Defining paths that objects follow on a canvas.
Matplotlib's patheffects
module provides functionality to apply a multiple draw stage to any Artist which can be rendered via a path.Path
.
Artists which can have a path effect applied to them include patches.Patch
, lines.Line2D
, collections.Collection
and even text.Text
. Each artist's path effects can be controlled via the Artist.set_path_effects
method, which takes an iterable of AbstractPathEffect
instances.
The simplest path effect is the Normal
effect, which simply draws the artist without any effect:
Whilst the plot doesn't look any different to what you would expect without any path effects, the drawing of the text has now been changed to use the path effects framework, opening up the possibilities for more interesting examples.
Adding a shadow#A far more interesting path effect than Normal
is the drop-shadow, which we can apply to any of our path based artists. The classes SimplePatchShadow
and SimpleLineShadow
do precisely this by drawing either a filled patch or a line patch below the original artist:
import matplotlib.patheffects as path_effects text = plt.text(0.5, 0.5, 'Hello path effects world!', path_effects=[path_effects.withSimplePatchShadow()]) plt.plot([0, 3, 2, 5], linewidth=5, color='blue', path_effects=[path_effects.SimpleLineShadow(), path_effects.Normal()]) plt.show()
Notice the two approaches to setting the path effects in this example. The first uses the with*
classes to include the desired functionality automatically followed with the "normal" effect, whereas the latter explicitly defines the two path effects to draw.
One nice way of making artists visually stand out is to draw an outline in a bold color below the actual artist. The Stroke
path effect makes this a relatively simple task:
It is important to note that this effect only works because we have drawn the text path twice; once with a thick black line, and then once with the original text path on top.
You may have noticed that the keywords to Stroke
and SimplePatchShadow
and SimpleLineShadow
are not the usual Artist keywords (facecolor edgecolor, etc.). This is because with these path effects we are operating at lower level of Matplotlib. In fact, the keywords which are accepted are those for a matplotlib.backend_bases.GraphicsContextBase
instance, which have been designed for making it easy to create new backends - and not for its user interface.
As already mentioned, some of the path effects operate at a lower level than most users will be used to, meaning that setting keywords such as facecolor and edgecolor raise an AttributeError. Luckily there is a generic PathPatchEffect
path effect which creates a patches.PathPatch
class with the original path. The keywords to this effect are identical to those of patches.PathPatch
:
fig = plt.figure(figsize=(8.5, 1)) t = fig.text(0.02, 0.5, 'Hatch shadow', fontsize=75, weight=1000, va='center') t.set_path_effects([ path_effects.PathPatchEffect( offset=(4, -4), hatch='xxxx', facecolor='gray'), path_effects.PathPatchEffect( edgecolor='white', linewidth=1.1, facecolor='black')]) plt.show()
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