> I don't have the time to figure it out right now, but I'll look more > into it later. I recently did an analysis here: http://mail.python.org/pipermail/python-dev/2012-January/115375.html The motivation for C++ compilation is gone meanwhile, as VS now supports C in WinRT apps quite well. However, the conclusions still stand: dealing with static type objects will be tricky. Of course, I would also like to eliminate static type objects as much as possible. This then leaves the issue with the casts, which might be considered clutter. Regards, Martin
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