker]]
.[[port to worker]]
null.[[channel with worker]]
null.detach
notification runs the remainder of these steps in the DedicatedWorkerGlobalScope
MediaSource
.MediaSource
was constructed in a Window
:
Window
MediaSource
.
[[port to main]]
null.readyState
attribute to "closed
".ManagedMediaSource
, then set streaming
attribute to false
.duration
to NaN.SourceBuffer
objects from activeSourceBuffers
.removesourcebuffer
at activeSourceBuffers
.SourceBuffer
objects from sourceBuffers
.removesourcebuffer
at sourceBuffers
.sourceclose
at the MediaSource
.Note
Going forward, this algorithm is intended to be externally called and run in any case where the attached MediaSource
, if any, must be detached from the media element. It MAY be called on HTMLMediaElement [HTML] operations like load() and resource fetch algorithm failures in addition to, or in place of, when the media element transitions to NETWORK_EMPTY
. Resource fetch algorithm failures are those which abort either the resource fetch algorithm or the resource selection algorithm, with the exception that the "Final step" [HTML] is not considered a failure that triggers detachment.
Run the following steps as part of the "Wait until the user agent has established whether or not the media data for the new playback position is available, and, if it is, until it has decoded enough data to play back that position" step of the seek algorithm:
TimeRanges
of HTMLMediaElement
's buffered
HTMLMediaElement
's readyState
attribute is greater than HAVE_METADATA
, then set the HTMLMediaElement
's readyState
attribute to HAVE_METADATA
.appendBuffer
()
call causes the coded frame processing algorithm to set the HTMLMediaElement
's readyState
attribute to a value greater than HAVE_METADATA
.Note
If the readyState
attribute is "ended
" and the new playback position is within a TimeRanges
currently in HTMLMediaElement
's buffered
, then the seek operation must continue to completion here even if one or more currently selected or enabled track buffers' largest range end timestamp is less than new playback position. This condition should only occur due to logic in buffered
when readyState
is "ended
".
The following steps are periodically run during playback to make sure that all of the SourceBuffer
objects in activeSourceBuffers
have enough data to ensure uninterrupted playback. Changes to activeSourceBuffers
also cause these steps to run because they affect the conditions that trigger state transitions.
Having enough data to ensure uninterrupted playback is an implementation specific condition where the user agent determines that it currently has enough data to play the presentation without stalling for a meaningful period of time. This condition is constantly evaluated to determine when to transition the media element into and out of the HAVE_ENOUGH_DATA
ready state. These transitions indicate when the user agent believes it has enough data buffered or it needs more data respectively.
Note
An implementation MAY choose to use bytes buffered, time buffered, the append rate, or any other metric it sees fit to determine when it has enough data. The metrics used MAY change during playback so web applications SHOULD only rely on the value of HTMLMediaElement
's readyState
to determine whether more data is needed or not.
Note
When the media element needs more data, the user agent SHOULD transition it from HAVE_ENOUGH_DATA
to HAVE_FUTURE_DATA
early enough for a web application to be able to respond without causing an interruption in playback. For example, transitioning when the current playback position is 500ms before the end of the buffered data gives the application roughly 500ms to append more data before playback stalls.
HTMLMediaElement
's readyState
attribute equals HAVE_NOTHING
:
HTMLMediaElement
's buffered
does not contain a TimeRanges
for the current playback position:
HTMLMediaElement
's readyState
attribute to HAVE_METADATA
.HTMLMediaElement
's buffered
contains a TimeRanges
that includes the current playback position and enough data to ensure uninterrupted playback:
HTMLMediaElement
's readyState
attribute to HAVE_ENOUGH_DATA
.HAVE_CURRENT_DATA
.HTMLMediaElement
's buffered
contains a TimeRanges
that includes the current playback position and some time beyond the current playback position, then run the following steps:
HTMLMediaElement
's readyState
attribute to HAVE_FUTURE_DATA
.HAVE_CURRENT_DATA
.HTMLMediaElement
's buffered
contains a TimeRanges
that ends at the current playback position and does not have a range covering the time immediately after the current position:
HTMLMediaElement
's readyState
attribute to HAVE_CURRENT_DATA
.During playback activeSourceBuffers
needs to be updated if the selected
video track, the enabled
audio track(s), or a text track mode
changes. When one or more of these changes occur the following steps need to be followed. Also, when MediaSource
was constructed in a DedicatedWorkerGlobalScope
, then each change that occurs to a Window
mirror of a track created previously by the implicit handler for the internal create track mirror
message MUST also be made to the corresponding DedicatedWorkerGlobalScope
track using an internal update track state
message posted to [[port to worker]]
whose implicit handler makes the change and runs the following steps. Likewise, each change that occurs to a DedicatedWorkerGlobalScope
track MUST also be made to the corresponding Window
mirror of the track using an internal update track state
message posted to [[port to main]]
whose implicit handler makes the change to the mirror.
SourceBuffer
associated with the previously selected video track is not associated with any other enabled tracks, run the following steps:
SourceBuffer
from activeSourceBuffers
.removesourcebuffer
at activeSourceBuffers
SourceBuffer
associated with the newly selected video track is not already in activeSourceBuffers
, run the following steps:
SourceBuffer
to activeSourceBuffers
.addsourcebuffer
at activeSourceBuffers
SourceBuffer
associated with this track is not associated with any other enabled or selected track, then run the following steps:
SourceBuffer
associated with the audio track from activeSourceBuffers
removesourcebuffer
at activeSourceBuffers
SourceBuffer
associated with this track is not already in activeSourceBuffers
, then run the following steps:
SourceBuffer
associated with the audio track to activeSourceBuffers
addsourcebuffer
at activeSourceBuffers
mode
becomes "disabled"
and the SourceBuffer
associated with this track is not associated with any other enabled or selected track, then run the following steps:
SourceBuffer
associated with the text track from activeSourceBuffers
removesourcebuffer
at activeSourceBuffers
mode
becomes "showing"
or "hidden"
and the SourceBuffer
associated with this track is not already in activeSourceBuffers
, then run the following steps:
SourceBuffer
associated with the text track to activeSourceBuffers
addsourcebuffer
at activeSourceBuffers
Follow these steps when duration
needs to change to a new duration.
duration
is equal to new duration, then return.SourceBuffer
objects in sourceBuffers
, then throw an InvalidStateError
exception and abort these steps.
Note
Duration reductions that would truncate currently buffered media are disallowed. When truncation is necessary, use remove
()
to reduce the buffered range before updating duration
.
SourceBuffer
objects in sourceBuffers
.Note
This condition can occur because the coded frame removal algorithm preserves coded frames that start before the start of the removal range.
duration
to new duration.Window
to update the media element's duration:
duration
to new duration.This algorithm gets called when the application signals the end of stream via an endOfStream
()
call or an algorithm needs to signal a decode error. This algorithm takes an error parameter that indicates whether an error will be signalled.
readyState
attribute value to "ended
".sourceended
at the MediaSource
.SourceBuffer
objects in sourceBuffers
.
