> What's socket.socket() supposed to do without any arguments? Can't work on > Windows, because socket.py has > > if (sys.platform.lower().startswith("win") > or (hasattr(os, 'uname') and os.uname()[0] == "BeOS") > or sys.platform=="riscos"): > > _realsocketcall = _socket.socket > > def socket(family, type, proto=0): > return _socketobject(_realsocketcall(family, type, proto)) Oops. It's supposed to default to AF_INET, SOCK_STREAM now. Can you test this patch and check it in if it works? *** socket.py 18 Jul 2002 17:08:34 -0000 1.22 --- socket.py 31 Jul 2002 17:35:25 -0000 *************** *** 62,68 **** _realsocketcall = _socket.socket ! def socket(family, type, proto=0): return _socketobject(_realsocketcall(family, type, proto)) if SSL_EXISTS: --- 62,68 ---- _realsocketcall = _socket.socket ! def socket(family=AF_INET, type=SOCK_STREAM, proto=0): return _socketobject(_realsocketcall(family, type, proto)) if SSL_EXISTS: (There's another change we should really make -- instead of a socket function, there should be a class socket whose constructor does the work. That's necessary so that isinstance(s, socket.socket) works on Windows; this currently works on Unix but not on Windows. But I don't have time for that now; the above patch should do what you need.) --Guido van Rossum (home page: http://www.python.org/~guido/)
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