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Rapid-Fire Fisticuffs - TV Tropes

"Ten seconds ago I was in a different time-zone. How many times do you think I'm going to hit you in the next ten seconds?"

A fighting technique in which a fighter punches an opponent dozens (if not hundreds, or thousands) of times a second sometimes to the point that their fists become blurred. Multiple hits are guaranteed, and even if each strike doesn't cause much damage by itself, the cumulative effect can be absolutely brutal. Common to animation, video games, and comic books, if you use one of these attacks in a fighting game, you can almost expect that this move's command will involve tapping the Attack button rapidly.

Rapid-fire fisticuffs are a staple maneuver by nearly every comic book speedster ever published. It is often combined with a Flash Step for extra effectiveness against a single foe, or for taking on crowds, resulting in a Criss-Cross Attack.

When a character does this while armed, it is a Spam Attack. This trope is a type of Death In All Directions. In trading power per hit for a large hit count, unless you're a Lightning Bruiser with both to spare, beware Punch! Punch! Punch! Uh Oh.... If punches are reactively weak, this may result Death of a Thousand Cuts. If two fighters capable of doing this attempt to outdo one another, the result is a Pummel Duel.

Note also that while this trope is traditionally done with punches, there do exist many kick-based examples; it's especially common when it comes to higher-level Kick Chicks.

This is, to a degree, actually Truth in Television, as chain punches are an actual technique used in the Chinese martial art Wing Chun. Jeet Kune Do features a similar technique called the "Straightblast" which also qualifies. Though it's really difficult to keep at it for very long. Or with any power whatsoever. So it's best used in short bursts to catch opponents off guard. (For those not in the know, Jeet Kune Do is a martial art developed by Bruce Lee. Yes, that Bruce Lee.)

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