Note
This allows the duration to properly reflect the end of the appended media segments. For example, if the duration was explicitly set to 10 seconds and only media segments for 0 to 5 seconds were appended before endOfStream() was called, then the duration will get updated to 5 seconds.
network
"
Window
:
HTMLMediaElement
's readyState
attribute equals HAVE_NOTHING
HTMLMediaElement
's readyState
attribute is greater than HAVE_NOTHING
decode
"
Window
:
HTMLMediaElement
's readyState
attribute equals HAVE_NOTHING
HTMLMediaElement
's readyState
attribute is greater than HAVE_NOTHING
This algorithm is used to run steps on Window
from a MediaSource
attached from either the same Window
or from a DedicatedWorkerGlobalScope
, usually to update the state of the attached HTMLMediaElement
. This algorithm takes a steps parameter that lists the steps to run on Window
.
MediaSource
was constructed in a DedicatedWorkerGlobalScope
:
mirror on window
message to [[port to main]]
whose implicit handler in Window
will run steps. Return control to the caller without awaiting that handler's receipt of the message.
Note
The purpose of the mirror message mechanism is to ensure that:
Window
rather than these steps somehow happening in the middle of some other Window
task's execution, andDedicatedWorkerGlobalScope
.The MediaSourceHandle
interface represents a proxy for a MediaSource
object that is useful for attaching a DedicatedWorkerGlobalScope
MediaSource
to a Window
HTMLMediaElement
using srcObject
as described in the attaching to a media element algorithm.
Note
This distinct object is necessary to attach a cross-context MediaSource
to a media element because MediaSource
objects themselves are not transferable since they are event targets.
Each MediaSourceHandle
object has a [[has ever been assigned as srcobject]] internal slot that stores a boolean
. It is initialized to false when the MediaSourceHandle
object is created, is set true in the extended HTMLMediaElement
's srcObject
setter as described in section 10. HTMLMediaElement Extensions, and if true, prevents successful transfer of the MediaSourceHandle
as described in section 4.1 Transfer.
MediaSourceHandle
objects are Transferable
, each having a [[Detached]] internal slot that is used to ensure that once the handle object instance has been transferred, that instance cannot be transferred again.
[Transferable, Exposed=(Window,DedicatedWorker)]
interface MediaSourceHandle
{};
The MediaSourceHandle
transfer steps and transfer-receiving steps require the implementation to maintain an implicit internal slot referencing the underlying MediaSource
to enable attaching to a media element using srcObject
and consequent setup of an attachment's cross-context communication model.
Note
Implementors should be aware that assumption of "move" semantics implied by Transferable
is not always reality. For example, extensions or internal implementations of postMessage using broadcast may cause unintended multiple recipients of a transferred MediaSourceHandle
. For this reason, implementations are guided to not resolve which potential clone of a transferred MediaSourceHandle
is still valid for attachment until and unless any handle for the underlying MediaSource
object is used in the asynchronous portion of the media element's resource selection algorithm. This is similar to the existing behavior for attachment via MediaSource object URLs, which can be cloned easily, where such a URL is valid for at most one attachment start (across all of its potentially many clones).
Implementations MUST support at most one attachment (load) via srcObject
ever for the MediaSource
object underlying a MediaSourceHandle
, regardless of potential cloning of the MediaSourceHandle
due to varying implementations of Transferable
.
Note
See attaching to a media element for how this is enforced during the asynchronous portion of the media element's resource selection algorithm.
MediaSourceHandle
is only exposed on Window
and DedicatedWorkerGlobalScope
contexts, and cannot successfully transfer between different agent clusters [ECMASCRIPT]. Transfer of a MediaSourceHandle
object can only succeed within the same agent cluster.
Transfer steps for a MediaSourceHandle
object MUST include the following step:
MediaSourceHandle
's [[has ever been assigned as srcobject]]
internal slot is true, then the transfer steps must fail by throwing a DataCloneError
exception.enum AppendMode
{
"segments
",
"sequence
",
};
segments
sequence
timestampOffset
attribute will be updated if a new offset is needed to make the new media segments adjacent to the previous media segment. Setting the timestampOffset
attribute in "sequence
" mode allows a media segment to be placed at a specific position in the timeline without any knowledge of the timestamps in the media segment.
[Exposed=(Window,DedicatedWorker)]
interface SourceBuffer
: EventTarget {
attribute AppendMode
mode
;
readonly attribute boolean updating
;
readonly attribute TimeRanges buffered
;
attribute double timestampOffset
;
readonly attribute AudioTrackList audioTracks
;
readonly attribute VideoTrackList videoTracks
;
readonly attribute TextTrackList textTracks
;
attribute double appendWindowStart
;
attribute unrestricted double appendWindowEnd
;
attribute EventHandler onupdatestart
;
attribute EventHandler onupdate
;
attribute EventHandler onupdateend
;
attribute EventHandler onerror
;
attribute EventHandler onabort
;
undefined appendBuffer
(BufferSource data);
undefined abort
();
undefined changeType
(DOMString type);
undefined remove
(double start, unrestricted double end);
};
Issue 280: MSE-in-Workers: {Audio,Video,Text}Track{,List} IDL in HTML need additional DedicatedWorker in Exposed TPAC2024
mode
of type AppendMode
Controls how a sequence of media segments are handled. This attribute is initially set by addSourceBuffer
()
after the object is created, and can be updated by changeType
()
or setting this attribute.
On getting, Return the initial value or the last value that was successfully set.
On setting, run the following steps:
sourceBuffers
attribute of the parent media source, then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true, then throw an InvalidStateError
exception and abort these steps.[[generate timestamps flag]]
equals true and new mode equals "segments
", then throw a TypeError
exception and abort these steps.If the readyState
attribute of the parent media source is in the "ended
" state then run the following steps:
readyState
attribute of the parent media source to "open
"sourceopen
at the parent media source.[[append state]]
equals PARSING_MEDIA_SEGMENT, then throw an InvalidStateError
and abort these steps.sequence
", then set the [[group start timestamp]]
to the [[group end timestamp]]
.updating
of type boolean
, readonly
Indicates whether the asynchronous continuation of an appendBuffer
()
or remove
()
operation is still being processed. This attribute is initially set to false when the object is created.
buffered
of type TimeRanges
, readonly
Indicates what TimeRanges
are buffered in the SourceBuffer
. This attribute is initially set to an empty TimeRanges
object when the object is created.
