A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://mail.python.org/pipermail/python-dev/2008-March/077578.html below:

[Python-Dev] The Case Against Floating Point ==

[Python-Dev] The Case Against Floating Point ==Aahz aahz at pythoncraft.com
Thu Mar 13 15:39:31 CET 2008
On Thu, Mar 13, 2008, Imri Goldberg wrote:
>
> My suggestion is to do either of the following:
> 1. Change floating point == to behave like a valid floating point 
> comparison. That means using precision and some error measure.
> 2. Change floating point == to raise an exception, with an error string 
> suggesting using precision comparison, or the decimal module.

This is an interesting idea, but python-dev is the wrong place.  You
should probably start with python-ideas, then move to c.l.python, then
finally bring it up on python-3000.

But in any event, it probably doesn't matter: it's too late.  Although we
have not released a beta, we are far along the alpha cycle and this is
too big a change.  Remember that Python 3.0 is scheduled to have final
release in August.
-- 
Aahz (aahz at pythoncraft.com)           <*>         http://www.pythoncraft.com/

"All problems in computer science can be solved by another level of     
indirection."  --Butler Lampson
More information about the Python-Dev mailing list

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4