useRef
is a React Hook that lets you reference a value that’s not needed for rendering.
const ref = useRef(initialValue)
Reference useRef(initialValue)
Call useRef
at the top level of your component to declare a ref.
import { useRef } from 'react';
function MyComponent() {
const intervalRef = useRef(0);
const inputRef = useRef(null);
// ...
Parameters
initialValue
: The value you want the ref object’s current
property to be initially. It can be a value of any type. This argument is ignored after the initial render.useRef
returns an object with a single property:
current
: Initially, it’s set to the initialValue
you have passed. You can later set it to something else. If you pass the ref object to React as a ref
attribute to a JSX node, React will set its current
property.On the next renders, useRef
will return the same object.
ref.current
property. Unlike state, it is mutable. However, if it holds an object that is used for rendering (for example, a piece of your state), then you shouldn’t mutate that object.ref.current
property, React does not re-render your component. React is not aware of when you change it because a ref is a plain JavaScript object.ref.current
during rendering, except for initialization. This makes your component’s behavior unpredictable.Call useRef
at the top level of your component to declare one or more refs.
import { useRef } from 'react';
function Stopwatch() {
const intervalRef = useRef(0);
// ...
useRef
returns a ref object with a single current
property initially set to the initial value you provided.
On the next renders, useRef
will return the same object. You can change its current
property to store information and read it later. This might remind you of state, but there is an important difference.
Changing a ref does not trigger a re-render. This means refs are perfect for storing information that doesn’t affect the visual output of your component. For example, if you need to store an interval ID and retrieve it later, you can put it in a ref. To update the value inside the ref, you need to manually change its current
property:
function handleStartClick() {
const intervalId = setInterval(() => {
// ...
}, 1000);
intervalRef.current = intervalId;
}
Later, you can read that interval ID from the ref so that you can call clear that interval:
function handleStopClick() {
const intervalId = intervalRef.current;
clearInterval(intervalId);
}
By using a ref, you ensure that:
Changing a ref does not trigger a re-render, so refs are not appropriate for storing information you want to display on the screen. Use state for that instead. Read more about choosing between useRef
and useState
.
Example 1 of 2:
Click counterThis component uses a ref to keep track of how many times the button was clicked. Note that it’s okay to use a ref instead of state here because the click count is only read and written in an event handler.
import { useRef } from 'react'; export default function Counter() { let ref = useRef(0); function handleClick() { ref.current = ref.current + 1; alert('You clicked ' + ref.current + ' times!'); } return ( <button onClick={handleClick}> Click me! </button> ); }
If you show {ref.current}
in the JSX, the number won’t update on click. This is because setting ref.current
does not trigger a re-render. Information that’s used for rendering should be state instead.
Do not write or read ref.current
during rendering.
React expects that the body of your component behaves like a pure function:
Reading or writing a ref during rendering breaks these expectations.
function MyComponent() {
// ...
// 🚩 Don't write a ref during rendering
myRef.current = 123;
// ...
// 🚩 Don't read a ref during rendering
return <h1>{myOtherRef.current}</h1>;
}
You can read or write refs from event handlers or effects instead.
function MyComponent() {
// ...
useEffect(() => {
// ✅ You can read or write refs in effects
myRef.current = 123;
});
// ...
function handleClick() {
// ✅ You can read or write refs in event handlers
doSomething(myOtherRef.current);
}
// ...
}
If you have to read or write something during rendering, use state instead.
When you break these rules, your component might still work, but most of the newer features we’re adding to React will rely on these expectations. Read more about keeping your components pure.
Manipulating the DOM with a refIt’s particularly common to use a ref to manipulate the DOM. React has built-in support for this.
First, declare a ref object with an initial value of null
:
import { useRef } from 'react';
function MyComponent() {
const inputRef = useRef(null);
// ...
Then pass your ref object as the ref
attribute to the JSX of the DOM node you want to manipulate:
// ...
return <input ref={inputRef} />;
After React creates the DOM node and puts it on the screen, React will set the current
property of your ref object to that DOM node. Now you can access the <input>
’s DOM node and call methods like focus()
:
function handleClick() {
inputRef.current.focus();
}
React will set the current
property back to null
when the node is removed from the screen.
Read more about manipulating the DOM with refs.
Examples of manipulating the DOM with useRefExample 1 of 4:
Focusing a text inputIn this example, clicking the button will focus the input:
import { useRef } from 'react'; export default function Form() { const inputRef = useRef(null); function handleClick() { inputRef.current.focus(); } return ( <> <input ref={inputRef} /> <button onClick={handleClick}> Focus the input </button> </> ); }Avoiding recreating the ref contents
React saves the initial ref value once and ignores it on the next renders.
function Video() {
const playerRef = useRef(new VideoPlayer());
// ...
Although the result of new VideoPlayer()
is only used for the initial render, you’re still calling this function on every render. This can be wasteful if it’s creating expensive objects.
To solve it, you may initialize the ref like this instead:
function Video() {
const playerRef = useRef(null);
if (playerRef.current === null) {
playerRef.current = new VideoPlayer();
}
// ...
Normally, writing or reading ref.current
during render is not allowed. However, it’s fine in this case because the result is always the same, and the condition only executes during initialization so it’s fully predictable.
If you use a type checker and don’t want to always check for null
, you can try a pattern like this instead:
function Video() {
const playerRef = useRef(null);
function getPlayer() {
if (playerRef.current !== null) {
return playerRef.current;
}
const player = new VideoPlayer();
playerRef.current = player;
return player;
}
// ...
Here, the playerRef
itself is nullable. However, you should be able to convince your type checker that there is no case in which getPlayer()
returns null
. Then use getPlayer()
in your event handlers.
If you try to pass a ref
to your own component like this:
const inputRef = useRef(null);
return <MyInput ref={inputRef} />;
You might get an error in the console:
TypeError: Cannot read properties of null
By default, your own components don’t expose refs to the DOM nodes inside them.
To fix this, find the component that you want to get a ref to:
export default function MyInput({ value, onChange }) {
return (
<input
value={value}
onChange={onChange}
/>
);
}
And then add ref
to the list of props your component accepts and pass ref
as a prop to the relevent child built-in component like this:
function MyInput({ value, onChange, ref }) {
return (
<input
value={value}
onChange={onChange}
ref={ref}
/>
);
};
export default MyInput;
Then the parent component can get a ref to it.
Read more about accessing another component’s DOM nodes.
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