When the attribute is read the following steps MUST occur:
sourceBuffers
attribute of the parent media source then throw an InvalidStateError
exception and abort these steps.SourceBuffer
object.TimeRanges
object containing a single range from 0 to highest end time.SourceBuffer
, run the following steps:
Note
Text track buffers are included in the calculation of highest end time, above, but excluded from the buffered range calculation here. They are not necessarily continuous, nor should any discontinuity within them trigger playback stall when the other media tracks are continuous over the same time range.
readyState
is "ended
", then set the end time on the last range in track ranges to highest end time.timestampOffset
of type double
Controls the offset applied to timestamps inside subsequent media segments that are appended to this SourceBuffer
. The timestampOffset
is initially set to 0 which indicates that no offset is being applied.
On getting, Return the initial value or the last value that was successfully set.
On setting, run the following steps:
sourceBuffers
attribute of the parent media source, then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true, then throw an InvalidStateError
exception and abort these steps.If the readyState
attribute of the parent media source is in the "ended
" state then run the following steps:
readyState
attribute of the parent media source to "open
"sourceopen
at the parent media source.[[append state]]
equals PARSING_MEDIA_SEGMENT, then throw an InvalidStateError
and abort these steps.mode
attribute equals "sequence
", then set the [[group start timestamp]]
to new timestamp offset.audioTracks
of type AudioTrackList
, readonly
AudioTrack
objects created by this object.
videoTracks
of type VideoTrackList
, readonly
VideoTrack
objects created by this object.
textTracks
of type TextTrackList
, readonly
TextTrack
objects created by this object.
appendWindowStart
of type double
The presentation timestamp for the start of the append window. This attribute is initially set to the presentation start time.
On getting, Return the initial value or the last value that was successfully set.
On setting, run the following steps:
sourceBuffers
attribute of the parent media source, then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true, then throw an InvalidStateError
exception and abort these steps.appendWindowEnd
then throw a TypeError
exception and abort these steps.appendWindowEnd
of type unrestricted double
The presentation timestamp for the end of the append window. This attribute is initially set to positive Infinity.
On getting, Return the initial value or the last value that was successfully set.
On setting, run the following steps:
sourceBuffers
attribute of the parent media source, then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true, then throw an InvalidStateError
exception and abort these steps.TypeError
and abort these steps.appendWindowStart
then throw a TypeError
exception and abort these steps.onupdatestart
of type EventHandler
The event handler for the updatestart
event.
onupdate
of type EventHandler
The event handler for the update
event.
onupdateend
of type EventHandler
The event handler for the updateend
event.
onerror
of type EventHandler
The event handler for the error
event.
onabort
of type EventHandler
The event handler for the abort
event.
appendBuffer
Appends the segment data in an BufferSource
[WEBIDL] to the SourceBuffer
.
When this method is invoked, the user agent must run the following steps:
[[input buffer]]
.updating
attribute to true.updatestart
at this SourceBuffer
object.abort
Aborts the current segment and resets the segment parser.
When this method is invoked, the user agent must run the following steps:
sourceBuffers
attribute of the parent media source then throw an InvalidStateError
exception and abort these steps.readyState
attribute of the parent media source is not in the "open
" state then throw an InvalidStateError
exception and abort these steps.InvalidStateError
exception and abort these steps.updating
attribute equals true, then run the following steps:
updating
attribute to false.abort
at this SourceBuffer
object.updateend
at this SourceBuffer
object.appendWindowStart
to the presentation start time.appendWindowEnd
to positive Infinity.changeType
Changes the MIME type associated with this object. Subsequent appendBuffer
()
calls will expect the newly appended bytes to conform to the new type.
When this method is invoked, the user agent must run the following steps:
TypeError
exception and abort these steps.sourceBuffers
attribute of the parent media source, then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true, then throw an InvalidStateError
exception and abort these steps.SourceBuffer
objects in the sourceBuffers
attribute of the parent media source, then throw a NotSupportedError
exception and abort these steps.If the readyState
attribute of the parent media source is in the "ended
" state then run the following steps:
readyState
attribute of the parent media source to "open
".sourceopen
at the parent media source.[[generate timestamps flag]]
on this SourceBuffer
object to the value in the "Generate Timestamps Flag" column of the byte stream format registry [MSE-REGISTRY] entry that is associated with type.[[generate timestamps flag]]
equals true:
mode
attribute on this SourceBuffer
object to "sequence
", including running the associated steps for that attribute being set.
mode
attribute on this SourceBuffer
object, without running any associated steps for that attribute being set.
[[pending initialization segment for changeType flag]]
on this SourceBuffer
object to true.remove
Removes media for a specific time range. The start of the removal range, in seconds measured from presentation start time The end of the removal range, in seconds measured from presentation start time.
When this method is invoked, the user agent must run the following steps:
sourceBuffers
attribute of the parent media source then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true, then throw an InvalidStateError
exception and abort these steps.duration
equals NaN, then throw a TypeError
exception and abort these steps.duration
, then throw a TypeError
exception and abort these steps.TypeError
exception and abort these steps.If the readyState
attribute of the parent media source is in the "ended
" state then run the following steps:
readyState
attribute of the parent media source to "open
"sourceopen
at the parent media source.A track buffer stores the track descriptions and coded frames for an individual track. The track buffer is updated as initialization segments and media segments are appended to the SourceBuffer
.
Each track buffer has a last decode timestamp variable that stores the decode timestamp of the last coded frame appended in the current coded frame group. The variable is initially unset to indicate that no coded frames have been appended yet.
Each track buffer has a last frame duration variable that stores the coded frame duration of the last coded frame appended in the current coded frame group. The variable is initially unset to indicate that no coded frames have been appended yet.
Each track buffer has a highest end timestamp variable that stores the highest coded frame end timestamp across all coded frames in the current coded frame group that were appended to this track buffer. The variable is initially unset to indicate that no coded frames have been appended yet.
Each track buffer has a need random access point flag variable that keeps track of whether the track buffer is waiting for a random access point coded frame. The variable is initially set to true to indicate that random access point coded frame is needed before anything can be added to the track buffer.
Each track buffer has a track buffer ranges variable that represents the presentation time ranges occupied by the coded frames currently stored in the track buffer.
Note
For track buffer ranges, these presentation time ranges are based on presentation timestamps, frame durations, and potentially coded frame group start times for coded frame groups across track buffers in a muxed SourceBuffer
.
For specification purposes, this information is treated as if it were stored in a normalized TimeRanges object. Intersected track buffer ranges are used to report HTMLMediaElement
's buffered
, and MUST therefore support uninterrupted playback within each range of HTMLMediaElement
's buffered
.
Note
These coded frame group start times differ slightly from those mentioned in the coded frame processing algorithm in that they are the earliest presentation timestamp across all track buffers following a discontinuity. Discontinuities can occur within the coded frame processing algorithm or result from the coded frame removal algorithm, regardless of mode
. The threshold for determining disjointness of track buffer ranges is implementation-specific. For example, to reduce unexpected playback stalls, implementations MAY approximate the coded frame processing algorithm's discontinuity detection logic by coalescing adjacent ranges separated by a gap smaller than 2 times the maximum frame duration buffered so far in this track buffer. Implementations MAY also use coded frame group start times as range start times across track buffers in a muxed SourceBuffer
to further reduce unexpected playback stalls.
