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Super Prototype - TV Tropes

Left: Seraph 1.
Right: Seraph 13.

"Consider the SPARTAN-IIs a proof-of-concept prototype. Now it is time to shift into production mode. Make the units better with new technology. Make more of them. And make them cheaper."

A Super Prototype is a testbed version of some piece of technology — be it a Humongous Mecha, Space Fighter, or Killer Robot — that is, for some reason, superior to the mass-produced version. A super prototype will have better weapons, stronger armor, and higher-quality speakers than the units rolling off the assembly line. Even when there aren't very many of whatever device was designed in the first place, the prototype model is almost always the most powerful or has at least some advantage over the other models.

A question that often comes up is why the super prototype is so, well, super compared to the production model. To some degree, this trope is Truth in Television, with the typical reasons given in fiction more-or-less matching those given in real life. These include:

  1. Experimental Prototype which was intended to test out new technology and its limits without ever being meant for mass production at all. As cost-effectiveness is less important, experimental units frequently do have superior performance to eventual mass production models. Military test pilots refer to this as "pushing the envelope" — the upper edge is height, the right-hand edge is speed. Visualize this as the kind of envelope you mail somebody and you realize that particular area is where the postage gets canceled. In this instance, a common flaw for the Hero to have is that because the prototype is meant for performance but not longevity, there are no proper safeguards in place to protect the user or others nearby. This can lead to a power overload or damage to the prototype and/or the hero, effectively giving them a whole load of Dangerous Forbidden Techniques, in addition to the experimental technology itself.
  2. Overclocked Prototype which touches on aspects of a Flawed Prototype, a version which is more powerful but has a Drama-Preserving Handicap that the others don't. For the real-world equivalent, think of a phone or laptop. The latest model released isn't the absolute most powerful that the engineers could make, but it is the most powerful they could make that could last more than five minutes before shutting down or exploding. Basically, the mass-produced version that made it out of the lab is weaker because anything stronger can't be used for a prolonged period of time without too many drawbacks. Naturally, the hero is completely willing to take those drawbacks, even if the consequences can include things far more extreme like "break your back from the acceleration", "being driven insane" or "stuck in an another dimension".
  3. Overtuned Prototype that reaches into an Ace Custom, a version that takes engineering from the current rank-and-file model but is actually their intended successor. It is supposed to be an upgrade over the current standard, but justifies both high performance and any flaws as being customized to the user. Because this particular machine is designed for a specific Ace Pilot anyone who isn't at that level becomes a hindrance.
  4. Enigmatic Prototype that has a foundation in a Black Box system, ancient Lost Technology, some form of incredible new material or is otherwise created with Mad Science that no one else fully understands. It is thus unreplicable in its entirety until someone can reverse engineer it. In fiction, a popular setup is when the prototype is made by a genius and only they fully understand the technology behind it. So when the genius dies and the prototype goes missing, the bad guys may have the notes and schematics, but there's only so much that they can figure out without the prototype itself. As a result, only weaker or imperfect versions of the prototype can be made. This gives the bad guys a strong motivation to retrieve the prototype, since studying it could allow them to produce perfect replicas. The hero must then keep it out of their hands at all costs. This is often used for more inexperienced heroes as it is an Outside-Context Problem for the enemy, who have no frame of reference on how to counter it.
  5. Fusion Prototype is when it was based on a known design but gained its unique properties in an unexpected way. Maybe it was tampered with by outside forces, its onboard computer suddenly became self-aware, it fell into a giant vat of chemicals, the pilot has a special bond with the machine or was struck by a radioactive magical space rock. Regardless of the circumstance, what was once a tame improvement or even a standard device is now a unique existence that is much more than its original designs could ever have anticipated. Since nobody understands exactly what happened to change the original, attempts to replicate it with just the now-outdated schematics invariably produce lesser versions of it.
  6. High-Cost Prototype is when the simplest answer is a matter of cost and resources. The power core has three times the output but cost five times more, a cheaper engine can't move the invincible armor so they have to reduce weight, a BFG is way too limited in extended combat so it's replaced with a basic infantry package, etc. This often results in a general function Jack of All Stats and Master of None, but with a collection of high spec prototypes which alternate between faster speeds, heavier armor and specialty ranged weapons. Streamlining functionality is often the key process of mass production since replacement parts become easier to access and the cost of producing something grows non-linearly with complexity. Real wars (and markets) are won with efficiency of masses, not outstanding individual performances; over the course of history, many schools of thought perished over failing to adhere to this principle.

All that said, the real reason this tends to show up in any given story is to let The Hero be that much more awesome than everyone else. If it's "super" with drawbacks, the protagonist is usually the only one with the right stuff to overcome them.

A closely related trope is the Ace Custom. See also Reed Richards Is Useless and Bigger Stick. Related to (and often exists for the same narrative reasons as) the Conservation of Ninjutsu.

The Opposite Trope is the Flawed Prototype and Superior Successor. Technically. Since most prototypes have more than one attribute, overlap can occur where it has both flaws and superiorities. The Phlebotinum Rebel usually is both, with superior abilities but inferior obedience, so it does not carry out the purposes it was made for. Psycho Prototype is a subtrope, in which the Super Prototype science becomes (or causes its user to become) hostile and villainous.

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