Kristján Valur Jónsson <kristjan <at> ccpgames.com> writes: > > a gc.collect() cycle visits a large amount of objects that it > won‘t release causing cache thrashing. > > There is a reason we disabled ‚gc‘, and it is simply because we > get lower cpu and smoother execution. Could you try to enable the gc with Python trunk and report whether it does fewer and/or shorter gc collections? The gc has been optimized a bit compared to 2.6 and earlier. Thank you Antoine.
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