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Showing content from https://protobuf.dev/reference/cpp/api-docs/google.protobuf.repeated_field below:

repeated_field.h | Protocol Buffers Documentation

repeated_field.h

This section contains reference documentation for working with protocol buffer classes in C++.

#include <google/protobuf/repeated_field.h>
namespace google::protobuf

RepeatedField and RepeatedPtrField are used by generated protocol message classes to manipulate repeated fields.

These classes are very similar to STL's vector, but include a number of optimizations found to be useful specifically in the case of Protocol Buffers. RepeatedPtrField is particularly different from STL vector as it manages ownership of the pointers that it contains.

Typically, clients should not need to access RepeatedField objects directly, but should instead use the accessor functions generated automatically by the protocol compiler.

File Members

These definitions are not part of any class.

template internal::RepeatedFieldBackInsertIterator< T > RepeatedFieldBackInserter(RepeatedField< T > *const mutable_field)

Provides a back insert iterator for

RepeatedField

instances, similar to std::back_inserter().

template internal::RepeatedPtrFieldBackInsertIterator< T > RepeatedPtrFieldBackInserter(RepeatedPtrField< T > *const mutable_field)

Provides a back insert iterator for

RepeatedPtrField

instances, similar to std::back_inserter().

template internal::RepeatedPtrFieldBackInsertIterator< T > RepeatedFieldBackInserter(RepeatedPtrField< T > *const mutable_field)

Special back insert iterator for

RepeatedPtrField

instances, just in case someone wants to write generic template code that can access both RepeatedFields and RepeatedPtrFields using a common name.

template internal::AllocatedRepeatedPtrFieldBackInsertIterator< T > AllocatedRepeatedPtrFieldBackInserter(RepeatedPtrField< T > *const mutable_field)

Provides a back insert iterator for

RepeatedPtrField

instances similar to std::back_inserter() which transfers the ownership while copying elements.

template internal::UnsafeArenaAllocatedRepeatedPtrFieldBackInsertIterator< T > UnsafeArenaAllocatedRepeatedPtrFieldBackInserter(RepeatedPtrField< T > *const mutable_field)

Similar to AllocatedRepeatedPtrFieldBackInserter, using UnsafeArenaAddAllocated instead of AddAllocated.

more... template internal::UnsafeArenaAllocatedRepeatedPtrFieldBackInsertIterator< T >
    protobuf::UnsafeArenaAllocatedRepeatedPtrFieldBackInserter(
        RepeatedPtrField< T > *const mutable_field)

Similar to AllocatedRepeatedPtrFieldBackInserter, using UnsafeArenaAddAllocated instead of AddAllocated.

This is slightly faster if that matters. It is also useful in legacy code that uses temporary ownership to avoid copies. Example:

RepeatedPtrField<T> temp_field;
temp_field.AddAllocated(new T);
... // Do something with temp_field
temp_field.ExtractSubrange(0, temp_field.size(), nullptr);

If you put temp_field on the arena this fails, because the ownership transfers to the arena at the "AddAllocated" call and is not released anymore causing a double delete. Using UnsafeArenaAddAllocated prevents this.

template class RepeatedField

#include <google/protobuf/repeated_field.h>
namespace google::protobuf

template <typename >

RepeatedField is used to represent repeated fields of a primitive type (in other words, everything except strings and nested Messages).

Most users will not ever use a RepeatedField directly; they will use the get-by-index, set-by-index, and add accessors that are generated for all repeated fields.

Members typedef

Element * iterator

STL-like iterator support.

typedef

const Element * const_iterator

typedef

Element value_type

typedef

value_type & reference

typedef

const value_type & const_reference

typedef

value_type * pointer

typedef

const value_type * const_pointer

typedef

int size_type

typedef

ptrdiff_t difference_type

typedef

std::reverse_iterator< const_iterator > const_reverse_iterator

Reverse iterator support.

typedef std::reverse_iterator< iterator > reverse_iterator constexpr

RepeatedField()

explicit RepeatedField(Arena * arena) RepeatedField(const RepeatedField & other) template

RepeatedField(Iter begin, Iter end)

~RepeatedField()

RepeatedField & operator=(const RepeatedField & other) RepeatedField(RepeatedField && other) RepeatedField & operator=(RepeatedField && other) bool

empty() const

int

size() const

const Element &

Get(int index) const

Element *

Mutable(int index)

const Element &

operator[](int index) const

Element &

operator[](int index)

const Element &

at(int index) const

Element &

at(int index)

void

Set(int index, const Element & value)

void

Add(const Element & value)

Element *

Add()

Appends a new element and return a pointer to it.

more... template void

Add(Iter begin, Iter end)

