Tim Peters wrote: > Bugs and "missing features" in asyncore. For ZEO's purposes, if I had > designed it, I expect it would have used threads (without asyncore). > However, bits of code still sitting around suggest that it was at > least the _intent_ at one time that ZEO be able to run without threads > at all. That's certainly not possible now. What is the reason that people want to use threads when they can have poll/select-style message processing? Why does Zope require threads? IOW, why would anybody *want* a "threadsafe patch for asynchat"? Regards, Martin
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