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MediaNotes / Region Coding

"Region coding" generally refers to the practice of limiting the use or playing of certain electronic media to specific geographic areas. Deliberate region coding started on DVDs, and it mostly applies to films and video games.

Studios do this to control the global release and distribution of their works. They justify it by claiming that it takes time to produce translations for foreign languages, clear censorship standards, abide by copyright terms, and pay local distributors around the world. People generally see this as a weak justification in an age of instant digital distribution, and they point out that this occurs even in places like the UK and Ireland which have no translation requirements and such for a film or game made in the United States and/or Canada.

In most countries, including the United States, it's considered illegal and a form of circumventing Copy Protection to disable region coding. However, in some countries, region coding itself is illegal as violating free trade agreements; Hong Kong, Australia, and New Zealand all require DVD players sold there to be either region-free, or region-locked with a setting to turn off region coding.

The practice has its roots in VHS and Betamax; though an analog format, footage was recorded at different speeds in NTSC and PAL video signals to accommodate to the respective regions' power outlets, making them incompatible with VCRs of other regions, unless you could find a special region-free VCR or converter box.

See also Country Switch.

    open/close all folders 

    DVDs and Blu-rays 

DVD players were the first to use widespread and specific region coding. DVD players assign a number to each region; a DVD with one region number cannot be played on a DVD player with a different region number. The same system applies to

PlayStation Portable UMDs

and software. The specific region codes are:

Region coding was predictably one of the first things to be cracked on DVD players. In the United States, it's technically illegal to circumvent region coding, as with any DRM. In other countries, it's completely legal, but it may invalidate your warranty on some devices. A few countries, like Australia, New Zealand, and Hong Kong, have made DVD region locking illegal and require all DVD players sold there to be region-free or have the ability to turn off region coding. In other countries, like Sweden, Malaysia and the Philippines, you can easily get a region-free DVD player, but you have to ask for a region-free one specifically, otherwise you're getting the region-locked one by default. Although in the case of Malaysia and the Philippines, the numerous Chinese off-brand players that are found in big box stores and corner electrical shops are usually region-free off-the-shelf, it's the big brand ones from the likes of Sony and Panasonic that are region-locked by default.

And this is hardly a foolproof thing. Many DVD players do allow you to change region (e.g. if you change continents and want to take your DVD player with you), but only a limited number of times (usually five) before it locks itself to the last selected region. Even then, it's possible to circumvent it with a patch or by reflashing the drive's firmware. Most older PC optical drives are totally region-free and can play DVDs from any region.

Blu-ray discs have their own region coding, which is much less torturous:

Region coding on Blu-Rays tends to be half-assed; it's basically designed only to deter casuals (as noted in the footnote of this Techmoan video) and can be easily circumvented — if you stop the disc when it shows the Region blocking screen and then repetitively tap the "Top Menu" button rapidly, the player will eventually just give up and move on to the main menu, and you can then play the video normally. And that's if they implement region coding at all — in many cases, they won't even bother to region-lock the disc or the player, even if it claims otherwise on the case or box. For Ultra HD Blu-ray, they outright stopped region coding altogether, although UHD players can still enforce region coding on standard Blu-ray Discs.

    Video Game Consoles 

Most older video game consoles have a natural region coding simply because of different television display formats on analog sets. Before the digital TV transition, most of the world typically used either PAL (Europe, Oceania and most of Asia) or NTSC (the Americas and some Asian countries) video signals. Even in the digital era, there's no single worldwide standard; see the "Encoding Standards" folder. However, additional region locking devices have been around since the 1980s, ostensibly to prevent piracy but which effectively acted as a region coding scheme. Devices that circumvent this protection are technically illegal but remain popular for certain systems to facilitate

Import Gaming

.

    Encoding Standards 

We've mentioned this before, but one way to enforce region locking (whether you want to or not) is through encoding standards — that is, the way a television picks up signals and sends them to your screen. This would affect VHS, DVD, video games — anything that uses a TV. If your film or game uses a different encoding standard than the TV you're trying to watch or play it on, it won't work.

The analog TV standards are PAL, SECAM, and NTSC. In general, NTSC was used in the Americas (except Brazil, Argentina, Uruguay, and Paraguay), Japan, Korea, Taiwan, Burma, and the Philippines; SECAM was used in France, the former Soviet Union, West Africa, and other French possessions (current and former), and PAL was used for most of Europe, most of Asia, the rest of Africa and South America, Australia, and New Zealand.note Many SECAM countries in Europe soon fielded hardware compatible with both PAL and SECAM, allowing PAL consoles to work across all of Europe. The main difference arises in the color encoding standards and the "refresh rate" (i.e. how the TV knows when and where to put the frames on the screen).