Each SourceBuffer
object has an [[append state]] internal slot that keeps track of the high-level segment parsing state. It is initially set to WAITING_FOR_SEGMENT and can transition to the following states as data is appended.
Each SourceBuffer
object has an [[input buffer]] internal slot that is a byte buffer that holds unparsed bytes across appendBuffer
()
calls. The buffer is empty when the SourceBuffer
object is created.
Each SourceBuffer
object has a [[buffer full flag]] internal slot that keeps track of whether appendBuffer
()
is allowed to accept more bytes. It is set to false when the SourceBuffer
object is created and gets updated as data is appended and removed.
Each SourceBuffer
object has a [[group start timestamp]] internal slot that keeps track of the starting timestamp for a new coded frame group in the "sequence
" mode. It is unset when the SourceBuffer object is created and gets updated when the mode
attribute equals "sequence
" and the timestampOffset
attribute is set, or the coded frame processing algorithm runs.
Each SourceBuffer
object has a [[group end timestamp]] internal slot that stores the highest coded frame end timestamp across all coded frames in the current coded frame group. It is set to 0 when the SourceBuffer object is created and gets updated by the coded frame processing algorithm.
Each SourceBuffer
object has a [[generate timestamps flag]] internal slot that is a boolean that keeps track of whether timestamps need to be generated for the coded frames passed to the coded frame processing algorithm. This flag is set by addSourceBuffer
()
when the SourceBuffer
object is created and is updated by changeType
()
.
When the segment parser loop algorithm is invoked, run the following steps:
[[input buffer]]
is empty, then jump to the need more data step below.[[input buffer]]
contains bytes that violate the SourceBuffer byte stream format specification, then run the append error algorithm and abort this algorithm.[[input buffer]]
.If the [[append state]]
equals WAITING_FOR_SEGMENT, then run the following steps:
[[input buffer]]
indicates the start of an initialization segment, set the [[append state]]
to PARSING_INIT_SEGMENT.[[input buffer]]
indicates the start of a media segment, set [[append state]]
to PARSING_MEDIA_SEGMENT.If the [[append state]]
equals PARSING_INIT_SEGMENT, then run the following steps:
[[input buffer]]
does not contain a complete initialization segment yet, then jump to the need more data step below.[[input buffer]]
.[[append state]]
to WAITING_FOR_SEGMENT.If the [[append state]]
equals PARSING_MEDIA_SEGMENT, then run the following steps:
[[first initialization segment received flag]]
is false or the [[pending initialization segment for changeType flag]]
is true, then run the append error algorithm and abort this algorithm.[[input buffer]]
contains one or more complete coded frames, then run the coded frame processing algorithm.
Note
The frequency at which the coded frame processing algorithm is run is implementation-specific. The coded frame processing algorithm MAY be called when the input buffer contains the complete media segment or it MAY be called multiple times as complete coded frames are added to the input buffer.
SourceBuffer
is full and cannot accept more media data, then set the [[buffer full flag]]
to true.[[input buffer]]
does not contain a complete media segment, then jump to the need more data step below.[[input buffer]]
.[[append state]]
to WAITING_FOR_SEGMENT.When the parser state needs to be reset, run the following steps:
[[append state]]
equals PARSING_MEDIA_SEGMENT and the [[input buffer]]
contains some complete coded frames, then run the coded frame processing algorithm until all of these complete coded frames have been processed.mode
attribute equals "sequence
", then set the [[group start timestamp]]
to the [[group end timestamp]]
[[input buffer]]
.[[append state]]
to WAITING_FOR_SEGMENT.This algorithm is called when an error occurs during an append.
updating
attribute to false.error
at this SourceBuffer
object.updateend
at this SourceBuffer
object.decode
".When an append operation begins, the following steps are run to validate and prepare the SourceBuffer
.
SourceBuffer
has been removed from the sourceBuffers
attribute of the parent media source then throw an InvalidStateError
exception and abort these steps.updating
attribute equals true, then throw an InvalidStateError
exception and abort these steps.MediaSource
was constructed in a Window
HTMLMediaElement
's error
attribute is not null. If that attribute is null, then let recent element error be false.
Window
case, but run on the Window
HTMLMediaElement
on any change to its error
attribute and communicated by using [[port to worker]]
implicit messages. If such a message has not yet been received, then let recent element error be false.
InvalidStateError
exception and abort these steps.If the readyState
attribute of the parent media source is in the "ended
" state then run the following steps:
readyState
attribute of the parent media source to "open
"sourceopen
at the parent media source.If the [[buffer full flag]]
equals true, then throw a QuotaExceededError
exception and abort these steps.
Note
This is the signal that the implementation was unable to evict enough data to accommodate the append or the append is too big. The web application SHOULD use remove
()
to explicitly free up space and/or reduce the size of the append.
When appendBuffer
()
is called, the following steps are run to process the appended data.
updating
attribute to false.update
at this SourceBuffer
object.updateend
at this SourceBuffer
object.Follow these steps when a caller needs to initiate a JavaScript visible range removal operation that blocks other SourceBuffer updates:
updating
attribute to true.updatestart
at this SourceBuffer
object.updating
attribute to false.update
at this SourceBuffer
object.updateend
at this SourceBuffer
object.The following steps are run when the segment parser loop successfully parses a complete initialization segment:
Each SourceBuffer object has a [[first initialization segment received flag]] internal slot that tracks whether the first initialization segment has been appended and received by this algorithm. This flag is set to false when the SourceBuffer is created and updated by the algorithm below.
Each SourceBuffer object has a [[pending initialization segment for changeType flag]] internal slot that tracks whether an initialization segment is needed since the most recent changeType
()
. This flag is set to false when the SourceBuffer is created, set to true by changeType
()
and reset to false by the algorithm below.
duration
attribute if it currently equals NaN:
[[first initialization segment received flag]]
is true, then run the following steps:
Note
User agents MAY consider codecs, that would otherwise be supported, as "not supported" here if the codecs were not specified in type parameter passed to (a) the most recently successful changeType
()
on this SourceBuffer
object, or (b) if no successful changeType
()
has yet occurred on this object, the addSourceBuffer
()
that created this SourceBuffer
object. For example, if the most recently successful changeType
()
was called with 'video/webm'
or 'video/webm; codecs="vp8"'
, and a video track containing vp9 appears in the initialization segment, then the user agent MAY use this step to trigger a decode error even if the other two properties' checks, above, pass. Implementations are encouraged to trigger error in such cases only when the codec is indeed not supported or the other two properties' checks fail. Web authors are encouraged to use changeType
()
, addSourceBuffer
()
and isTypeSupported
()
with precise codec parameters to more proactively detect user agent support. changeType
()
is required if the SourceBuffer
object's bytestream format is changing.