Append elements in the range [begin, end) after reserving the appropriate number of elements.

void

RemoveLast()

Remove the last element in the array.

void void

Clear()

void MergeFrom(const RepeatedField & other) void CopyFrom(const RepeatedField & other) template void

Assign(Iter begin, Iter end)

Replaces the contents with RepeatedField(begin, end).

void

Reserve(int new_size)

Reserve space to expand the field to at least the given size.

more... void

Truncate(int new_size)

Resize the

RepeatedField

to a new, smaller size. This is O(1).

void

AddAlreadyReserved(const Element & value)

Element *

AddAlreadyReserved()

Appends a new element and return a pointer to it.

more... Element *

AddNAlreadyReserved(int elements)

int

Capacity() const

void

Resize(int new_size, const Element & value)

Like STL resize.

more... Element *

mutable_data()

Gets the underlying array.

more... const Element *

data() const

void Swap(RepeatedField * other)

Swap entire contents with "other".

more... void UnsafeArenaSwap(RepeatedField * other)

Swap entire contents with "other".

more... void

SwapElements(int index1, int index2)

Swap two elements.

iterator

begin()

const_iterator

begin() const

const_iterator

cbegin() const

iterator

end()

const_iterator

end() const

const_iterator

cend() const

reverse_iterator

rbegin()

const_reverse_iterator

rbegin() const

reverse_iterator

rend()

const_reverse_iterator

rend() const

size_t

SpaceUsedExcludingSelfLong() const

Returns the number of bytes used by the repeated field, excluding sizeof(*this)

int

SpaceUsedExcludingSelf() const

iterator

erase(const_iterator position)

Removes the element referenced by position.

more... iterator

erase(const_iterator first, const_iterator last)

Removes the elements in the range [first, last).

more... Arena *

GetArena() const

Get the

Arena

on which this

RepeatedField

stores its elements.

void InternalSwap(RepeatedField * other)

For internal use only.

more... template

RepeatedField(Iter begin, Iter end)

Element * RepeatedField::Add()

Appends a new element and return a pointer to it.

The new element is uninitialized if |Element| is a POD type.

Extract elements with indices in "[start .. start+num-1]".

Copy them into "elements[0 .. num-1]" if "elements" is not NULL. Caution: implementation also moves elements with indices [start+num ..]. Calling this routine inside a loop can cause quadratic behavior.

void RepeatedField::Reserve(
        int new_size)

Reserve space to expand the field to at least the given size.

Avoid inlining of Reserve(): new, copy, and delete[] lead to a significant amount of code bloat.

If the array is grown, it will always be at least doubled in size.

Element * RepeatedField::AddAlreadyReserved()

Appends a new element and return a pointer to it.

The new element is uninitialized if |Element| is a POD type. Should be called only if Capacity() > Size().

void RepeatedField::Resize(
        int new_size,
        const Element & value)

Like STL resize.

Uses value to fill appended elements. Like Truncate() if new_size <= size(), otherwise this is O(new_size - size()).

Element * RepeatedField::mutable_data()

Gets the underlying array.

This pointer is possibly invalidated by any add or remove operation.

void RepeatedField::Swap(
        RepeatedField * other)

Swap entire contents with "other".

If they are separate arenas then, copies data between each other.

void RepeatedField::UnsafeArenaSwap(
        RepeatedField * other)

Swap entire contents with "other".

Should be called only if the caller can guarantee that both repeated fields are on the same arena or are on the heap. Swapping between different arenas is disallowed and caught by a GOOGLE_DCHECK (see API docs for details).

iterator RepeatedField::erase(
        const_iterator position)

Removes the element referenced by position.

Returns an iterator to the element immediately following the removed element.

Invalidates all iterators at or after the removed element, including end().

iterator RepeatedField::erase(
        const_iterator first,
        const_iterator last)

Removes the elements in the range [first, last).

Returns an iterator to the element immediately following the removed range.

Invalidates all iterators at or after the removed range, including end().

void RepeatedField::InternalSwap(
        RepeatedField * other)

For internal use only.

This is public due to it being called by generated code.

template class RepeatedPtrField

#include <google/protobuf/repeated_field.h>
namespace google::protobuf

template <typename >

RepeatedPtrField is like RepeatedField, but used for repeated strings or Messages.

