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Building PCL’s dependencies from source on Windows — Point Cloud Library 0.0 documentation

Point Cloud Library Building PCL’s dependencies from source on Windows

This tutorial explains how to build the Point Cloud Library needed dependencies from source on Microsoft Windows platforms, and tries to guide you through the download and the compilation process. As an example, we will be building the sources with Microsoft Visual Studio 2008 to get 32bit libraries. The procedure is almost the same for other compilers and for 64bit libraries.

Note

Don’t forget that all the dependencies must be compiled using the same compiler options and architecture specifications, i.e. you can’t mix 32 bit libraries with 64 bit libraries.

Requirements

In order to compile every component of the PCL library we need to download and compile a series of 3rd party library dependencies:

Note

Though not a dependency per se, don’t forget that you also need the CMake build system (http://www.cmake.org/), at least version 3.5.0. A Git client for Windows is also required to download the PCL source code.

Building dependencies

In this tutorial, we’ll be compiling these libraries versions:

Boost : 1.48.0
Flann : 1.7.1
Qhull : 2011.1
Qt    : 4.8.0
VTK   : 5.8.0
GTest : 1.6.0

Let’s unpack all our libraries in C:/PCL_dependencies so that it would like like:

C:/PCL_dependencies
C:/PCL_dependencies/boost-cmake
C:/PCL_dependencies/eigen
C:/PCL_dependencies/flann-1.7.1-src
C:/PCL_dependencies/gtest-1.6.0
C:/PCL_dependencies/qhull
C:/PCL_dependencies/VTK
Building PCL

Now that you built and installed PCL dependencies, you can follow the “Compiling PCL from source on Windows” tutorial to build PCL itself.


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