Antoine Pitrou wrote: > Victor Stinner <victor.stinner <at> haypocalc.com> writes: >> It's a choice, I didn't want to patch Windows because I know that Windows use >> unicode internally. I consider that developers using Python3 should use >> unicode on Windows, and byte or unicode+surrogates on other OS. > > I think both possibilities should be available on all OSes, so as to make it > easier to write cross-platform code. Having to switch being bytes and unicode > depending on the OS means developers will have to deal with encoding issues > themselves, which is suboptimal from a language usability's point of view. Indeed, you shouldn't be switching. Instead, you should be using Unicode strings all the time. Regards, Martin
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