Members typedef

internal::RepeatedPtrIterator< Element > iterator

STL-like iterator support.

typedef

internal::RepeatedPtrIterator< const Element > const_iterator

typedef

Element value_type

typedef

value_type & reference

typedef

const value_type & const_reference

typedef

value_type * pointer

typedef

const value_type * const_pointer

typedef

int size_type

typedef

ptrdiff_t difference_type

typedef

std::reverse_iterator< const_iterator > const_reverse_iterator

Reverse iterator support.

typedef std::reverse_iterator< iterator > reverse_iterator typedef

internal::RepeatedPtrOverPtrsIterator< Element *, void * > pointer_iterator

Custom STL-like iterator that iterates over and returns the underlying pointers to Element rather than Element itself.

typedef

internal::RepeatedPtrOverPtrsIterator< const Element *const, const void *const > const_pointer_iterator

constexpr

RepeatedPtrField()

explicit RepeatedPtrField(Arena * arena) RepeatedPtrField(const RepeatedPtrField & other) template

RepeatedPtrField(Iter begin, Iter end)

~RepeatedPtrField()

RepeatedPtrField & operator=(const RepeatedPtrField & other) RepeatedPtrField(RepeatedPtrField && other) RepeatedPtrField & operator=(RepeatedPtrField && other) bool

empty() const

int

size() const

const Element &

Get(int index) const

Element *

Mutable(int index)

Element *

Add()

void

Add(Element && value)

template void

Add(Iter begin, Iter end)

Append elements in the range [begin, end) after reserving the appropriate number of elements.

const Element &

operator[](int index) const

Element &

operator[](int index)

const Element &

at(int index) const

Element &

at(int index)

void

RemoveLast()

Remove the last element in the array.

more... void

DeleteSubrange(int start, int num)

Delete elements with indices in the range [start .

more... void

Clear()

void MergeFrom(const RepeatedPtrField & other) void CopyFrom(const RepeatedPtrField & other) template void

Assign(Iter begin, Iter end)

Replaces the contents with RepeatedPtrField(begin, end).

void

Reserve(int new_size)

Reserve space to expand the field to at least the given size.

more... int

Capacity() const

Element **

mutable_data()

Gets the underlying array.

more... const Element *const *

data() const

void Swap(RepeatedPtrField * other)

Swap entire contents with "other".

more... void UnsafeArenaSwap(RepeatedPtrField * other)

Swap entire contents with "other".

more... void

SwapElements(int index1, int index2)

Swap two elements.

iterator

begin()

const_iterator

begin() const

const_iterator

cbegin() const

iterator

end()

const_iterator

end() const

const_iterator

cend() const

reverse_iterator

rbegin()

const_reverse_iterator

rbegin() const

reverse_iterator

rend()

const_reverse_iterator

rend() const

pointer_iterator

pointer_begin()

const_pointer_iterator

pointer_begin() const

pointer_iterator

pointer_end()

const_pointer_iterator

pointer_end() const

size_t

SpaceUsedExcludingSelfLong() const

Returns (an estimate of) the number of bytes used by the repeated field, excluding sizeof(*this).

int

SpaceUsedExcludingSelf() const

template

RepeatedPtrField(Iter begin, Iter end)

Advanced memory management

When hardcore memory management becomes necessary – as it sometimes does here at Google – the following methods may be useful.

void

AddAllocated(Element * value)

Add an already-allocated object, passing ownership to the

RepeatedPtrField

.

more... PROTOBUF_FUTURE_MUST_USE_RESULT Element *

ReleaseLast()

Remove the last element and return it, passing ownership to the caller.

more... void

UnsafeArenaAddAllocated(Element * value)

Add an already-allocated object, skipping arena-ownership checks.

more... Element *

UnsafeArenaReleaseLast()

Remove the last element and return it.

more... void void int

ClearedCount() const

Get the number of cleared objects that are currently being kept around for reuse.

void

AddCleared(Element * value)

Add an element to the pool of cleared objects, passing ownership to the

RepeatedPtrField

.

more... PROTOBUF_FUTURE_MUST_USE_RESULT Element *

ReleaseCleared()

Remove a single element from the cleared pool and return it, passing ownership to the caller.

more... iterator

erase(const_iterator position)

Removes the element referenced by position.

more... iterator

erase(const_iterator first, const_iterator last)

Removes the elements in the range [first, last).

more... Arena *

GetArena() const

Gets the arena on which this

RepeatedPtrField

stores its elements.

void InternalSwap(RepeatedPtrField * other)

For internal use only.

more... void RepeatedPtrField::RemoveLast()

Remove the last element in the array.

Ownership of the element is retained by the array.

void RepeatedPtrField::DeleteSubrange(
        int start,
        int num)

Delete elements with indices in the range [start .

. start+num-1]. Caution: implementation moves all elements with indices [start+num .. ]. Calling this routine inside a loop can cause quadratic behavior.

void RepeatedPtrField::Reserve(
        int new_size)

Reserve space to expand the field to at least the given size.

