This article is no longer maintained, so its content might be out of date.
Much like the rest of Mozilla, Webmaker is an open source project with a proud community of developers and volunteers. Here's a brief overview on how to contribute code to Webmaker. If you're looking for other ways to get involved that don't require understanding a computer language, read this article on growing the movement.
Note: this article only offers a summary. For the full developer documentation, please read the developer wiki page Things you can doThere are many ways you can get involved in building code for the Webmaker project. Here are a few ideas:
These are just a few ideas to get you thinking--there are many ways that someone who wants to work on Webmaker can get involved. If you're passionate and interested in getting started, let us know and we'll try to find something that fits your interests and skills.
CommunicationIn order to get started on Webmaker code, you need to get involved with our community. Here are some ways to introduce yourself and get help:
You can connect using your favorite IRC client, or just use this browser link. More information on how to use IRC is available this article. NOTE: our development team is spread across the world, with primary activity happening in Toronto, Vancouver, London, Berlin, New York, and San Francisco. If you're in a timezone that doesn't overlap with these, the mailing lists might be a better way to reach out.
We manage all of our bugs, issues, and feature requests on Bugzilla under the Webmaker product. More information on how and why we use Bugzilla is available on the developer wiki page
Play with our codeAll of Webmaker's code is available on GitHub. Visit the developer wiki page to roll up your sleeves and get started!
These fine people helped write this article:
VolunteerGrow and share your expertise with others. Answer questions and improve our knowledge base.
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