On 6/29/06, Nick Coghlan <ncoghlan at gmail.com> wrote: > You mean something like this?: > > switch x in colours: > case RED: > # whatever > case GREEN: > # whatever > case BLUE: > # whatever > > I think Guido's right. It doesn't solve the underlying problem because the > compiler still has to figure out how to build a dispatch table from the > possible values in colours to the actual bytecode offsets of the cases. To implement this, you actually need two lookup tables: one particular to the switch that maps labels to bytecode offsets, and one in the dispatch table to map values to labels. The former is built when the switch is compiled, and the latter is built wherever the dispatch table is defined. Each lookup is still O(1), so the whole operation remains O(1). It is O(n) or worse to check that all of the cases in the switch are defined in the dispatch table, but that only has to be done once per dispatch table/switch statement pair, and can then be stred in one or the other (probably the dispatch table, as that will be a proper object). -- Eric Sumner
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