This only resizes the pointer array; it doesn't allocate any objects. If the array is grown, it will always be at least doubled in size.

Element ** RepeatedPtrField::mutable_data()

Gets the underlying array.

This pointer is possibly invalidated by any add or remove operation.

void RepeatedPtrField::Swap(
        RepeatedPtrField * other)

Swap entire contents with "other".

If they are on separate arenas, then copies data.

void RepeatedPtrField::UnsafeArenaSwap(
        RepeatedPtrField * other)

Swap entire contents with "other".

Caller should guarantee that either both fields are on the same arena or both are on the heap. Swapping between different arenas with this function is disallowed and is caught via GOOGLE_DCHECK.

void RepeatedPtrField::AddAllocated(
        Element * value)

Add an already-allocated object, passing ownership to the RepeatedPtrField.

Note that some special behavior occurs with respect to arenas:

(i) if this field holds submessages, the new submessage will be copied if
the original is in an arena and this RepeatedPtrField is either in a
different arena, or on the heap.
(ii) if this field holds strings, the passed-in string *must* be
heap-allocated, not arena-allocated. There is no way to dynamically check
this at runtime, so User Beware.
PROTOBUF_FUTURE_MUST_USE_RESULT Element *
    RepeatedPtrField::ReleaseLast()

Remove the last element and return it, passing ownership to the caller.

Requires: size() > 0

If this RepeatedPtrField is on an arena, an object copy is required to pass ownership back to the user (for compatible semantics). Use UnsafeArenaReleaseLast() if this behavior is undesired.

void RepeatedPtrField::UnsafeArenaAddAllocated(
        Element * value)

Add an already-allocated object, skipping arena-ownership checks.

The user must guarantee that the given object is in the same arena as this RepeatedPtrField. It is also useful in legacy code that uses temporary ownership to avoid copies. Example:

RepeatedPtrField<T> temp_field;
temp_field.AddAllocated(new T);
... // Do something with temp_field
temp_field.ExtractSubrange(0, temp_field.size(), nullptr);

If you put temp_field on the arena this fails, because the ownership transfers to the arena at the "AddAllocated" call and is not released anymore causing a double delete. UnsafeArenaAddAllocated prevents this.

Element * RepeatedPtrField::UnsafeArenaReleaseLast()

Remove the last element and return it.

Works only when operating on an arena. The returned pointer is to the original object in the arena, hence has the arena's lifetime. Requires: current_size_ > 0

Extract elements with indices in the range "[start .. start+num-1]".

The caller assumes ownership of the extracted elements and is responsible for deleting them when they are no longer needed. If "elements" is non-NULL, then pointers to the extracted elements are stored in "elements[0 .. num-1]" for the convenience of the caller. If "elements" is NULL, then the caller must use some other mechanism to perform any further operations (like deletion) on these elements. Caution: implementation also moves elements with indices [start+num ..]. Calling this routine inside a loop can cause quadratic behavior.

Memory copying behavior is identical to ReleaseLast(), described above: if this RepeatedPtrField is on an arena, an object copy is performed for each returned element, so that all returned element pointers are to heap-allocated copies. If this copy is not desired, the user should call UnsafeArenaExtractSubrange().

Identical to ExtractSubrange() described above, except that when this repeated field is on an arena, no object copies are performed.

Instead, the raw object pointers are returned. Thus, if on an arena, the returned objects must not be freed, because they will not be heap-allocated objects.

void RepeatedPtrField::AddCleared(
        Element * value)

Add an element to the pool of cleared objects, passing ownership to the RepeatedPtrField.

The element must be cleared prior to calling this method.

This method cannot be called when the repeated field is on an arena or when |value| is; both cases will trigger a GOOGLE_DCHECK-failure.

PROTOBUF_FUTURE_MUST_USE_RESULT Element *
    RepeatedPtrField::ReleaseCleared()

Remove a single element from the cleared pool and return it, passing ownership to the caller.

The element is guaranteed to be cleared. Requires: ClearedCount() > 0

This method cannot be called when the repeated field is on an arena; doing so will trigger a GOOGLE_DCHECK-failure.

iterator RepeatedPtrField::erase(
        const_iterator position)

Removes the element referenced by position.

Returns an iterator to the element immediately following the removed element.

Invalidates all iterators at or after the removed element, including end().

iterator RepeatedPtrField::erase(
        const_iterator first,
        const_iterator last)

Removes the elements in the range [first, last).

Returns an iterator to the element immediately following the removed range.

Invalidates all iterators at or after the removed range, including end().

void RepeatedPtrField::InternalSwap(
        RepeatedPtrField * other)

For internal use only.

This is public due to it being called by generated code.


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