Terry Reedy wrote: > I believe that at present PyGame can only work with external images that it > is programmed to know how to import. My guess is that if image source > program X (such as PIL) described its data layout in a way that NumPy could > read and act on, the import/copy step could be eliminated. I wish you all stopped using PIL as an example in this discussion; for PIL 2, I'm moving towards an entirely opaque data model, with a "data view"-style client API. </F>
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