Martin v. Löwis wrote: > Nick Coghlan wrote: >> Ben Finney wrote: >>> anatoly techtonik <techtonik at gmail.com> writes: >>> >>>> Quite an interesting question recently popped up in pygame community >>>> that I'd like to ask to Python developers. >>> This forum is specifically about development *of* Python. >> Anatoly's question is actually a fair one for python-dev - we're the >> ones that *ship* Idle, so it is legitimate to ask our reasons for >> continuing to do so. > > But he didn't - instead, he asked how many of us use it. Usage by > committers is not (or shouldn't be) a primary criterion for including > or not including something. Instead, usage in the community should be, > and python-dev is indeed the wrong place to estimate that. I took it as being a somewhat relevant leading question. If the response had been "No, none of us use it" then the obvious follow-up question would be "Why do you ship something that you don't consider worth using?". I agree I was responding to a question that wasn't actually written in the email though (and as I said in my other message, agree that it can't be replaced without someone putting up a serious alternative for consideration that ticks all the same boxes that IDLE currently ticks and then offers significant improvements over and above that). Cheers, Nick. -- Nick Coghlan | ncoghlan at gmail.com | Brisbane, Australia ---------------------------------------------------------------
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