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Need for Speed: ProStreet (Video Game)

"The top street racers have come to Chicago from all over America because this is Battle Machine's only racer search all year, yo! Whoever wins today earns the right to step up to the big time Battle Machine races. If street racing's your thing, Battle Machine is where you prove you can run with the best. Hey, who knows, one of these drivers could be the next Street King, you know what I'm sayin'?"

J-Mac

The one that turned street racing legitimate, featuring The Stig Expy.

Need for Speed: ProStreet is a 2007 racing video game developed by EA Black Box and published by Electronic Arts, the eleventh installment in the Need for Speed series. Unlike its immediate predecessors, which focused on the illegal street racing scene, ProStreet focuses on legal circuit races that take place on closed tracks, blending elements of both sim and arcade racing games, similar to Gran Turismo, Forza Motorsport and TOCA Race Driver. Most races take place in real-world locations such as the Portland International Raceway, Mondello Park, and Autopolis.

The player assumes the role of Ryan Cooper, a former illegal street racer who went "clean", who enters a series of showdown events run by several racing organizations. Each event comprises a number of races where the player must compete against opponents to earn points and cash in four race modes; besides the already well-known ones in the franchise, Drag and Drift, this game features Grip, which is a more traditional approach to circuit racing, and Speed, which puts high acceleration and top speed into priority. The overall objective of the game is to ultimately confront four elite drivers simply known as the Kings, with each one specializing in one of the aforementioned race types: Nate Denver, the Speed King; Ray Krieger, the Grip King; Karol Monroe, the Drag King; and Aki Kimura, the Drift King. Defeating all of the Kings will lead Cooper to face against a fifth driver, Ryo Watanabe, called the Showdown King for mastering all four disciplines, for the ultimate title of Street King.

It is the first Need for Speed game that was primarily developed for high-definition consoles such as the Xbox 360 and PlayStation 3, although versions for Microsoft Windows, PlayStation 2, and Wii were also released, with the last two being stripped back in graphics and content for the less powerful machines.

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