If the [[first initialization segment received flag]]
is false, then run the following steps:
Note
User agents MAY consider codecs, that would otherwise be supported, as "not supported" here if the codecs were not specified in type parameter passed to (a) the most recently successful changeType
()
on this SourceBuffer
object, or (b) if no successful changeType
()
has yet occurred on this object, the addSourceBuffer
()
that created this SourceBuffer
object. For example, MediaSource.isTypeSupported('video/webm;codecs="vp8,vorbis"')
may return true, but if addSourceBuffer
()
was called with 'video/webm;codecs="vp8"'
and a Vorbis track appears in the initialization segment, then the user agent MAY use this step to trigger a decode error. Implementations are encouraged to trigger error in such cases only when the codec is indeed not supported. Web authors are encouraged to use changeType
()
, addSourceBuffer
()
and isTypeSupported
()
with precise codec parameters to more proactively detect user agent support. changeType
()
is required if the SourceBuffer
object's bytestream format is changing.
For each audio track in the initialization segment, run following steps:
AudioTrack
object.id
property on new audio track.language
property on new audio track.label
property on new audio track.kind
property on new audio track.If this SourceBuffer
object's audioTracks
's length
equals 0, then run the following steps:
enabled
property on new audio track to true.audioTracks
attribute on this SourceBuffer
object.DedicatedWorkerGlobalScope
:
create track mirror
message to [[port to main]]
whose implicit handler in Window
runs the following steps:
AudioTrack
object.audioTracks
attribute on the HTMLMediaElement.audioTracks
attribute on the HTMLMediaElement.
For each video track in the initialization segment, run following steps:
VideoTrack
object.id
property on new video track.language
property on new video track.label
property on new video track.kind
property on new video track.If this SourceBuffer
object's videoTracks
's length
equals 0, then run the following steps:
selected
property on new video track to true.videoTracks
attribute on this SourceBuffer
object.DedicatedWorkerGlobalScope
:
create track mirror
message to [[port to main]]
whose implicit handler in Window
runs the following steps:
VideoTrack
object.videoTracks
attribute on the HTMLMediaElement.videoTracks
attribute on the HTMLMediaElement.
For each text track in the initialization segment, run following steps:
TextTrack
object.id
property on new text track.language
property on new text track.label
property on new text track.kind
property on new text track.mode
property on new text track equals "showing"
or "hidden"
, then set active track flag to true.textTracks
attribute on this SourceBuffer
object.DedicatedWorkerGlobalScope
:
create track mirror
message to [[port to main]]
whose implicit handler in Window
runs the following steps:
TextTrack
object.textTracks
attribute on the HTMLMediaElement.textTracks
attribute on the HTMLMediaElement.
SourceBuffer
to activeSourceBuffers
.addsourcebuffer
at activeSourceBuffers
[[first initialization segment received flag]]
to true.[[pending initialization segment for changeType flag]]
to false.Window
:
HTMLMediaElement
's readyState
attribute is greater than HAVE_CURRENT_DATA
, then set the HTMLMediaElement
's readyState
attribute to HAVE_METADATA
.sourceBuffers
of the parent media source has [[first initialization segment received flag]]
equal to true, then use the parent media source's mirror if necessary algorithm to run the following step in Window
:
HTMLMediaElement
's readyState
attribute is HAVE_NOTHING
, then set the HTMLMediaElement
's readyState
attribute to HAVE_METADATA
.When complete coded frames have been parsed by the segment parser loop then the following steps are run:
For each coded frame in the media segment run the following steps:
[[generate timestamps flag]]
equals true:
Note
Special processing may be needed to determine the presentation and decode timestamps for timed text frames since this information may not be explicitly present in the underlying format or may be dependent on the order of the frames. Some metadata text tracks, like MPEG2-TS PSI data, may only have implied timestamps. Format specific rules for these situations SHOULD be in the byte stream format specifications or in separate extension specifications.
Note
Implementations don't have to internally store timestamps in a double precision floating point representation. This representation is used here because it is the representation for timestamps in the HTML spec. The intention here is to make the behavior clear without adding unnecessary complexity to the algorithm to deal with the fact that adding a timestampOffset may cause a timestamp rollover in the underlying timestamp representation used by the byte stream format. Implementations can use any internal timestamp representation they wish, but the addition of timestampOffset SHOULD behave in a similar manner to what would happen if a double precision floating point representation was used.
mode
equals "sequence
" and [[group start timestamp]]
is set, then run the following steps:
timestampOffset
equal to [[group start timestamp]]
minus presentation timestamp.[[group end timestamp]]
equal to [[group start timestamp]]
.[[group start timestamp]]
.If timestampOffset
is not 0, then run the following steps:
timestampOffset
to the presentation timestamp.timestampOffset
to the decode timestamp.mode
equals "segments
":
[[group end timestamp]]
to presentation timestamp.
mode
equals "sequence
":
[[group start timestamp]]
equal to the [[group end timestamp]]
.
appendWindowStart
, then set the need random access point flag to true, drop the coded frame, and jump to the top of the loop to start processing the next coded frame.
Note
Some implementations MAY choose to collect some of these coded frames with presentation timestamp less than appendWindowStart
and use them to generate a splice at the first coded frame that has a presentation timestamp greater than or equal to appendWindowStart
even if that frame is not a random access point. Supporting this requires multiple decoders or faster than real-time decoding so for now this behavior will not be a normative requirement.
appendWindowEnd
, then set the need random access point flag to true, drop the coded frame, and jump to the top of the loop to start processing the next coded frame.
Note
Some implementations MAY choose to collect coded frames with presentation timestamp less than appendWindowEnd
and frame end timestamp greater than appendWindowEnd
and use them to generate a splice across the portion of the collected coded frames within the append window at time of collection, and the beginning portion of later processed frames which only partially overlap the end of the collected coded frames. Supporting this requires multiple decoders or faster than real-time decoding so for now this behavior will not be a normative requirement. In conjunction with collecting coded frames that span appendWindowStart
, implementations MAY thus support gapless audio splicing.
Note
This is to compensate for minor errors in frame timestamp computations that can appear when converting back and forth between double precision floating point numbers and rationals. This tolerance allows a frame to replace an existing one as long as it is within 1 microsecond of the existing frame's start time. Frames that come slightly before an existing frame are handled by the removal step below.
Note
Removing all coded frames until the next random access point is a conservative estimate of the decoding dependencies since it assumes all frames between the removed frames and the next random access point depended on the frames that were removed.
Note
The greater than check is needed because bidirectional prediction between coded frames can cause presentation timestamp to not be monotonically increasing even though the decode timestamps are monotonically increasing.
