> > What happens for a VC++ 6 build? > > Raymond reported on that earlier. Appeared to be the same as I saw in > a release build. He didn't report on a debug build. He's running > WinME, so a "hard" failure may look quite different for him. On a debug build with VC++ 6 on WinMe, the script faults immediately and the program terminates with no useful messages of any sort. Raymond
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