Then there's the transmission standard, which is further divided into System A through System S, which determines the image and sound modulation as well as the refresh rate: A TV meant for China, which uses PAL-D, will produce static noise despite having a clear picture, when receiving a PAL-B signal, which is used in Australia, due to technical differences regarding audio defined by the transmission system. In some cases, images are even inverted, and may be rolling due to different refresh rates used by different transmission systems. Additionally it's possible to mix and match transmission and color encoding standards, as seen egregiously in Brazil and Laos where the PAL and SECAM color standard respectively are used on top of System M, the basic black and white signal normally used for NTSC broadcasts, ensuring that PAL and SECAM TVs from outside the country can't be used at all while NTSC TVs from North America can only pick up a black and white signal.

And then there are the frequency ranges, divided into CCIR which is typically used in most countries that deployed the PAL color system (Brazil, Australia and China being the only exemptions), OIRT which typically used in countries who deployed the SECAM color system (although China uses it with PAL color, albeit with the System-D and System-K transmission standard), and NTSC which is used in the US and Canada (NTSC can mean both the color system and the frequency boundaries defining VHF and UHF in the Americas) and in Brazil and Laos despite the former deploying the PAL color system and the latter deploying the SECAM color systemnote This is because both had deployed System M, which is more suited for use with the NTSC frequency range. However Japan and Australia have their own ranges that defer from other NTSC and PAL countries. France also previously used their own range while broadcasting in System E, but had since abandoned it for OIRT. Believe it or not, different parts of the world have different ideas on what frequency range constitutes as VHF and UHF. Historically, the biggest barrier from using a Japanese TV in the US or Canada is that the Channel 5 used in Japan (176MHz) is actually four megahertz off Channel 7 (180MHz) in the US and Canada, ensuring that it will never be able to get a clear picture unless the TV is readjusted by a qualified technician. In fact, this is the main reason it is so difficult to hook up a Famicom to a North American TV in that the TV has to have a built-in cable tuner that supported the extended NTSC CATV frequencies to be compatible with a Famicom: the Famicom's RF output puts out the signal at a frequency that is within Japanese VHF specs, but out of spec of the NTSC VHF band range and in the range of the NTSC Extended CATV band instead.

And on top of all that, there are also differing Stereo and Teletext standads. PAL and SECAM areas tend to either use NICAM or Zweikanaltonnote Which goes by a variety of names depending on Manufacturer of the TV- Sharp calls it IGR stereo, while Sony calls it A2 Stereo. Other manufacturers calls it Zweikanalton, Zweiton or West German Stereo Stereo, while NTSC areas tends to use BTSC (usually marketed under the name MTS), except Japan, who used their own incompatible stereo deployment called EIAJ, and South Korea, who adopted a version of Zweikanalton that had been altered to be compatible with NTSC System M transmission.

On the Teletext front, SECAM countries tend to use the Antiope Teletext system (although India deployed the Antiope system over PAL), while PAL countries tend to use CEEFAX, and Japan uses its own system called JTES. The United States was home to a Teletext format war with Superstation WTBS choosing CEEFAX while ABC, CBS and NBC choose the more advanced NABTS system, however this schism ultimately led to the demise of teletext in the US, with no teletext deployment in the end. However, NABTS did see limited deployment in Brazil and Canada.

It wasn't as bad as you'd think, though. Because PAL and SECAM use the same frame rate standards, it's possible for one system to show another tape, but only in black and white because of the different color standards- most of the time: most PAL VCRs would be hard-pressed to play Brazilian tapes as the country used the PAL color standard on top of System M, the baseline transmission standard typically used for NTSC elsewhere. Conversely, NTSC VCRs in North America has the strange quirk of being able to play back PAL tapes in black and white, but only those from Brazil, as Brazilian VCRs ran at NTSC speed despite storing color in PAL. Some later VHS machines in the UK could even adjust to play NTSC tapes. And Asia had a ton of world-multi VCRs and TV sets just because of the different standards used all over the place (largely based on which Western power ran the place when the system was implemented, and also the country's trading partners at the given time).

Some video game consoles had a region locking scheme based on this with standards like PAL (Europe, Australia and New Zealand as well as South Africa) NTSC-U/C (the Americas and later, parts of Asia), NTSC-J (Japan and prior to late 2000s, much of Asia), NTSC-K (Korea), and NTSC-C (China), which don't even have anything to do with the transmission standards we just described. For the most part, though, they didn't differ too much in how a game was displayed on the screen.