[[group end timestamp]]
, then set [[group end timestamp]]
equal to frame end timestamp.[[generate timestamps flag]]
equals true, then set timestampOffset
equal to frame end timestamp.If the HTMLMediaElement
's readyState
attribute is HAVE_METADATA
and the new coded frames cause HTMLMediaElement
's buffered
to have a TimeRanges
for the current playback position, then set the HTMLMediaElement
's readyState
attribute to HAVE_CURRENT_DATA
.
If the HTMLMediaElement
's readyState
attribute is HAVE_CURRENT_DATA
and the new coded frames cause HTMLMediaElement
's buffered
to have a TimeRanges
that includes the current playback position and some time beyond the current playback position, then set the HTMLMediaElement
's readyState
attribute to HAVE_FUTURE_DATA
.
If the HTMLMediaElement
's readyState
attribute is HAVE_FUTURE_DATA
and the new coded frames cause HTMLMediaElement
's buffered
to have a TimeRanges
that includes the current playback position and enough data to ensure uninterrupted playback, then set the HTMLMediaElement
's readyState
attribute to HAVE_ENOUGH_DATA
.
duration
, then run the duration change algorithm with new duration set to the maximum of the current duration and the [[group end timestamp]]
.Follow these steps when coded frames for a specific time range need to be removed from the SourceBuffer:
For each track buffer in this SourceBuffer
, run the following steps:
duration
If this track buffer has a random access point timestamp that is greater than or equal to end, then update remove end timestamp to that random access point timestamp.
Note
Random access point timestamps can be different across tracks because the dependencies between coded frames within a track are usually different than the dependencies in another track.
For each removed frame, if the frame has a decode timestamp equal to the last decode timestamp for the frame's track, run the following steps:
mode
equals "segments
":
[[group end timestamp]]
to presentation timestamp.
mode
equals "sequence
":
[[group start timestamp]]
equal to the [[group end timestamp]]
.
Note
Removing all coded frames until the next random access point is a conservative estimate of the decoding dependencies since it assumes all frames between the removed frames and the next random access point depended on the frames that were removed.
If this object is in activeSourceBuffers
, the current playback position is greater than or equal to start and less than the remove end timestamp, and HTMLMediaElement
's readyState
is greater than HAVE_METADATA
, then set the HTMLMediaElement
's readyState
attribute to HAVE_METADATA
and stall playback.
[[buffer full flag]]
equals true and this object is ready to accept more bytes, then set the [[buffer full flag]]
to false.This algorithm is run to free up space in this SourceBuffer
when new data is appended.
Need to recognize step here that implementations MAY decide to set [[buffer full flag]]
true here if it predicts that processing new data in addition to any existing bytes in [[input buffer]]
would exceed the capacity of the SourceBuffer
. Such a step enables more proactive push-back from implementations before accepting new data which would overflow resources, for example. In practice, at least one implementation already does this.
[[buffer full flag]]
equals false, then abort these steps.Note
Implementations MAY use different methods for selecting removal ranges so web applications SHOULD NOT depend on a specific behavior. The web application can use the buffered
attribute to observe whether portions of the buffered data have been evicted.
Follow these steps when the coded frame processing algorithm needs to generate a splice frame for two overlapping audio coded frames:
floor(x * sample_rate + 0.5) / sample_rate
).
Note
For example, given the following values:
presentation timestamp and decode timestamp are updated to 10.0125 since 10.01255 is closer to 10 + 100/8000 (10.0125) than 10 + 101/8000 (10.012625)
Note
Some implementations MAY apply fades to/from silence to coded frames on either side of the inserted silence to make the transition less jarring.
Note
This is intended to allow new coded frame to be added to the track buffer as if overlapped frame had not been in the track buffer to begin with.
Note
If the new coded frame is less than 5 milliseconds in duration, then coded frames that are appended after the new coded frame will be needed to properly render the splice.
The following steps are run when a spliced frame, generated by the audio splice frame algorithm, needs to be rendered by the media element:
Note
Here is a graphical representation of this algorithm.
Follow these steps when the coded frame processing algorithm needs to generate a splice frame for two overlapping timed text coded frames:
Note
This is intended to allow new coded frame to be added to the track buffer as if it hadn't overlapped any frames in track buffer to begin with.
SourceBufferList
is a simple container object for SourceBuffer
objects. It provides read-only array access and fires events when the list is modified.
[Exposed=(Window,DedicatedWorker)]
interface SourceBufferList
: EventTarget {
readonly attribute unsigned long length
;
attribute EventHandler onaddsourcebuffer
;
attribute EventHandler onremovesourcebuffer
;
getter
SourceBuffer
(unsigned long index);
};
length
of type unsigned long
, readonly
Indicates the number of SourceBuffer
objects in the list.
onaddsourcebuffer
of type EventHandler
The event handler for the addsourcebuffer
event.
onremovesourcebuffer
of type EventHandler
The event handler for the removesourcebuffer
event.
Allows the SourceBuffer objects in the list to be accessed with an array operator (i.e., []).
When this method is invoked, the user agent must run the following steps:
length
attribute then return undefined and abort these steps.SourceBuffer
object in the list.Event
When a SourceBuffer
is added to the list. removesourcebuffer Event
When a SourceBuffer
is removed from the list.
A ManagedMediaSource
is a MediaSource
that actively manages its memory content. Unlike a MediaSource
, the user agent can evict content through the memory cleanup algorithm from its sourceBuffers
(populated with ManagedSourceBuffer
) for any reason.
Note: Eviction reasons
Reasons that the user agent might evict content are implementation specific and can include, but are not limited to, memory and/or hardware limitations, change in environmental conditions, and so on. Developers shouldn't make assumptions as to why, how, or when a user agent might evict content. Instead, developers need to write scripts with the assumption that content is constantly and randomly being evicted to avoid stalled video playback (i.e., code defensibly and listen for the bufferedchange
event!).
[Exposed=(Window,DedicatedWorker)]
interface ManagedMediaSource
: MediaSource
{
constructor
();
readonly attribute boolean streaming
;
attribute EventHandler onstartstreaming
;
attribute EventHandler onendstreaming
;
};
streaming
On getting:
The following steps are run periodically, whenever the SourceBuffer Monitoring algorithm is scheduled to run.
Having enough managed data to ensure uninterrupted playback is an implementation defined condition where the user agent determines that it currently has enough data to play the presentation without stalling for a meaningful period of time. This condition is constantly evaluated to determine when to transition the value of streaming
. These transitions indicate when the user agent believes it has enough data buffered or it needs more data respectively.
Being able to retrieve and buffer data in an efficient way is an implementation defined condition where the user agent determines that it can fetch new data in an energy efficient manner while able to achieve the desired memory usage.
