On Tue, Sep 30, 2008 at 4:08 PM, Steven D'Aprano <steve at pearwood.info> wrote: > On Wed, 1 Oct 2008 07:40:01 am Martin v. Löwis wrote: >> >> On Windows, we might reject bytes filenames for all file >> >> operations: open(), unlink(), os.path.join(), etc. (raise a >> >> TypeError or UnicodeError) >> > >> > Since I've seen no objections to this yet: please no. If we offer a >> > "lower-level" bytes filename API, it should work for all platforms. >> >> Unfortunately, it can't. You cannot represent all possible file names >> in a byte string in Windows (just as you can't do so in a Unicode >> string on Unix). > > Sorry, maybe I'm just being thick here, but I don't understand how that > is possible. On the physical disk, each Windows file name must be > represented by a byte string, yes? So how is it possible that there are > Windows files with names that can't be represented as a byte string? > What have I missed? I believe on disk it uses UTF-16. -- --Guido van Rossum (home page: http://www.python.org/~guido/)
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