On Wed, May 27, 2009 at 4:24 AM, Nick Coghlan <ncoghlan at gmail.com> wrote: > > CriticalSections are first come first served on Windows, just like a > regular mutex. "Starting with Windows Server 2003 with Service Pack 1 (SP1), threads waiting on a critical section do not acquire the critical section on a first-come, first-serve basis." http://msdn.microsoft.com/en-us/library/ms682530(VS.85).aspx Windows critical sections use events for kernel-level synchronization. The user-mode code basically consists of an interlocked instruction inside the spin loop. When the likelihood of contention is low, a critical section should be a big win because it won't need to switch into the kernel. I suspect that contention will be frequent for the GIL A good description of pre-Vista Windows critical sections can be found here: http://msdn.microsoft.com/en-us/magazine/cc164040.aspx -- Curt Hagenlocher curt at hagenlocher.org
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4