MediaSource
SourceBuffer Monitoring algorithm.buffered
attribute contains a TimeRanges
that includes the current playback position and enough managed data to ensure uninterrupted playback and is able to retrieve and buffer data in an efficient way
streaming
, queue an element task on the media element that runs the following steps:
streaming
attribute to can play uninterrupted and efficiently.startstreaming
at the ManagedMediaSource
.endstreaming
at the ManagedMediaSource
.sourceBuffers
:
[Exposed=(Window,DedicatedWorker)]
interface BufferedChangeEvent
: Event {
constructor
(DOMString type, optional BufferedChangeEventInit
eventInitDict = {});
[SameObject] readonly attribute TimeRanges addedRanges
;
[SameObject] readonly attribute TimeRanges removedRanges
;
};
dictionary BufferedChangeEventInit
: EventInit {
TimeRanges addedRanges
;
TimeRanges removedRanges
;
};
addedRanges
updatestart
and updateend
events (which would have occurred during the last run of the coded frame processing algorithm).
removedRanges
updatestart
and updateend
events (which would have occurred during the last run of the coded frame removal or coded frame eviction algorithm or if the user agent evicted content in response to a memory cleanup).
[Exposed=(Window,DedicatedWorker)]
interface ManagedSourceBuffer
: SourceBuffer
{
attribute EventHandler onbufferedchange
;
};
onbufferedchange
An event handler IDL attribute whose event handler event type is bufferedchange
.
The following steps are run at the completion of all operations to the ManagedSourceBuffer
buffer that would cause a buffer's buffered
to change. That is once appendBuffer
()
, remove
()
or memory cleanup algorithm have completed.
buffered
attribute before the changes occurred.buffered
TimeRanges
.BufferedChangeEventInit
dictionary initialized with added as its addedRanges
and removed as its removedRanges
bufferedchange
at buffer using the BufferedChangeEvent
interface, initialized with eventInitDict.ManagedMediaSource
parent activeSourceBuffers
:
currentTime
until such presentation could be retrieved again.
Note
Implementations can use different strategies for selecting removal ranges so web applications shouldn't depend on a specific behavior. The web application would listen to the bufferedchange
event to observe whether portions of the buffered data have been evicted.
This section specifies what existing HTMLMediaElement
's seekable
and HTMLMediaElement
's buffered
attributes on the HTMLMediaElement
MUST return when a MediaSource
is attached to the element, and what the existing HTMLMediaElement
's srcObject
attribute MUST also do when it is set to be a MediaSourceHandle
object.
The HTMLMediaElement
's seekable
attribute returns a new static normalized TimeRanges object created based on the following steps:
MediaSource
was constructed in a DedicatedWorkerGlobalScope
that is terminated or is closing then return an empty TimeRanges
object and abort these steps.
Note
This case is intended to handle implementations that may no longer maintain any previous information about buffered or seekable media in a MediaSource that was constructed in a DedicatedWorkerGlobalScope that has been terminated by terminate
()
or user agent execution of terminate a worker for the MediaSource's DedicatedWorkerGlobalScope, for instance as the eventual result of close
()
execution.
Should there be some (eventual) media element error transition in the case of an attached worker MediaSource having its context destroyed? The experimental Chromium implementation of worker MSE just keeps the element readyState, networkState and error the same as prior to that context destruction, though the seekable and buffered attributes each report an empty TimeRange.
duration
and [[live seekable range]]
, determined as follows:
MediaSource
was constructed in a Window
duration
and set recent live seekable range to be [[live seekable range]]
.
duration
and [[live seekable range]]
were recently, updated by handling implicit messages posted by the MediaSource
to its [[port to main]]
on every change to duration
or [[live seekable range]]
.
TimeRanges
object.
HTMLMediaElement
's buffered
attribute.HTMLMediaElement
's buffered
attribute returns an empty TimeRanges
object, then return an empty TimeRanges
object and abort these steps.HTMLMediaElement
's buffered
attribute.The HTMLMediaElement
's buffered
attribute returns a static normalized TimeRanges object based on the following steps.
MediaSource
was constructed in a DedicatedWorkerGlobalScope
that is terminated or is closing then return an empty TimeRanges
object and abort these steps.
Note
This case is intended to handle implementations that may no longer maintain any previous information about buffered or seekable media in a MediaSource that was constructed in a DedicatedWorkerGlobalScope that has been terminated by terminate
()
or user agent execution of terminate a worker for the MediaSource's DedicatedWorkerGlobalScope, for instance as the eventual result of close
()
execution.
Should there be some (eventual) media element error transition in the case of an attached worker MediaSource having its context destroyed? The experimental Chromium implementation of worker MSE just keeps the element readyState, networkState and error the same as prior to that context destruction, though the seekable and buffered attributes each report an empty TimeRange.
MediaSource
was constructed in a Window
TimeRanges
object.activeSourceBuffers
.length does not equal 0 then run the following steps:
buffered
for each SourceBuffer
object in activeSourceBuffers
.TimeRanges
object containing a single range from 0 to highest end time.SourceBuffer
object in activeSourceBuffers
run the following steps:
buffered
attribute on the current SourceBuffer
.readyState
is "ended
", then set the end time on the last range in source ranges to highest end time.TimeRanges
resulting from the steps for the Window
case, but run with the MediaSource
and its SourceBuffer
objects in their DedicatedWorkerGlobalScope
and communicated by using [[port to main]]
implicit messages on every update to the activeSourceBuffers
, readyState
, or any of the buffering state that would change any of the values of each of those buffered
attributes of the activeSourceBuffers
.
Note
The overhead of recalculating and communicating recent intersection ranges so frequently is one reason for allowing implementation flexibility to query this information on-demand using other mechanisms such as shared memory and locks as mentioned in cross-context communication model.
If a HTMLMediaElement
's srcObject
attribute is assigned a MediaSourceHandle
, then set [[has ever been assigned as srcobject]]
for that MediaSourceHandle
to true as part of the synchronous steps of the extended HTMLMediaElement
's srcObject
setter that occur before invoking the element's load algorithm.
Note
This prevents transferring that MediaSourceHandle
object ever again, enabling clear synchronous exception if that is attempted.
This section specifies extensions to the [HTML] AudioTrack
definition.
This section specifies extensions to the [HTML] VideoTrack
definition.
This section specifies extensions to the [HTML] TextTrack
definition.
The bytes provided through appendBuffer
()
for a SourceBuffer
form a logical byte stream. The format and semantics of these byte streams are defined in byte stream format specifications. The byte stream format registry [MSE-REGISTRY] provides mappings between a MIME type that may be passed to addSourceBuffer
()
, isTypeSupported
()
or changeType
()
and the byte stream format expected by a SourceBuffer
using that MIME type for parsing newly appended data. Implementations are encouraged to register mappings for byte stream formats they support to facilitate interoperability. The byte stream format registry [MSE-REGISTRY] is the authoritative source for these mappings. If an implementation claims to support a MIME type listed in the registry, its SourceBuffer
implementation MUST conform to the byte stream format specification listed in the registry entry.
