On 12/31/2010 12:51 PM, Cesare Di Mauro wrote: > 2010/12/31 <skip at pobox.com <mailto:skip at pobox.com>> > > > >> Another example. I can totally remove the variable i, just > using the > >> stack, so a debugger (or, in general, having the tracing enabled) > >> cannot even find something to change about it. > > Ethan> -1 > > Ethan> Debugging is challenging enough as it is -- why would > you want to > Ethan> make it even more difficult? > > <snarky> > I don't know. Maybe he wants his program to run faster. > </snarky> > > > :D > > "Aggressive" optimizations can be enabled with explicit options, in > order to leave normal "debugger-prone" code. I wish the Python compiler would adopt a strategy of being able to disable optimizations. I wrote a bug about a "leaky abstraction" optimization messing up coverage testing 2.5 years ago, and it was closed as won't fix: http://bugs.python.org/issue2506. The debate there centered around, "but that line isn't executed, because it's been optimized away." It's common in sophisticated compilers (as in, any C compiler) to be able to choose whether you want optimizations for speed, or disabling optimizations for debugging and reasoning about the code. Python would benefit from the same choice. --Ned. > > If you use print statements for the bulk of your debugging (many > people do), > unrolling loops doesn't affect your debugging ability. > > Skip > > > It's a common practice. Also IDEs helps a lot, and advanced > interactive shells too (such as DreamPie). > > Cesare > > > _______________________________________________ > Python-Dev mailing list > Python-Dev at python.org > http://mail.python.org/mailman/listinfo/python-dev > Unsubscribe: http://mail.python.org/mailman/options/python-dev/ned%40nedbatchelder.com -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://mail.python.org/pipermail/python-dev/attachments/20110101/8fe70a89/attachment.html>
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