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[Python-Dev] Playstation 2 and GameCube ports

[Python-Dev] Playstation 2 and GameCube ports [Python-Dev] Playstation 2 and GameCube portsGuido van Rossum guido@python.org
Mon, 17 Jun 2002 21:24:50 -0400
> During the past year, I did some work that involved porting Python 2.1
> to the Sony Playstation 2 (professional developer system) and Nintendo 
> GameCube platforms.  Since it involved little code change to Python
> itself, I was wondering if there is interest in merging these changes 
> into the main trunk?  
> 
> This would first involved bringing those ports up to speed with the 
> current CVS trunk.  But before that, a PEP?

I don't think this needs a PEP -- you can just submit the changes to
the SF patch manager, assuming they are indeed small.

Our neighbors Qove here in McLean might be interested in your work.

--Guido van Rossum (home page: http://www.python.org/~guido/)




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