Note
The byte stream format specifications in the registry are not intended to define new storage formats. They simply outline the subset of existing storage format structures that implementations of this specification will accept.
Note
Byte stream format parsing and validation is implemented in the segment parser loop algorithm.
This section provides general requirements for all byte stream format specifications:
AudioTrack
, VideoTrack
, and TextTrack
attribute values from data in initialization segments.
Note
If the byte stream format covers a format similar to one covered in the in-band tracks spec [INBANDTRACKS], then it SHOULD try to use the same attribute mappings so that Media Source Extensions playback and non-Media Source Extensions playback provide the same track information.
The number and type of tracks are not consistent.
Unsupported codec changes occur across initialization segments.
Video frame size changes. The user agent MUST support seamless playback.
Note
This will cause the <video> display region to change size if the web application does not use CSS or HTML attributes (width/height) to constrain the element size.
Audio channel count changes. The user agent MAY support this seamlessly and could trigger downmixing.
Note
This is a quality of implementation issue because changing the channel count may require reinitializing the audio device, resamplers, and channel mixers which tends to be audible.
buffered
attribute.
Note
This is intended to simplify switching between audio streams where the frame boundaries don't always line up across encodings (e.g., Vorbis).
For example, if I1 is associated with M1, M2, M3 then the above MUST hold for all the combinations I1+M1, I1+M2, I1+M1+M2, I1+M2+M3, etc.
Byte stream specifications MUST at a minimum define constraints which ensure that the above requirements hold. Additional constraints MAY be defined, for example to simplify implementation.
As well as sections marked as non-normative, all authoring guidelines, diagrams, examples, and notes in this specification are non-normative. Everything else in this specification is normative.
The key words MAY, MUST, MUST NOT, SHOULD, and SHOULD NOT in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.
<video id="v" autoplay></video>
<script>
const video = document.getElementById("v");
const mediaSource = new MediaSource();
mediaSource.addEventListener("sourceopen", onSourceOpen);
video.src = window.URL.createObjectURL(mediaSource);
async function onSourceOpen(e) {
const mediaSource = e.target;
if (mediaSource.sourceBuffers.length > 0) return;
const sourceBuffer = mediaSource.addSourceBuffer(
'video/webm; codecs="vorbis,vp8"',
);
video.addEventListener("seeking", (e) => onSeeking(mediaSource, e.target));
video.addEventListener("progress", () =>
appendNextMediaSegment(mediaSource),
);
try {
const initSegment = await getInitializationSegment();
if (initSegment == null) {
mediaSource.endOfStream("network");
return;
}
sourceBuffer.addEventListener("updateend", function firstAppendHandler() {
sourceBuffer.removeEventListener("updateend", firstAppendHandler);
appendNextMediaSegment(mediaSource);
});
sourceBuffer.appendBuffer(initSegment);
} catch (error) {
console.error("Error fetching initialization segment:", error);
mediaSource.endOfStream("network");
}
}
async function appendNextMediaSegment(mediaSource) {
if (
mediaSource.readyState === "closed" ||
mediaSource.sourceBuffers[0].updating
)
return;
if (!haveMoreMediaSegments()) {
mediaSource.endOfStream();
return;
}
try {
const mediaSegment = await getNextMediaSegment();
mediaSource.sourceBuffers[0].appendBuffer(mediaSegment);
}
catch (error) {
console.error("Error fetching media segment:", error);
mediaSource.endOfStream("network");
}
}
function onSeeking(mediaSource, video) {
if (mediaSource.readyState === "open") {
mediaSource.sourceBuffers[0].abort();
}
seekToMediaSegmentAt(video.currentTime);
appendNextMediaSegment(mediaSource);
}
function onProgress(mediaSource, e) {
appendNextMediaSegment(mediaSource);
}
async function getInitializationSegment() {
}
function haveMoreMediaSegments() {
}
async function getNextMediaSegment() {
}
function seekToMediaSegmentAt(currentTime) {
}
</script>
<script>
async function setUpVideoStream() {
const mediaType = 'video/mp4; codecs="mp4a.40.2,avc1.4d4015"';
if (!window.ManagedMediaSource?.isTypeSupported(mediaType)) {
return;
}
const video = document.createElement("video");
const source = new ManagedMediaSource();
video.controls = true;
await new Promise((resolve) => {
video.src = URL.createObjectURL(source);
source.addEventListener("sourceopen", resolve, { once: true });
document.body.appendChild(video);
});
const sourceBuffer = source.addSourceBuffer(mediaType);
sourceBuffer.onbufferedchange = (e) => {
console.log("onbufferedchange event fired.");
console.log(`Added Ranges: ${timeRangesToString(e.addedRanges)}`);
console.log(`Removed Ranges: ${timeRangesToString(e.removedRanges)}`);
};
source.onstartstreaming = async () => {
const response = await fetch("./videos/bipbop.mp4");
const buffer = await response.arrayBuffer();
await new Promise((resolve) => {
sourceBuffer.addEventListener("updateend", resolve, { once: true });
sourceBuffer.appendBuffer(buffer);
});
};
source.onendstreaming = async () => {
};
}
function timeRangesToString(timeRanges) {
const ranges = [];
for (let i = 0; i < timeRanges.length; i++) {
ranges.push([timeRanges.start(i), timeRanges.end(i)]);
}
return "[" + ranges.map(([start, end]) => `[${start}, ${end})` ) + "]";
}
</script>
<body onload="setUpVideoStream()"></body>
The editors would like to thank Alex Giladi, Bob Lund, Chris Needham, Chris Poole, Chris Wilson, Cyril Concolato, Dale Curtis, David Dorwin, David Singer, Duncan Rowden, François Daoust, Frank Galligan, Glenn Adams, Jer Noble, Joe Steele, John Simmons, Kagami Sascha Rosylight, Kevin Streeter, Marcos Cáceres, Mark Vickers, Matt Ward, Matthew Gregan, Michael(tm) Smith, Michael Thornburgh, Mounir Lamouri, Paul Adenot, Philip Jägenstedt, Philippe Le Hegaret, Pierre Lemieux, Ralph Giles, Steven Robertson, and Tatsuya Igarashi for their contributions to this specification.
This section is non-normative.
The video playback quality metrics described in previous revisions of this specification (e.g., sections 5 and 10 of the Candidate Recommendation) are now being developed as part of [MEDIA-PLAYBACK-QUALITY]. Some implementations may have implemented the earlier draft VideoPlaybackQuality
object and the HTMLVideoElement
extension method getVideoPlaybackQuality
()
described in those previous revisions.
Referenced in:
Referenced in:
Referenced in:
Referenced in:
Referenced in:
Referenced in:
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