In article <5c6f2a5d0904140930y7dc7cf4fg496d50fd34f89ac9 at mail.gmail.com>, Mark Dickinson <dickinsm at gmail.com> wrote: > Do you know the right way to create a universal build? If so, I'm in a > position > to test on 32-bit PPC, 32-bit Intel and 64-bit Intel. The OSX installer script is in Mac/BuildScript/build-installer.py. For 2-way builds, it essentially does: export MACOSX_DEPLOYMENT_TARGET=10.3 configure -C --enable-framework --enable-universalsdk=/Developer/SDKs/MacOSX10.4u.sdk --with-universal-archs='32-bit' --with-computed-gotos OPT='-g -O3' and for 4-way: export MACOSX_DEPLOYMENT_TARGET=10.5 configure -C --enable-framework --enable-universalsdk=/Developer/SDKs/MacOSX10.5.sdk --with-universal-archs='all' --with-computed-gotos OPT='-g -O3' -- Ned Deily, nad at acm.org
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