[skipping answering the numeric-specific questions since I am no math expert =) ] On 6/15/06, Nick Maclaren <nmm1 at cus.cam.ac.uk> wrote: > > As I have posted to comp.lang.python, I am not happy with Python's > numerical robustness - because it basically propagates the 'features' > of IEEE 754 and (worse) C99. Yes, it's better, but I would like to > make it a LOT better. I already have a more robust version of 2.4.2, > but there are some problems, technical and political. I should > appreciate advice. > > 1) Should I start off by developing a testing version, to give people > a chance to scream at me, or write a PEP? Because I am no Python > development expert, the former would help to educate me into its > conventions, technical and political. I would do both. It is a lot easier to get something accepted when you have working code. But a PEP to vent possible arguments against the change along with any backwards-compatibility issues will be needed for something as major as changing how math works. 2) Because some people are dearly attached to the current behaviour, > warts and all, and there is a genuine quandary of whether the 'right' > behaviour is trap-and-diagnose, propagate-NaN or whatever-IEEE-754R- > finally-specifies (let's ignore C99 and Java as beyond redemption), > there might well need to be options. These can obviously be done by > a command-line option, an environment variable or a float method. > There are reasons to disfavour the last, but all are possible. Which > is the most Pythonesque approach? > > 3) I am rather puzzled by the source control mechanism. Are commit > privileges needed to start a project like this in the main tree? > Note that I am thinking of starting a test subtree only. To work directly in Python's repository, yes, checkin privileges are needed. In order to get these, though, you usually either need to have been involved in python-dev for a while and be known to the group or have someone everyone trusts to watch over you as you do your work in a branch. 4) Is there a Python hacking document? Specifically, if I want to > add a new method to a built-in type, is there any guide on where to > start? The C API docs are at http://docs.python.org/ and there are some docs at http://www.python.org/dev/ in terms of intro to how development for Python tends to take place. -Brett 5) I am NOT offering to write a full floating-point emulator, though > it would be easy enough and could provide repeatable, robust results. > "Easy" does not mean "quick" :-( Maybe when I retire. Incidentally, > experience from times of yore is that emulated floating-point would > be fast enough that few, if any, Python users would notice. > > > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://mail.python.org/pipermail/python-dev/attachments/20060618/b23cc1bf/attachment.html
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