In the digital age, we don't need analog standards anymore, but this just leads to different classifications. There are four digital systems now: ISDB is used in most of Latin and South America, Japan, the Philippines, Sri Lanka, and Angola and Botswana in Africa; ATSC is used in North America and its foreign territories, and South Korea; DVB is used in Europe, most of Africa, almost all of the rest of Asia, and several outlying South American countries; and DMB is used in China, Pakistan, Cambodia, Laos, East Timor, Comoros, and Cuba (and as a secondary system for portable receivers in South Korea, which technically uses a different version incompatible with the Chinese version). To further complicate matters, there are two versions of DVB, and tuners built for version 2 are backwards-compatible with version 1, but not vice-versa, which causes headaches for early adopters in countries like Malaysia and Singapore as the country started with version 1 of the DVB standard but migrated to version 2 eventually. And yes, the multiple variants of ISDB implemented in South America and the Philippines are said to be not compatible with each other, let alone its original Japanese variant,note Although there are reports that some JP TV tuners (Like the Portable TV tuner add-on for the PSP and Brazilian released Smartphones with 1Seg tuners) imported to the Philippines for ISDB signal tests conducted during the test broadcasts of some channels with ISDB digital signals are compatible with the Philippine version of ISDB. although it was later revealed that the Philippines, Japan and South America had entered into an agreement which standardized the version of ISDB used in the countries- the new version of ISDB deployed by Angola, Botswana, Sri Lanka, the Philippines and South America is called ISDB-Tb and only differs from the original Japanese version by means of reception frequency (Japan's VHF/UHF frequency range traditionally is unique to Japan itself). It's incredibly difficult for a country to change standards, too (just ask Thailand, which dumped NTSC for PAL in 1989). And to top it off, HD images can be 24, 25, or 30 frames per second, and many American TVs refuse to recognize 25fps input.

    Cell Phones 

Cell phones are weird, as they tended to be region locked based on frequency range (before modern cell-phones went to multi-band world phones, and even then many lower end modern phones and even some high end ones only supported the bands in the region the phone is sold in). A cell phone in one region wouldn't be compatible with the cell network in another. This is in addition to SIM-locking, where the phone can only work with a SIM card from the company that sold you the service (a practice which isn't even legal in all countries).

    Power Supply 

The most primitive form of region coding, where the power is divided between "old world" (

220v-240v

) and "new world" (

100v-120v

). This is further divided into

50Hz/60Hz

alternations, with Japan using both

50Hz

and

60Hz

alternations- with

60Hz

covering the West and

50Hz

covering the East- even though voltage is normalized at

100v

. For the rest of the world it's far more straightforward- the "old world" (most of Asia, Europe, Africa and Oceania) uses power that is normalized at

230v

and alternates at

50Hz

, while the "new world" (read: the Americas, as well as areas in Asia previously occupied by US forces) uses power that is normalized at

110v

and alternates at

60Hz

. Unless a device has been rated for all four voltages and both alternation frequency, it's bad news to plug a device not intended for the voltage into the outlet without a conversion transformer, especially with regards to "new world" devices in "old world" regions, where the outcome would be a loud pop and smoke, and fire if you're really unlucky. However, "old world" device owners are far more lucky — not only do their devices not go pop when plugged into "new world" power as they're meant to receive voltages two times higher than what "new world" sockets can supply (at worst, it trips the home's safety breaker), but there are typically sockets in "new world" homes that can supply an ample

230v

power, these sockets operate off two-phase power and are usually meant for power-hungry devices like refrigerators, air conditioners and washers, but can be used to power a "old world" device in cases of emergency with the right adapter in place.

For many devices with a wall wart or power brick, the solution would be to source a wall wart meant for the region's equivalent of the device and use that with the old device. However for devices that use AC power directly, a conversion transformer is often needed. Some devices like desktop computer power supplies and boomboxes may have a voltage selector switch hidden somewhere, usually in a discreet location around the back or inside the device. Unfortunately, a number of cheaper desktop computer power supplies are now hardwired for only one voltage type, these power supplies are usually sold in developing countries, which almost always use 220-240v. If you ended up buying a PC with such a power supply, your choices are to either replace the power supply, use a step-up transformer, or if available, use a socket that provides two-phase power.

This is usually mitigated on charger wall warts meant for portable devices like laptops, cellphones and camcorders, as it is understood that these devices are to be used anywhere in the world and thus need to be able to charge off any wall socket available regardless of the country's power specifications.

This chart shows some different wall plug types used around the world.

    The Greater Internet 

The Internet is becoming the new region coding battleground. Companies will release content on the Internet but restrict viewing or accessing it to certain regions, as verified by IP address. Some services, like

YouTube

, even allow people to upload their own videos and region-lock them.


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