Summary
Block Shaders introduce a streamlined and modular text-based shader authoring workflow, and allow to override and extend the functionality of existing shaders, without the complexity of modifying the original shader source. Block Shaders also aim to unify shader authoring across render pipeline.
This new workflow introduces the concept of Blocks and Templates:
Text-based Block Shaders can target the available templates, in order to override and extend the template's customization points using your own custom blocks.
The official forum announcement for Block Shaders includes a public demo, for everyone to experiment with and provide feedback:
Intended Outcome/Usecase
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