Neal Norwitz > I thought about making a p3k branch in CVS I had hoped for the core of p3k to be built for scratch so that even the most pervasive and fundamental implementation choices would be open for discussion: * Possibly write in C++. * Possibly replace bytecode with Forth style threaded code. * Possibly toss ref counting in favor of some kind of GC. * Consider ways to leverage multiple processor environments. * Consider alternative ways to implement exception handling (long jumps, etc, signals, etc.) * Look at alternate ways of building, passing, and parsing function arguments. * Use b-trees instead of dictionaries (just kidding). Raymond
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4