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Command & Conquer: Red Alert Series (Video Game)

Reigniting the flames of the

Cold War

through temporal shenanigans since 1996.

Assistant:

Did you find him?


Einstein:

Hitler is...

out of the way

.


Assistant:

Congratulations, professor! With Hitler removed—


Einstein:

Time will tell. Sooner or later... time will tell...

The Red Alert series is a spin-off of the original Command & Conquer, using the same engine and gameplay as the Tiberium saga to tell a story of time-travel, Tesla-powered Communists, and parachuting bears. Plausibility can take a backseat, now.

The premise of Red Alert (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, Albert Einstein uses a time machine to travel to Landsberg, Germany in 1924 and removes Adolf Hitler from history. While this prevents the Nazis from rising to power and keeps Germany docile, unfortunately it leaves Josef Stalin with no obstacle to the Soviet Union's expansion. This sparks an even worse version of World War Two during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einstein’s chronosphere and one nameless European commander, the Soviets are defeated.

Red Alert 2 (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.

In Red Alert 3 (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to remove the physicist from history. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. And to make things more over-the-top, Tim Curry is the Premier of the USSR.

Please note that this page is for tropes that cover multiple games in the Red Alert series. Please add tropes relating to one specific game to that game's page.

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