Guido van Rossum wrote: > I don't like this. We're not taking fsync's address for a very good > reason, just to save some code duplication. Removing fsync from > those platforms just because our code-saving trick doesn't work there > doesn't strike me as good service for those platforms. It's not only fsync, though - there would be a lot of duplicated code if we were to convert all function pointer passing back to function calls. Also, if the system is lacking a function prototype, at the minimum, the compiler will give a warning - at worst, we invoke the function incorrectly, causing a crash. Regards, Martin
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