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ICU 77.1: icu::ParagraphLayout Class Reference

ParagraphLayout. More...

#include <ParagraphLayout.h>

static le_bool  isComplex (const LEUnicode chars[], le_int32 count)   Examine the given text and determine if it contains characters in any script which requires complex processing to be rendered correctly. More...
  static UClassID  getStaticClassID ()   ICU "poor man's RTTI", returns a UClassID for this class. More...
 

ParagraphLayout.

The ParagraphLayout object will analyze the text into runs of text in the same font, script and direction, and will create a LayoutEngine object for each run. The LayoutEngine will transform the characters into glyph codes in visual order.

Clients can use this to break a paragraph into lines, and to display the glyphs in each line.

Note that the ICU layout engine has been deprecated and removed. You may use this class with the HarfBuzz icu-le-hb wrapper, see http://www.freedesktop.org/wiki/Software/HarfBuzz/

See https://unicode-org.github.io/icu/userguide/layoutengine for special build instructions.

Definition at line 51 of file ParagraphLayout.h.

◆ ParagraphLayout() icu::ParagraphLayout::ParagraphLayout ( const LEUnicode  chars[], le_int32  count, const FontRunsfontRuns, const ValueRunslevelRuns, const ValueRunsscriptRuns, const LocaleRunslocaleRuns, UBiDiLevel  paragraphLevel, le_bool  vertical, LEErrorCode &  status  )

Construct a ParagraphLayout object for a styled paragraph.

The paragraph is specified as runs of text all in the same font. An LEFontInstance object and a limit offset are specified for each font run. The limit offset is the offset of the character immediately after the font run.

Clients can optionally specify directional runs and / or script runs. If these aren't specified they will be computed.

If any errors are encountered during construction, status will be set, and the object will be set to be empty.

Parameters
chars is an array of the characters in the paragraph count is the number of characters in the paragraph. fontRuns a pointer to a FontRuns object representing the font runs. levelRuns is a pointer to a ValueRuns object representing the directional levels. If this pointer in nullptr the levels will be determined by running the Unicode Bidi algorithm. scriptRuns is a pointer to a ValueRuns object representing script runs. If this pointer in nullptr the script runs will be determined using the Unicode code points. localeRuns is a pointer to a LocaleRuns object representing locale runs. The Locale objects are used to determine the language of the text. If this pointer is nullptr the default locale will be used for all of the text. paragraphLevel is the directionality of the paragraph, as in the UBiDi object. vertical is true if the paragraph should be set vertically. status will be set to any error code encountered during construction.
See also
ubidi.h
LEFontInstance.h
LayoutEngine.h
RunArrays.h
Stable:
ICU 2.8
◆ ~ParagraphLayout() icu::ParagraphLayout::~ParagraphLayout ( )

The destructor.

Virtual so that it works correctly with subclasses.

Stable:
ICU 3.2
◆ getAscent() virtual le_int32 icu::ParagraphLayout::getAscent ( ) const virtual

Return the max ascent value for all the fonts in the paragraph.

Returns
the ascent value.
Stable:
ICU 3.2
◆ getDescent() virtual le_int32 icu::ParagraphLayout::getDescent ( ) const virtual

Return the max descent value for all the fonts in the paragraph.

Returns
the decent value.
Stable:
ICU 3.2
◆ getDynamicClassID() UClassID icu::ParagraphLayout::getDynamicClassID ( ) const inlineoverridevirtual ◆ getLeading() virtual le_int32 icu::ParagraphLayout::getLeading ( ) const virtual

Return the max leading value for all the fonts in the paragraph.

Returns
the leading value.
Stable:
ICU 3.2
◆ getParagraphLevel() UBiDiLevel icu::ParagraphLayout::getParagraphLevel ( ) inline

Return the resolved paragraph level.

This is useful for those cases where the bidi analysis has determined the level based on the first strong character in the paragraph.

Returns
the resolved paragraph level.
Stable:
ICU 3.2

Definition at line 648 of file ParagraphLayout.h.

References ubidi_getParaLevel().

◆ getStaticClassID() static UClassID icu::ParagraphLayout::getStaticClassID ( ) inlinestatic ◆ getTextDirection()

Return the directionality of the text in the paragraph.

Returns
UBIDI_LTR if the text is all left to right, UBIDI_RTL if the text is all right to left, or UBIDI_MIXED if the text has mixed direction.
Stable:
ICU 3.2

Definition at line 653 of file ParagraphLayout.h.

References ubidi_getDirection().

◆ isComplex() static le_bool icu::ParagraphLayout::isComplex ( const LEUnicode  chars[], le_int32  count  ) static

Examine the given text and determine if it contains characters in any script which requires complex processing to be rendered correctly.

Parameters
chars is an array of the characters in the paragraph count is the number of characters in the paragraph.
Returns
true if any of the text requires complex processing.
Stable:
ICU 3.2
◆ isDone() le_bool icu::ParagraphLayout::isDone ( ) const inline

Convenience method for determining if paragraph layout processing is complete ( i.e.

there are no more lines left to process. )

Returns
true if there are no more lines to be processed
Internal:
Do not use. This API is for internal use only.
◆ nextLine() Line* icu::ParagraphLayout::nextLine ( float  width )

Return a ParagraphLayout::Line object which represents next line in the paragraph.

The width of the line is specified each time so that it can be varied to support arbitrary paragraph shapes.

Parameters
width is the width of the line. If width is less than or equal to zero, a ParagraphLayout::Line object representing the rest of the paragraph will be returned.
Returns
a ParagraphLayout::Line object which represents the line. The caller is responsible for deleting the object. Returns nullptr if there are no more lines in the paragraph.
See also
ParagraphLayout::Line
Stable:
ICU 3.2
◆ reflow() void icu::ParagraphLayout::reflow ( ) inline

The documentation for this class was generated from the following file:


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