A scalar 2-D array. The values will be color-mapped.
The coordinates of the quadrilateral corners. The quadrilateral for C[i,j]
has corners at:
(X[i+1, j], Y[i+1, j]) (X[i+1, j+1], Y[i+1, j+1]) +--------+ | C[i,j] | +--------+ (X[i, j], Y[i, j]) (X[i, j+1], Y[i, j+1]),
Note that the column index corresponds to the x-coordinate, and the row index corresponds to y. For details, see the Notes section below.
The dimensions of X and Y should be one greater than those of C. Alternatively, X, Y and C may have equal dimensions, in which case the last row and column of C will be ignored.
If X and/or Y are 1-D arrays or column vectors they will be expanded as needed into the appropriate 2-D arrays, making a rectangular grid.
Colormap
, optional
A Colormap instance or registered colormap name. The colormap maps the C values to colors. Defaults to rcParams["image.cmap"] = 'viridis'
.
Normalize
, optional
The Normalize instance scales the data values to the canonical colormap range [0, 1] for mapping to colors. By default, the data range is mapped to the colorbar range using linear scaling.
The colorbar range. If None, suitable min/max values are automatically chosen by the Normalize
instance (defaults to the respective min/max values of C in case of the default linear scaling).
The color of the edges. Defaults to 'none'. Possible values:
rcParams["patch.edgecolor"] = 'black'
will be used. Note that currently rcParams["patch.force_edgecolor"] = False
has to be True for this to work.The singular form edgecolor works as an alias.
The alpha blending value, between 0 (transparent) and 1 (opaque).
The fill style, Possible values:
C[i,j]
.C[i',j']
. The color values of the area in between is interpolated from the corner values. When Gouraud shading is used, edgecolors is ignored.Whether to snap the mesh to pixel boundaries.
Additionally, the following arguments are allowed. They are passed along to the QuadMesh
constructor:
agg_filter
a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array alpha
float or None animated
bool antialiased
or aa or antialiaseds bool or sequence of bools array
ndarray capstyle
{'butt', 'round', 'projecting'} clim
a length 2 sequence of floats; may be overridden in methods that have vmin
and vmax
kwargs. clip_box
Bbox
clip_on
bool clip_path
[(Path
, Transform
) | Patch
| None] cmap
colormap or registered colormap name color
color or sequence of rgba tuples contains
callable edgecolor
or ec or edgecolors color or sequence of colors or 'face' facecolor
or facecolors or fc color or sequence of colors figure
Figure
gid
str hatch
{'/', '\', '|', '-', '+', 'x', 'o', 'O', '.', '*'} in_layout
bool joinstyle
{'miter', 'round', 'bevel'} label
object linestyle
or dashes or linestyles or ls {'-', '--', '-.', ':', '', (offset, on-off-seq), ...} linewidth
or linewidths or lw float or sequence of floats norm
Normalize
offset_position
{'screen', 'data'} offsets
float or sequence of floats path_effects
AbstractPathEffect
picker
None or bool or float or callable pickradius
unknown rasterized
bool or None sketch_params
(scale: float, length: float, randomness: float) snap
bool or None transform
Transform
url
str urls
List[str] or None visible
bool zorder
float
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