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No Plot? No Problem! - TV Tropes

"The story we have here is that THERE ISN'T ONE! But that doesn't matter."

Most media have some kind of setting. A world, a time, some characters, maybe some Backstory, or even just a bare-bones Excuse Plot... but not in a large number of Video Games and some traditional games. No frill, no fluff, just an entire experience carried by the gameplay, maybe the sound and visuals in a supporting role. Story will likely get in the way of these games, at worst annoying the player with the interruption; given the chance to skip story, they will. Expect Rule of Fun to be invoked, and often.

In the days of Retro Gaming, limited processing power restricted the amount of storytelling a game designer could employ, so by necessity many games of the era were either this or an Excuse Plot that relied on All There in the Manual and/or environmental storytelling. Today, much of the big money in video game production is aimed at big blockbuster-style story experiences, so this is more likely to be the aim of smaller productions or other games with a limited scope. Sports, puzzle and racing games are also common exceptions to this rule even in the AAA space because of how limiting any sort of in-depth narrative can be on the gameplay, but some have pulled it off.

Since this is used so often in video gaming, let's not list every single example, just genres, notable exceptions, or inversions. Or specific references to this in other media.

Not to be confused with No Plot? No Problem!, a handbook guide to the very popular (Inter)National Novel Writing Month contest.

Some art movies and experimental films may also lack a plot. Art film directors may be tired of plot-driven commercial movies, so they make a movie that meanders through a bunch of seemingly unconnected sequences.

Compare High Concept, Play the Game, Skip the Story, Porn Without Plot, and Random Events Plot. Contrast with Excuse Plot, which is when a game does have a plot, if one that is just an excuse for the gameplay — these games don't even have that, focusing solely on the gameplay.

Examples:

    open/close all folders 

    Anime & Manga 

    Comic Strips 

    Fan Works 

    Films — Animation 

    Films — Live-Action 

    Literature 

    Live-Action TV 

    Music 

    Pinball 

    Tabletop Games 

    Theme Parks 

    Toys 

    Video Games 

First-Person Shooter

Driving Game

Fighting Game

.io Game

Light Gun Game

Platform Game

Puzzle Game

Rhythm Game

Role-Playing Game

Shoot 'em Up

Simulation Game

Turn-Based Strategy

Other

    Web Animation 

    Web Video 

    Western Animation 

Examples of inversions

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